diff options
author | tmk <nobody@nowhere> | 2013-01-20 15:03:07 +0900 |
---|---|---|
committer | tmk <nobody@nowhere> | 2013-01-21 15:44:49 +0900 |
commit | f71a5217b762225eec294b02f9403f29a25ceb6a (patch) | |
tree | 9bc9332ec858853f66fbb686b4572a0b6021f98a | |
parent | ee7ce433357a1c1bbcaba54525fc5b5b5404aa82 (diff) |
Fix mods with tapping.
-rw-r--r-- | common/action.c | 380 | ||||
-rw-r--r-- | common/keyboard.h | 2 |
2 files changed, 190 insertions, 192 deletions
diff --git a/common/action.c b/common/action.c index d010383018..3a504a45f2 100644 --- a/common/action.c +++ b/common/action.c @@ -23,57 +23,83 @@ static void layer_switch(uint8_t new_layer); /* tap */ -#define TAP_TIME 200 -static keyevent_t last_event = {}; +#define TAP_TIME 300 +/* This counts up when tap occurs */ static uint8_t tap_count = 0; +static bool is_tap_key(keyevent_t event) +{ + action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col); + switch (action.kind.id) { + case ACT_LMODS_TAP: + case ACT_RMODS_TAP: + return true; + case ACT_LAYER_PRESSED: + case ACT_LAYER_BIT: + switch (action.layer.code) { + case 0x00: + case 0xF1 ... 0xFF: + return false; + case 0xF0: + default: + return true; + } + return false; + } + return false; +} /* layer */ uint8_t default_layer = 0; uint8_t current_layer = 0; -static keyrecord_t tapping_key = {}; -// time 0 means no event. -#define IS_TAPPING (tapping_key.event.time != 0) -/* TODO: -#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key)) - */ +static keyevent_t tapping_event = {}; + +/* TAPPING: This indicates that whether tap or not is not decided yet. */ +// NOTE: keyevent_t.time 0 means no event. +#define IS_TAPPING(k) (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k))) /* waiting keys buffer */ -#define WAITING_KEYS_BUFFER 3 -static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {}; -// TODO: double buffer? -static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {}; -static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {}; -static uint8_t waiting_keys_head = 0; -static bool waiting_keys_enqueue(keyevent_t event) +#define WAITING_KEYS_BUFFER 8 +static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {}; +static uint8_t waiting_events_head = 0; +static bool waiting_events_enqueue(keyevent_t event) { - debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = "); - debug_hex16(event.key.raw); debug("\n"); - if (waiting_keys_head < WAITING_KEYS_BUFFER) { - waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event, - .mods = host_get_mods() }; - } else { + if (IS_NOEVENT(event)) { return true; } + + if (waiting_events_head < WAITING_KEYS_BUFFER) { + debug("waiting_events["); debug_dec(waiting_events_head); debug("] = "); + debug_hex16(event.key.raw); debug("\n"); + waiting_events[waiting_events_head++] = event; return true; } + debug("waiting_events_enqueue: Over flow.\n"); + return false; } -static void waiting_keys_clear(void) +static void waiting_events_clear(void) { - waiting_keys_head = 0; + waiting_events_head = 0; } -static bool waiting_keys_has(key_t key) +static bool waiting_events_has(key_t key) { - for (uint8_t i = 0; i < waiting_keys_head; i++) { - if KEYEQ(key, waiting_keys[i].event.key) return true; + for (uint8_t i = 0; i < waiting_events_head; i++) { + if KEYEQ(key, waiting_events[i].key) return true; } return false; } -static void waiting_keys_process_in_current_layer(void) +static void waiting_events_process_in_current_layer(void) +{ + // TODO: in case of including tap key in waiting keys + for (uint8_t i = 0; i < waiting_events_head; i++) { + debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n"); + process(waiting_events[i]); + } + waiting_events_clear(); +} +static bool waiting_events_has_anykey_pressed(void) { - // TODO: in case of including layer key in waiting keys - for (uint8_t i = 0; i < waiting_keys_head; i++) { - debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n"); - process(waiting_keys[i].event); + for (uint8_t i = 0; i < waiting_events_head; i++) { + if (waiting_events[i].pressed) return true; } - waiting_keys_clear(); + return false; } @@ -85,62 +111,106 @@ void action_exec(keyevent_t event) if (event.pressed) debug("down"); else debug("up"); debug("]\n"); } - if (IS_TAPPING) { - /* when tap time elapses or waiting key is released */ - if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) || - (!event.pressed && waiting_keys_has(event.key))) { - - // TODO process tapping_key: layer swich, modifier, ... - // action is needed? - debug("notap: process tapping_key.