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author | peepeetee <43021794+peepeetee@users.noreply.github.com> | 2021-05-26 23:22:56 -0500 |
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committer | GitHub <noreply@github.com> | 2021-05-26 21:22:56 -0700 |
commit | ebaba80287b7535a264cea9f725ceef1f2305e72 (patch) | |
tree | 3b4f63d65242130d2e07c371460ea1335ced6894 | |
parent | 15e408a6a5fb126019a9b083df6461e3e7268709 (diff) |
Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)
-rw-r--r-- | docs/feature_led_matrix.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/feature_led_matrix.md b/docs/feature_led_matrix.md index e3b389762d..9c3e2c7f3d 100644 --- a/docs/feature_led_matrix.md +++ b/docs/feature_led_matrix.md @@ -257,6 +257,7 @@ For inspiration and examples, check out the built-in effects under `quantum/led_ ```c #define LED_MATRIX_KEYPRESSES // reacts to keypresses #define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects #define LED_DISABLE_TIMEOUT 0 // number of milliseconds to wait until led automatically turns off #define LED_DISABLE_AFTER_TIMEOUT 0 // OBSOLETE: number of ticks to wait until disabling effects #define LED_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended |