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authorJack Humbert <jack.humb@gmail.com>2017-11-21 21:22:56 -0500
committerGitHub <noreply@github.com>2017-11-21 21:22:56 -0500
commitc8bdc75e1d3123a4ccf8631d70dc187bfeb7bc09 (patch)
treeafae8b97e237ae625b8f73c23d9510fd11eeb7fe
parent39d3d92364039b278f8e4db0b1c63eb057ab8016 (diff)
Update feature_layouts.md
-rw-r--r--docs/feature_layouts.md6
1 files changed, 1 insertions, 5 deletions
diff --git a/docs/feature_layouts.md b/docs/feature_layouts.md
index 5763b73806..11f5831bbd 100644
--- a/docs/feature_layouts.md
+++ b/docs/feature_layouts.md
@@ -55,10 +55,6 @@ Instead of using `#include "planck.h"`, you can use this line to include whateve
#include QMK_KEYBOARD_H
-In your config.h, you can also use this variable to include the keyboard's `config.h`:
-
- #include QMK_KEYBOARD_CONFIG_H
-
If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement:
* `KEYBOARD_<folder1>_<folder2>`
@@ -73,4 +69,4 @@ For example:
#endif
```
-Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly. \ No newline at end of file
+Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly.