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authorJoel Elkins <joel@elkins.co>2021-06-02 15:59:52 -0500
committerGitHub <noreply@github.com>2021-06-03 06:59:52 +1000
commit35dbe8ba035c8eefc1051226aa8e3dd7cd63a912 (patch)
treef152e98a0953238771853d1462a26e10d3540633
parent93496c8364369f72e2db90c3c59dfa3ecc8657b4 (diff)
[Keymap] merge jdelkins userspace and associated keymaps (#11276)
* [Keymap] merge jdelkins userspace and associated keymaps * Add copyright & license info * Change rgblight_config.enable to rgblight_is_enabled() * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Remove superfluous includes * Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes * Remove unnecessary jdelkins_ss symlink in users * Add copyright and license notices * Use preferred way to determine capslock / numlock state Co-authored-by: Drashna Jaelre <drashna@live.com> * Add #pragma once to a header Co-authored-by: Drashna Jaelre <drashna@live.com> * Include QMK_KEYBOARD_H only once, in userspace header * Remove unnecessary initialization in matrix_init_keymap * Do process_record_keymap before cases handled in process_record_user * Reorganize & simplify secrets feature enablement * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Remove superfluous break Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * include "print.h" instead of <print.h> Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_cod16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * add #pragma once to a header Co-authored-by: Ryan <fauxpark@gmail.com> * include "print.h" instead of <print.h> Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Remove copyright from rules.mk Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use tap_code16 Co-authored-by: Ryan <fauxpark@gmail.com> * Use :flash target where possible * Remove special case flash target and use PROGRAM_CMD * dz60/jdelkins_ss: use tap_code16 Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
-rw-r--r--keyboards/dz60/keymaps/jdelkins/config.h51
-rw-r--r--keyboards/dz60/keymaps/jdelkins/keymap.c279
-rw-r--r--keyboards/dz60/keymaps/jdelkins/rules.mk7
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/config.h51
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/keymap.c367
-rw-r--r--keyboards/dz60/keymaps/jdelkins_ss/rules.mk8
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins/config.h23
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins/keymap.c504
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h94
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins/rules.mk17
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h20
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c280
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h94
-rw-r--r--keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk12
-rw-r--r--keyboards/planck/keymaps/jdelkins/config.h58
-rw-r--r--keyboards/planck/keymaps/jdelkins/keymap.c423
-rw-r--r--keyboards/planck/keymaps/jdelkins/readme.md13
-rw-r--r--keyboards/planck/keymaps/jdelkins/rules.mk4
-rw-r--r--users/jdelkins/.gitignore1
-rw-r--r--users/jdelkins/jdelkins.c274
-rw-r--r--users/jdelkins/jdelkins.h134
-rw-r--r--users/jdelkins/rules.mk10
22 files changed, 2724 insertions, 0 deletions
diff --git a/keyboards/dz60/keymaps/jdelkins/config.h b/keyboards/dz60/keymaps/jdelkins/config.h
new file mode 100644
index 0000000000..95b45b2c12
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/config.h
@@ -0,0 +1,51 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* Directional arrangement | LAYOUT_directional
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
+ * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │ 0e │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
+ * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
+ * ├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤
+ * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │
+ * ├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤
+ * │40 │41 │43 │ 46 │4a │4b │4c │4d │4e │
+ * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
+*/
+
+#define LAYOUT_directional_nosplitspace( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
+ k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
+ k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
+ k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
+ k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO,k0e }, \
+ { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
+ { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
+ { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \
+ { k40, k41, KC_NO, k43, KC_NO,KC_NO, k46, KC_NO, KC_NO,KC_NO, k4a, k4b, k4c, k4d, k4e } \
+}
+
+#define AUTO_SHIFT_TIMEOUT 160
+#define RGBLIGHT_LAYERS
+#define LEADER_TIMEOUT 400
+#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/dz60/keymaps/jdelkins/keymap.c b/keyboards/dz60/keymaps/jdelkins/keymap.c
new file mode 100644
index 0000000000..c0bf4445a8
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/keymap.c
@@ -0,0 +1,279 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "jdelkins.h"
