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authorGO <44800276+GoTakigawa@users.noreply.github.com>2018-11-29 02:20:46 +0900
committerDrashna Jaelre <drashna@live.com>2018-11-28 09:20:46 -0800
commit87e6d0137484fdc8e076eb79dbbed47836eba2c5 (patch)
tree6cb1c86bd870e09b2356297786b0a89345af5878
parentfff6f22cf652aeb601ea4901399b70fb9a3f757c (diff)
Keyboard: add newgame (#4466)
* Add files via upload * Add files via upload * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/newgame40.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/keymaps/default/keymap.c Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/config.h Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add readme (newgame40) * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keyboards/newgame40/readme.md Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Update keymap.c * Update keyboards/newgame40/rules.mk Co-Authored-By: GoTakigawa <44800276+GoTakigawa@users.noreply.github.com> * Add files via upload * remove community/ortho_4x10
-rw-r--r--keyboards/newgame40/config.h75
-rw-r--r--keyboards/newgame40/info.json13
-rw-r--r--keyboards/newgame40/keymaps/default/config.h5
-rw-r--r--keyboards/newgame40/keymaps/default/keymap.c208
-rw-r--r--keyboards/newgame40/newgame40.c5
-rw-r--r--keyboards/newgame40/newgame40.h19
-rw-r--r--keyboards/newgame40/readme.md17
-rw-r--r--keyboards/newgame40/rules.mk74
-rw-r--r--layouts/default/ortho_4x10/default_ortho_4x10/keymap.c10
-rw-r--r--layouts/default/ortho_4x10/layout.json4
-rw-r--r--layouts/default/ortho_4x10/readme.md3
11 files changed, 433 insertions, 0 deletions
diff --git a/keyboards/newgame40/config.h b/keyboards/newgame40/config.h
new file mode 100644
index 0000000000..01c9142f77
--- /dev/null
+++ b/keyboards/newgame40/config.h
@@ -0,0 +1,75 @@
+/*
+Copyright 2018 Go Takigawa <gotakigawa@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x0000
+#define DEVICE_VER 0x0001
+#define MANUFACTURER GoTakigawa
+#define PRODUCT NEWGAME40
+#define DESCRIPTION 4x10key keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 10
+
+/* pin-out */
+#define MATRIX_ROW_PINS { F7, B1, B3, B2 }
+#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4, B5 }
+#define UNUSED_PINS
+
+/* ws2812 RGB LED */
+#define RGB_DI_PIN F6
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 25 // Number of LEDs
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+
+#ifndef IOS_DEVICE_ENABLE
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 255
+ #else
+ #define RGBLIGHT_LIMIT_VAL 130
+ #endif
+ #define RGBLIGHT_VAL_STEP 17
+#else
+ #if RGBLED_NUM <= 6
+ #define RGBLIGHT_LIMIT_VAL 90
+ #else
+ #define RGBLIGHT_LIMIT_VAL 45
+ #endif
+ #define RGBLIGHT_VAL_STEP 4
+#endif
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+
+#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
+ #define USB_MAX_POWER_CONSUMPTION 400
+#else
+ // fix iPhone and iPad power adapter issue
+ // iOS device need lessthan 100
+ #define USB_MAX_POWER_CONSUMPTION 100
+#endif
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+#define TAPPING_TERM 200
+
diff --git a/keyboards/newgame40/info.json b/keyboards/newgame40/info.json
new file mode 100644
index 0000000000..0239614082
--- /dev/null
+++ b/keyboards/newgame40/info.json
@@ -0,0 +1,13 @@
+{
+ "keyboard_name": "NEWGAME40",
+ "url": "",
+ "maintainer": "qmk",
+ "width": 10,
+ "height": 4,
+ "layouts": {
+ "LAYOUT_ortho_4x10": {
+ "key_count": 40,
+ "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":6, "y":1}, {"x":7, "y":1}, {"x":8, "y":1}, {"x":9, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":2}, {"x":7, "y":2}, {"x":8, "y":2}, {"x":9, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}]
+ }
+ }
+}
diff --git a/keyboards/newgame40/keymaps/default/config.h b/keyboards/newgame40/keymaps/default/config.h
new file mode 100644
index 0000000000..d533d806c9
--- /dev/null
+++ b/keyboards/newgame40/keymaps/default/config.h
@@ -0,0 +1,5 @@
+
+
+#pragma once
+
+// place overrides here
diff --git a/keyboards/newgame40/keymaps/default/keymap.c b/keyboards/newgame40/keymaps/default/keymap.c
new file mode 100644
index 0000000000..b42fef00fe
--- /dev/null
+++ b/keyboards/newgame40/keymaps/default/keymap.c
@@ -0,0 +1,208 @@
+/* Copyright 2018 GoTakigawa
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+ #include QMK_KEYBOARD_H
+
+ extern keymap_config_t keymap_config;
+
+enum layers {
+ _QWERTY,
+ _COLEMAK,
+ _DVORAK,
+ _EUCALYN,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+};
+
+ enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ LOWER,
+ RAISE,
+ EUCALYN,
+ ADJUST,
+ };
+
+ // Fillers to make layering more clear
+ #define LOWER MO(_LOWER)
+ #define RAISE MO(_RAISE)
+
+ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* Qwerty
+ * ,---------------------------------------------------------------------.
