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authorJack Humbert <jack.humb@gmail.com>2016-01-29 23:27:36 -0500
committerJack Humbert <jack.humb@gmail.com>2016-01-29 23:27:36 -0500
commit7d6716beded4a60cd9de24e95d8ec60694692b6f (patch)
tree2f7570f9cc68f1f077ef3fb2c129e39f0874d002
parent0a71166a2d4763e71827a9abc3788b5c580ef4f9 (diff)
audio on reset
-rw-r--r--quantum/keymap_common.c17
1 files changed, 17 insertions, 0 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 6cc7adf51f..057c0c60e5 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -26,6 +26,20 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "backlight.h"
#include "keymap_midi.h"
+#include <stdio.h>
+#include <inttypes.h>
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+
+ float goodbye[][2] = {
+ {440.0*pow(2.0,(67)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(60)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(55)/12.0), 600},
+ };
+#endif
+
static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
@@ -73,6 +87,9 @@ action_t action_for_key(uint8_t layer, keypos_t key)
#endif
} else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
clear_keyboard();
+ #ifdef AUDIO_ENABLE
+ play_notes(&goodbye, 5, false);
+ #endif
_delay_ms(250);
bootloader_jump();
return;