+
+#undef LAYOUT
+#define LAYOUT LAYOUT_directional_nosplitspace
+
+#define IDLE_TIMEOUT 360
+uint16_t rgb_idle_seconds = 0;
+uint16_t rgb_timer;
+bool rgb_was_enabled;
+
+// Tap Dance
+
+int ctl_state = 0;
+
+void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
+ ctl_state = cur_dance(state);
+ switch(ctl_state) {
+ case SINGLE_TAP: qk_leader_start(); break;
+ case SINGLE_HOLD: register_code(KC_LCTL); break;
+ case DOUBLE_TAP: tap_code(KC_RCTL); break;
+ case DOUBLE_HOLD: register_code(KC_RCTL); break;
+ case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
+ case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
+ }
+}
+
+void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch(ctl_state) {
+ case SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case DOUBLE_HOLD:
+ case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
+ }
+ ctl_state = 0;
+}
+
+void g_finished(qk_tap_dance_state_t *state, void *user_data) {
+ switch (cur_dance(state)) {
+ case SINGLE_TAP:
+ tap_code16(C(KC_END));
+ break;
+ case DOUBLE_TAP:
+ tap_code16(C(KC_HOME));
+ break;
+ }
+}
+
+enum {
+ TD_LDCTL,
+ TD_G,
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
+ [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
+};
+
+// Layers
+
+const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_BSPC, MO(_ADJUST),
+ TD(TD_LDCTL), MY_GUI, MY_ALT, MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+ ),
+ [_GAME] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_LALT, KC_SPC, _______, _______, _______, _______, _______
+ ),
+ [_FUNC] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ _______, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
+ _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
+ _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_INS, _______,
+ _______, MY_RGUI, MY_RALT, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+ [_KP] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______,
+ KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______,
+ _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, TG(_KP),
+ _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______
+ ),
+ [_ADJUST] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
+ _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
+ _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY,
+ _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, KC_DEL, _______,
+ _______, MY_RGUI, MY_RALT, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+ ),
+};
+
+const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 1, HSV_RED},
+ {7, 2, HSV_RED},
+ {15, 1, HSV_RED}
+);
+
+const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 8, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 16, HSV_ORANGE}
+);
+
+const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 16, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {10, 4, HSV_WHITE}
+);
+
+const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 2, HSV_PURPLE},
+ {14, 2, HSV_PURPLE}
+);
+
+
+enum rgb_layer_index {
+ L_GAME,
+ L_FUNC,
+ L_KP,
+ L_ADJUST,
+ L_CAPSLOCK,
+ L_NUMLOCK,
+};
+
+const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ [L_GAME] = game_layer,
+ [L_FUNC] = func_layer,
+ [L_KP] = kp_layer,
+ [L_ADJUST] = adjust_layer,
+ [L_CAPSLOCK] = capslock_layer,
+ [L_NUMLOCK] = numlock_layer
+);
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
+ rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
+ rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
+ rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
+ rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
+ rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
+ if (layer_state_cmp(state, _GAME))
+ autoshift_disable();
+ else
+ autoshift_enable();
+ return state;
+}
+
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
+ rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
+ return true;
+}
+
+void keyboard_post_init_keymap(void) {
+ rgblight_layers = my_rgb_layers;
+ rgb_was_enabled = rgblight_is_enabled();
+}
+
+LEADER_EXTERNS();
+
+void matrix_scan_keymap(void) {
+ if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
+ rgb_idle_seconds++;
+ rgb_timer = timer_read();
+ }
+ if (rgb_idle_seconds > IDLE_TIMEOUT) {
+ rgb_was_enabled = rgblight_is_enabled();
+ rgblight_disable_noeeprom();
+ rgb_idle_seconds = 0;
+ }
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+ SEQ_ONE_KEY(KC_K) {
+ layer_invert(_KP);
+ }
+ SEQ_ONE_KEY(KC_G) {
+ layer_invert(_GAME);
+ }
+ SEQ_ONE_KEY(KC_KP_5) {
+ layer_invert(_KP);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_1) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_2) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_3) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_4) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_5) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_6) {
+ send_secret_string(5);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_M) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_J) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_K) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_L) {