+ * | Q | W | E | R | T | Y | U | I | O | P |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | A | S | D | F | G | H | J | K | L | - |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | Z | X | C | V | B | N | M | , | . | / |
+ * |-------------+------+------+------+------+------+------+------+------'
+ * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right |
+ * `---------------------------------------------------------------------'
+ */
+ [_QWERTY] = LAYOUT_ortho_4x10( \
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_MINS, \
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
+ KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\
+ ),
+
+ /* Colemak
+ * ,---------------------------------------------------------------------.
+ * | Q | W | F | P | G | J | L | U | Y | - |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | A | R | S | T | D | H | N | E | I | O |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | Z | X | C | V | B | K | M | , | . | / |
+ * |-------------+------+------+------+------+------+------+------+------'
+ * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right |
+ * `---------------------------------------------------------------------'
+ */
+ [_COLEMAK] = LAYOUT_ortho_4x10( \
+ KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_MINS, \
+ KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
+ KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\
+ ),
+
+ /* Dvorak
+ * ,---------------------------------------------------------------------.
+ * | " | , | . | P | Y | F | G | C | R | L |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | A | O | E | U | I | D | H | T | N | S |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | ; | Q | J | K | X | B | M | W | V | Z |
+ * |-------------+------+------+------+------+------+------+------+------'
+ * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right |
+ * `---------------------------------------------------------------------'
+ */
+ [_DVORAK] = LAYOUT_ortho_4x10( \
+ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \
+ KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \
+ KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, \
+ KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\
+ ),
+
+ /* Lower
+ * ,---------------------------------------------------------------------.
+ * | Esc | | | | | | | | | |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | | | | | | | | | | |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 |
+ * |-------------+------+------+------+------+------+------+------+------'
+ * | F1 | F2 | | F3 | F4 | F5 | F6 | | F7 | F8 |
+ * `---------------------------------------------------------------------'
+ */
+ [_LOWER] = LAYOUT_ortho_4x10( \
+ KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, \
+ KC_F1, KC_F2, _______, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8 \
+ ),
+
+ /* Raise
+ * ,---------------------------------------------------------------------.
+ * | 1 | 2 |  3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | ! | " | # | $ | % | & | ' | (  | ) | _ |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | = | ¥ | { | } | * | ~ | | | < | > | ? |
+ * |-------------+------+------+------+------+------+------+------+------'
+ * | F1 | Alt | | [ | ] | ; | : | | \ | / |
+ * `---------------------------------------------------------------------'
+ */
+ [_RAISE] = LAYOUT_ortho_4x10( \
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
+ KC_EXLM, KC_DQT, KC_HASH, KC_DLR, KC_PERC, KC_AMPR, KC_QUOT, KC_LPRN, KC_RPRN, KC_UNDS, \
+ KC_EQL, KC_JYEN, KC_LCBR, KC_RCBR, KC_ASTR, KC_TILD, KC_PIPE, KC_LABK, KC_RABK, KC_QUES, \
+ KC_F1, KC_LALT, _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, _______, KC_BSLS, KC_SLSH \
+ ),
+
+ /* EUCALYN
+ * ,---------------------------------------------------------------------.
+ * | Q | W | , | . | ; | M | R | D | Y | P |
+ * |------+------+------+------+------+------|------+------+------+------|
+ * | A | O | E | I | U | G | T | K | S | N |
+ * |------+------+------+------+------+------+-------------+------+------|
+ * | Z | X | C | V | F | B | H | J | L | / |
+ * `-------------+------+------+------+------+------+------+-------------'
+ * |Shift | GUI |Lower | Ctrl |Space | Bksp |Enter |Raise | Left |Right |
+ * `---------------------------------------------------------------------'
+ */
+ [_EUCALYN] = LAYOUT_ortho_4x10( \
+ KC_Q, KC_W, KC_COMM, KC_DOT, KC_SCLN, KC_M, KC_R, KC_D, KC_Y, KC_P, \
+ KC_A, KC_O, KC_E, KC_I, KC_U, KC_G, KC_T, KC_K, KC_S, KC_N, \
+ KC_Z, KC_X, KC_C, KC_V, KC_F, KC_B, KC_H, KC_J, KC_L, KC_SLSH, \
+ KC_LSFT, KC_LGUI, LT(_LOWER,KC_LANG2), KC_LCTL, KC_SPC, KC_BSPC, KC_ENT, LT(_RAISE,KC_LANG1), KC_LEFT, KC_RGHT\
+ ),
+
+ /* Adjust (Lower + Raise)
+ * ,---------------------------------------------------------------------.
