diff options
author | Erez Zukerman <bulk@ezuk.org> | 2016-01-16 20:39:23 -0500 |
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committer | Erez Zukerman <bulk@ezuk.org> | 2016-01-16 20:39:23 -0500 |
commit | 9d387f05e0fc5a6282df72a25f192cb1e344b75c (patch) | |
tree | 80c3040f98f1e1ecad3e6517f74a6d3101b97627 | |
parent | 9487e92a6e35383dddc47794462cd37ff77c4256 (diff) | |
parent | 10ab4eff069d024c4bb6399c2d71812d80f052be (diff) |
Merge pull request #88 from J3RN/j3rn-keymap
Add J3RN's Mac-centric Ergodox EZ keymap
-rw-r--r-- | keyboard/ergodox_ez/keymap_j3rn_README.md | 28 | ||||
-rw-r--r-- | keyboard/ergodox_ez/keymaps/keymap_j3rn.c | 186 |
2 files changed, 214 insertions, 0 deletions
diff --git a/keyboard/ergodox_ez/keymap_j3rn_README.md b/keyboard/ergodox_ez/keymap_j3rn_README.md new file mode 100644 index 0000000000..b0c4d267bd --- /dev/null +++ b/keyboard/ergodox_ez/keymap_j3rn_README.md @@ -0,0 +1,28 @@ +# J3RN's Mac-centric Ergodox EZ keymap + +## Motivation + +Essentially, I wanted to switch to a layout that was less jarring than the default Ergodox EZ layout, and did not require finger gymnastics to perform common OS X shortcuts (most of which involve the CMD (LGui) key). + +## How is it different from the default Ergodox EZ layout? + +This layout more closely resembles that of the Mac keyboard, and has some other goodness baked in. Here is a rundown of what that means: + +### Mac-like changes + +- **The key to the left of "1" is "~" instead of "=".** +- **The key to the right of "0" is Backspace instead of "-"** (misleadingly labeled "delete" on the Mac's keyboard). There was no room to fit in "-" and "=" between "0" and Backspace, unfortunately. +- **The key to the left of "Q" is Tab instead of Delete.** +- **The rightmost big key on the left thumb is CMD (LGui) instead of Backspace.** + +### Other changes + +- **The button to the left of "A" is Ctrl/Esc instead of Backspace.** This is actually how I have the keyboard on my Macbook set up to be, since it's loads more convenient than a CAPS LOCK key. This is the Ctrl key I find myself using most. +- **The key to the right of "5" and the key to left of "6" are "[" and "]", respectively, instead of Left and Right.** There is a more convenient set of Left and Right already present. Truth be told, I don't really use these keys, as they are a stretch to reach. +- **The Toggle L1 keys have been replaced by the otherwise displaced "-" and "=".** They are laid out, left-to-right, in the same order as on the Mac keyboard. Honestly, they are not terribly conveniently placed, and their placement might change in a later version. I found that I did not toggle L1 frequently at all, and found using the momentary keys to access L1 to fit my workflow better. +- **The "~"/L1 key in the bottom-left is now just momentary L1.** The "~" key was moved to the top-left as mentioned before, and I like to keep my multi-use keys to a minimum due to the latency for them to switch from "press" to "hold." +- **The Home and End buttons have been shifted up on the left thumb, and Shift inserted below them.** This makes doing Shift-5 and other such combinations less painful. +- **The Page Up and Page Down buttons have been shifted up on the right thumb, and Alt was moved from above them to below them.** I use Alt more than Page Up or Page Down (mostly in terminal applications), and thought that it deserved a more accessible location. + + +**I'm always open to feedback and/or suggestions!** diff --git a/keyboard/ergodox_ez/keymaps/keymap_j3rn.c b/keyboard/ergodox_ez/keymaps/keymap_j3rn.c new file mode 100644 index 0000000000..ddc64e55e7 --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/keymap_j3rn.c @@ -0,0 +1,186 @@ +#include "ergodox_ez.h" +#include "debug.h" +#include "action_layer.h" + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define MDIA 2 // media keys + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | Grv | 1 | 2 | 3 | 4 | 5 | [ | | ] | 6 | 7 | 8 | 9 | 0 | BkSp | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | Tab | Q | W | E | R | T | - | | = | Y | U | I | O | P | \ | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' | + * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| + * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | ~L1 | '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | App | Home | | PgUp |Ctrl/Esc| + * ,------|------|------| |------+--------+------. + * | | | End | | PgDn | | | + * |Space | LGui |------| |------| Tab |Enter | + * | | |Shift | | Alt | | | + * `--------------------' `----------------------' + */ +// If it accepts an argument (i.e, is a function), it doesn't need KC_. +// Otherwise, it needs KC_* +[BASE] = KEYMAP( // layer 0 : default + // left hand + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, + CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, + KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), + KC_FN1, KC_QUOT, LALT(KC_LSFT), KC_LEFT,KC_RGHT, + + ALT_T(KC_APP), KC_HOME, + KC_END, + KC_SPC, KC_LGUI, KC_LSHIFT, + // right hand + KC_RBRC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_QUOT, + MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, + KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_FN1, + + KC_PGUP, CTL_T(KC_ESC), + KC_PGDN, + KC_LALT, KC_TAB, KC_ENT + ), +/* Keymap 1: Symbol Layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | . | 0 | = | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS, + KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, + KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS, + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12, + KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, + KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, + KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +/* Keymap 2: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, + KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK +), +}; + +const uint16_t PROGMEM fn_actions[] = { + [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void * matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void * matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + default: + // none + break; + } + +}; |