\n"); - process(tapping_key.event); - - /* Process waiting keys in new layer */ - waiting_keys_process_in_current_layer(); - } - /* when tapping key is released within tap time */ - else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) { - /* tap key down */ - debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code); debug("\n"); - register_code(tapping_key.action.layer.code); - tapping_key = (keyrecord_t){}; - - /* process waiting keys */ - waiting_keys_process_in_current_layer(); - } - } - // not real event. event just to handle time out of tapping key. - if (IS_NOEVENT(event)) { - return; - } + // In tapping term + if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) { + if (tapping_event.pressed) { + if (!event.pressed && KEYEQ(tapping_event.key, event.key)) { + debug("Tapping: Release tap key.\n"); + if (tap_count == 0) { + debug("Tapping: First tap.\n"); + // count up on release + tap_count++; - /* count up tap when key is up */ - // key: d u d u d - // tap: 0 1 1 2 2 - // key: u d u d u - // tap: 0 0 1 1 2 - if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) { - if (!event.pressed) tap_count++; - } else { - tap_count = 0; - } + process(tapping_event); + waiting_events_process_in_current_layer(); + } + tapping_event = event; + process(event); + } else if (!event.pressed && waiting_events_has(event.key)) { + debug("Tapping: End(No tap by typing waiting key).\n"); - /* store key events while tapping */ - if (IS_TAPPING) { - // TODO: action is needed? - waiting_keys_enqueue(event); - } else { - process(event); + process(tapping_event); + waiting_events_process_in_current_layer(); + process(event); + + tap_count = 0; + tapping_event = (keyevent_t){}; + } else { + //debug("Tapping: pressing tap key.\n"); + if (tap_count == 0) { + // store event + waiting_events_enqueue(event); + return; + } + process(event); + } + } else { + //debug("Tapping after releasing tap.\n"); + // Sequential tap + if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) { + tap_count++; + tapping_event = event; + debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n"); + } + process(event); + } } + // Not in tapping term + else { + if (tapping_event.time) { + if (tapping_event.pressed) { + if (tap_count == 0) { + // Not tap, holding down normal key. + debug("Not tap.\n"); + process(tapping_event); + waiting_events_process_in_current_layer(); + + tap_count = 0; + tapping_event = (keyevent_t){}; + process(event); + } else { + // Holding down last tap key. + //debug("Time out with holding last tap.\n"); + process(event); + if (!event.pressed && KEYEQ(tapping_event.key, event.key)) { + debug("Tapping: End(Release holding last tap).\n"); + // clear after release last tap key + tap_count = 0; + tapping_event = (keyevent_t){}; + waiting_events_clear(); + } + } + } else { + // time out for sequential tap after complete last tap + debug("Tapping: End(Time out after releasing last tap).\n"); + tap_count = 0; + tapping_event = (keyevent_t){}; + waiting_events_clear(); + + process(event); + } + } else { + // Normal state without tapping + if (event.pressed && is_tap_key(event)) { + debug("Tapping: Start(Press tap key).\n"); + tapping_event = event; + tap_count = 0; + waiting_events_clear(); + } else { + //debug("Normal event(No tapping)\n"); + process(event); + } + } - /* last event */ - last_event = event; + } } static void process(keyevent_t event) { + if (IS_NOEVENT(event)) { return; } + action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col); debug("action: "); debug_hex16(action.code); if (event.pressed) debug("[down]\n"); else debug("[up]\n"); @@ -198,82 +268,32 @@ static void process(keyevent_t event) } break; case ACT_LMODS_TAP: - if (event.pressed) { - if (tap_count == 0) { - if (host_has_anykey()) { - // This key is a modifier essentially. - // Prioritize mods when key jam or rollover - add_mods(action.key.mods); - } else { - if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { - // no tapping - add_mods(action.key.mods); - tapping_key = (keyrecord_t){}; + case ACT_RMODS_TAP: + { + uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : + action.key.mods<<4; + if (event.pressed) { + if (IS_TAPPING(event.key) && tap_count > 0) { + if (waiting_events_has_anykey_pressed()) { + debug("MODS_TAP: Tap: Cancel: add_mods\n"); + tap_count = 0; + add_mods(tmp_mods); } else { - debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n"); - tapping_key = (keyrecord_t){ - .event = event, - .action = action, - .mods = host_get_mods() - }; + debug("MODS_TAP: Tap: register_code\n"); + register_code(action.key.code); } + } else { + debug("MODS_TAP: No