+ * | |RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| |
+ * |------+------+------+------+------+------.------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap| |BL TOG|BL STP|
+ * |------+------+------+------+------+------+------+------+------+------|
+ * |Qwerty|Colemk|Dvorak|Eucalyn| | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | |
+ * `---------------------------------------------------------------------'
+ */
+ [_ADJUST] = LAYOUT_ortho_4x10( \
+ _______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, BL_TOGG, BL_STEP, \
+ QWERTY, COLEMAK, DVORAK, EUCALYN, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+ )
+
+
+ };
+
+ uint32_t layer_state_set_user(uint32_t state) {
+ return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+ }
+
+ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ break;
+ case EUCALYN:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_EUCALYN);
+ }
+ return false;
+ break;
+ }
+ return true;
+ }
diff --git a/keyboards/newgame40/newgame40.c b/keyboards/newgame40/newgame40.c
new file mode 100644
index 0000000000..e55b25b3d0
--- /dev/null
+++ b/keyboards/newgame40/newgame40.c
@@ -0,0 +1,5 @@
+#include "newgame40.h"
+
+void matrix_init_kb(void) {
+ matrix_init_user();
+}
diff --git a/keyboards/newgame40/newgame40.h b/keyboards/newgame40/newgame40.h
new file mode 100644
index 0000000000..6044f37657
--- /dev/null
+++ b/keyboards/newgame40/newgame40.h
@@ -0,0 +1,19 @@
+#ifndef NEWGAME40_H
+#define NEWGAME40_H
+
+#include "quantum.h"
+
+#define LAYOUT_ortho_4x10( \
+ k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, \
+ k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, \
+ k301, k302, k303, k304, k305, k306, k307, k308, k309, k310, \
+ k401, k402, k403, k404, k405, k406, k407, k408, k409, k410 \
+) \
+{ \
+ {k101, k102, k103, k104, k105, k106, k107, k108, k109, k110}, \
+ {k201, k202, k203, k204, k205, k206, k207, k208, k209, k210}, \
+ {k301, k302, k303, k304, k305, k306, k307, k308, k309, k310}, \
+ {k401, k402, k403, k404, k405, k406, k407, k408, k409, k410} \
+}
+
+#endif
diff --git a/keyboards/newgame40/readme.md b/keyboards/newgame40/readme.md
new file mode 100644
index 0000000000..2aa568cfb0
--- /dev/null
+++ b/keyboards/newgame40/readme.md
@@ -0,0 +1,17 @@
+# NEWGAME40
+
+![NEWGAME40](https://i.imgur.com/HtujXda.jpg)
+
+40% (4x10) ortholinear keyboard.
+
+Keyboard Maintainer:
+[GoTakigawa](https://github.com/GoTakigawa)
+[@Go_Drums](https://twitter.com/Go_Drums)
+Hardware Supported: The NEWGAME40 PCBs, ProMicro supported
+Hardware Availability: Group buy soon
+
+Make example for this keyboard (after setting up your build environment):
+
+ make newgame40:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/newgame40/rules.mk b/keyboards/newgame40/rules.mk
new file mode 100644
index 0000000000..cca40ce8e2
--- /dev/null
+++ b/keyboards/newgame40/rules.mk
@@ -0,0 +1,74 @@
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+BOOTLOADER = caterina
+
+# Build Options
+# change to "no" to disable the options, or define them in the Makefile in
+# the appropriate keymap folder that will get included automatically
+#
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no # Audio output on port C6
+UNICODE_ENABLE = yes # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
+IOS_DEVICE_ENABLE = no # connect to IOS Device
+
+ ifeq ($(strip $(IOS_DEVICE_ENABLE )), yes)
+ OPT_DEFS += -DIOS_DEVICE_ENABLE
+ endif
+
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+
+LAYOUTS = ortho_4x10
diff --git a/layouts/default/ortho_4x10/default_ortho_4x10/keymap.c b/layouts/default/ortho_4x10/default_ortho_4x10/keymap.c
new file mode 100644
index 0000000000..3f6285e2dd
--- /dev/null
+++ b/layouts/default/ortho_4x10/default_ortho_4x10/keymap.c
@@ -0,0 +1,10 @@
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [0] = LAYOUT_ortho_4x10(
+ KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J,
+ KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J,
+ KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J,
+ KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J
+ )
+};
diff --git a/layouts/default/ortho_4x10/layout.json b/layouts/default/ortho_4x10/layout.json
new file mode 100644
index 0000000000..86f098e27e
--- /dev/null
+++ b/layouts/default/ortho_4x10/layout.json
@@ -0,0 +1,4 @@
+["","","","","","","","","",""],
+["","","","","","","","","",""],
+["","","","","","","","","",""],
+["","","","","","","","","",""]
diff --git a/layouts/default/ortho_4x10/readme.md b/layouts/default/ortho_4x10/readme.md
new file mode 100644
index 0000000000..c5c29251c8
--- /dev/null
+++ b/layouts/default/ortho_4x10/readme.md
@@ -0,0 +1,3 @@
+# ortho_4x10
+
+ LAYOUT_ortho_4x10