+ send_secret_string(5);
+ }
+ SEQ_ONE_KEY(KC_C) {
+ tap_code16(C(KC_C));
+ }
+ }
+}
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ static uint16_t gesc_timer;
+
+ rgb_idle_seconds = 0;
+ if (!rgblight_is_enabled() && rgb_was_enabled)
+ rgblight_enable_noeeprom();
+
+ switch (keycode) {
+ // custom handle KC_GESC to emulate auto shift on it
+ case KC_GESC:
+ if (get_autoshift_state()) {
+ if (record->event.pressed)
+ gesc_timer = timer_read();
+ else {
+ if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
+ tap_code16(S(KC_GRV));
+ } else if (MODS_GUI)
+ tap_code(KC_GRV);
+ else
+ tap_code(KC_ESC);
+ }
+ return false;
+ }
+ return false;
+ }
+
+ return true;
+}
diff --git a/keyboards/dz60/keymaps/jdelkins/rules.mk b/keyboards/dz60/keymaps/jdelkins/rules.mk
new file mode 100644
index 0000000000..b0a4f73dd7
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins/rules.mk
@@ -0,0 +1,7 @@
+LEADER_ENABLE = yes
+MOUSEKEY_ENABLE = yes
+CONSOLE_ENABLE = no
+NKRO_ENABLE = no
+TAP_DANCE_ENABLE = yes
+LTO_ENABLE = yes
+AUTO_SHIFT_ENABLE = yes
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/config.h b/keyboards/dz60/keymaps/jdelkins_ss/config.h
new file mode 100644
index 0000000000..e023d3452b
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/config.h
@@ -0,0 +1,51 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* My hhkb variant
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐
+ * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤
+ * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
+ * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
+ * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │
+ * ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┼───┤
+ * │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │
+ * └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘
+ */
+
+#define LAYOUT_hhkb_split( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
+ k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
+ k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
+ k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \
+ k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \
+) { \
+ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \
+ { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
+ { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
+ { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \
+ { k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \
+}
+
+#define AUTO_SHIFT_TIMEOUT 165
+#define RGBLIGHT_LAYERS
+#define LEADER_TIMEOUT 400
+#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/keymap.c b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c
new file mode 100644
index 0000000000..2744c43727
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c
@@ -0,0 +1,367 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "jdelkins.h"
+
+#undef LAYOUT
+#define LAYOUT LAYOUT_hhkb_split
+
+#define IDLE_TIMEOUT 360
+uint16_t rgb_idle_seconds = 0;
+uint16_t rgb_timer;
+uint16_t bspc_timer;
+bool rgb_was_enabled;
+
+enum {
+ MY_BSPC = USER_SAFE_RANGE,
+};
+
+// Tap Dance
+
+int ctl_state = 0;
+
+void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
+ ctl_state = cur_dance(state);
+ switch (ctl_state) {
+ case SINGLE_TAP: qk_leader_start(); break;
+ case SINGLE_HOLD: register_code(KC_LCTL); break;
+ case DOUBLE_TAP: tap_code(KC_RCTL); break;
+ case DOUBLE_HOLD: register_code(KC_RCTL); break;
+ case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
+ case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
+ }
+}
+
+void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (ctl_state) {
+ case SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case DOUBLE_HOLD:
+ case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
+ }
+ ctl_state = 0;
+}
+
+void g_finished(qk_tap_dance_state_t *state, void *user_data) {
+ switch (cur_dance(state)) {
+ case SINGLE_TAP:
+ tap_code16(C(KC_END));
+ break;
+ case DOUBLE_TAP:
+ tap_code16(C(KC_HOME));
+ break;
+ }
+}
+
+int kp_state = 0;
+
+void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
+ kp_state = hold_cur_dance(state);
+ switch (kp_state) {
+ case SINGLE_TAP:
+ tap_code(KC_SPC);
+ break;
+ default:
+ layer_invert(_KP);
+ break;
+ }
+}
+
+void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (kp_state) {
+ case SINGLE_HOLD:
+ case DOUBLE_HOLD:
+ case TRIPLE_HOLD:
+ layer_invert(_KP);
+ break;
+ }
+}
+
+enum {
+ TD_LDCTL,
+ TD_G,
+ TD_KP,
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
+ [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
+ [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
+};
+
+// Layers
+
+const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_ADJUST),
+ TD(TD_LDCTL), MY_GUI, MY_ALT, MY_BSPC, TD(TD_KP), MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+ ),
+ [_RPT] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [_GAME] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, KC_LALT, KC_SPC, KC_LALT, _______, _______, _______, _______, _______, _______