tap: add_mods\n"); + add_mods(tmp_mods); } } else { - // pressed after tapping - debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n"); - register_code(action.key.code); - } - } else { - if (tap_count == 0) { - debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); - del_mods(action.key.mods); - } else if (tap_count == 1) { - debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); - del_mods(action.key.mods); - unregister_code(action.key.code); - } else { - debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n"); - unregister_code(action.key.code); - } - } - break; - case ACT_RMODS_TAP: - if (event.pressed) { - if (tap_count == 0) { - if (host_has_anykey()) { - // This key is a modifier essentially. - // Prioritize mods when key jam or rollover - add_mods(action.key.mods<<4); + if (IS_TAPPING(event.key) && tap_count > 0) { + debug("MODS_TAP: Tap: unregister_code\n"); + unregister_code(action.key.code); } else { - if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { - // no tapping - add_mods(action.key.mods<<4); - tapping_key = (keyrecord_t){}; - } else { - debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n"); - tapping_key = (keyrecord_t){ - .event = event, - .action = action, - .mods = host_get_mods() - }; - } + debug("MODS_TAP: No tap: add_mods\n"); + del_mods(tmp_mods); } - } else { - // pressed after tapping - debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n"); - register_code(action.key.code); - } - } else { - if (tap_count == 0) { - debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n"); - del_mods(action.key.mods<<4); - } else if (tap_count == 1) { - debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n"); - del_mods(action.key.mods<<4); - unregister_code(action.key.code); - } else { - debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n"); - unregister_code(action.key.code); } } break; @@ -334,33 +354,20 @@ static void process(keyevent_t event) default: // with tap key if (event.pressed) { - if (tap_count == 0) { - if (host_has_anykey()) { - // This key is a normal key than a leyar key essentially. - // Prioritize 'tap key' when key jam or rollover - register_code(action.layer.code); - } else { - if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) { - layer_switch(action.layer.opt); - tapping_key = (keyrecord_t){}; - } else { - debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n"); - tapping_key = (keyrecord_t){ - .event = event, - .action = action, - .mods = host_get_mods() - }; - } - } - } else if (tap_count > 0) { - // pressed after tapping - debug("tap[layer](register): "); debug_hex(tap_count); debug("\n"); + if (IS_TAPPING(event.key) && tap_count > 0) { + debug("LAYER_PRESSED: Tap: register_code\n"); register_code(action.layer.code); + } else { + debug("LAYER_PRESSED: No tap: layer_switch\n"); + layer_switch(action.layer.opt); } } else { - // released after tapping - debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n"); - unregister_code(action.layer.code); + if (IS_TAPPING(event.key) && tap_count > 0) { + debug("LAYER_PRESSED: Tap: unregister_code\n"); + unregister_code(action.layer.code); + } else { + debug("LAYER_PRESSED: No tap: NO ACTION\n"); + } } break; } @@ -409,32 +416,23 @@ static void process(keyevent_t event) } break; default: - // TODO: see ACT_LAYER_PRESSED code // with tap key if (event.pressed) { - if (tap_count == 0) { - if (host_has_anykey()) { - register_code(action.layer.code); - } else { - tapping_key = (keyrecord_t){ - .event = event, - .action = action, - .mods = keyboard_report->mods - }; - } - } else if (tap_count > 0) { - debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n"); + if (IS_TAPPING(event.key) && tap_count > 0) { + debug("LAYER_BIT: Tap: register_code\n"); register_code(action.layer.code); + } else { + debug("LAYER_BIT: No tap: layer_switch(bit on)\n"); + layer_switch(current_layer | action.layer.opt); } } else { - if (tap_count == 0) { - // no tap + if (IS_TAPPING(event.key) && tap_count > 0) { + debug("LAYER_BIT: Tap: unregister_code\n"); + unregister_code(action.layer.code); + } else { + debug("LAYER_BIT: No tap: layer_switch(bit off)\n"); layer_switch(current_layer & ~action.layer.opt); - } else if (tap_count == 1) { - // tap - register_code(action.layer.code); } - unregister_code(action.layer.code); } break; } diff --git a/common/keyboard.h b/common/keyboard.h index 4518cdddc3..4a3ee85a8a 100644 --- a/common/keyboard.h +++ b/common/keyboard.h @@ -37,7 +37,7 @@ typedef union { } key_t; typedef struct { - key_t key; + key_t key; bool pressed; uint16_t time; } keyevent_t; |