+ ),
+ [_FUNC] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
+ _______, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC,
+ _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______,
+ _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_NO,
+ _______, MY_RGUI, MY_RALT, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+ ),
+ [_KP] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______,
+ KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______,
+ _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, TG(_KP),
+ _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______
+ ),
+ [_ADJUST] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13,
+ _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE,
+ _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY,
+ _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, _______,
+ _______, MY_RGUI, MY_RALT, KC_DEL, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+ ),
+};
+
+const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {8, 8, HSV_PINK}
+);
+
+const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 1, HSV_RED},
+ {7, 2, HSV_RED},
+ {15, 1, HSV_RED}
+);
+
+const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 8, HSV_GREEN}
+);
+
+const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 16, HSV_ORANGE}
+);
+
+const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 16, HSV_BLUE}
+);
+
+const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {10, 4, HSV_WHITE}
+);
+
+const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 2, HSV_PURPLE},
+ {14, 2, HSV_PURPLE}
+);
+
+
+enum rgb_layer_index {
+ L_RPT,
+ L_GAME,
+ L_FUNC,
+ L_KP,
+ L_ADJUST,
+ L_CAPSLOCK,
+ L_NUMLOCK,
+};
+
+const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
+ [L_RPT] = rpt_layer,
+ [L_GAME] = game_layer,
+ [L_FUNC] = func_layer,
+ [L_KP] = kp_layer,
+ [L_ADJUST] = adjust_layer,
+ [L_CAPSLOCK] = capslock_layer,
+ [L_NUMLOCK] = numlock_layer
+);
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT));
+ rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME));
+ rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC));
+ rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP));
+ rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST));
+ rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON);
+ rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP));
+ if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
+ autoshift_disable();
+ else
+ autoshift_enable();
+ return state;
+}
+
+bool led_update_user(led_t led_state) {
+ rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock);
+ rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP));
+ return true;
+}
+
+void keyboard_post_init_keymap(void) {
+ rgblight_layers = my_rgb_layers;
+ rgb_was_enabled = rgblight_is_enabled();
+ bspc_timer = 0;
+}
+
+LEADER_EXTERNS();
+
+void matrix_scan_keymap(void) {
+ if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) {
+ rgb_idle_seconds++;
+ rgb_timer = timer_read();
+ }
+ if (rgb_idle_seconds > IDLE_TIMEOUT) {
+ rgb_was_enabled = rgblight_is_enabled();
+ rgblight_disable_noeeprom();
+ rgb_idle_seconds = 0;
+ }
+ // if MY_BSPC is held down too long, pretend like it wasn't and start
+ // pressing backspace
+ if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
+ layer_off(_FUNC);
+ bspc_timer = 0;
+ register_code(KC_BSPC);
+ }
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+ SEQ_ONE_KEY(KC_R) {
+ layer_invert(_RPT);
+ }
+ SEQ_ONE_KEY(KC_G) {
+ layer_invert(_GAME);
+ }
+ SEQ_ONE_KEY(KC_K) {
+ layer_invert(_KP);
+ }
+ SEQ_ONE_KEY(KC_KP_5) {
+ layer_invert(_KP);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_1) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_2) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_3) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_4) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_5) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_6) {
+ send_secret_string(5);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_M) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_J) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_K) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_L) {
+ send_secret_string(5);
+ }
+ SEQ_ONE_KEY(KC_C) {
+ tap_code16(C(KC_C));
+ }
+ }
+}
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ static bool bspc_del = false;
+ static bool bspc_initiated_func = false;
+ bool rc = true;
+
+ rgb_idle_seconds = 0;
+ if (!rgblight_is_enabled() && rgb_was_enabled)
+ rgblight_enable_noeeprom();
+
+ switch (keycode) {
+ case MY_BSPC:
+ if (record->event.pressed) {
+ if (IS_LAYER_ON(_FUNC)) {
+ // special case: if _FUNC was turned on by another key,
+ // treat this as KC_DEL and don't do anything else
+ bspc_del = true;
+ register_code(KC_DEL);
+ return false;
+ } else {
+ bspc_timer = timer_read();
+ bspc_initiated_func = true;
+ layer_on(_FUNC);
+ }
+ } else {
+ if (bspc_del) {
+ // special case: if _FUNC was turned on by another key,
+ // treat this as KC_DEL and don't do anything else
+ unregister_code(KC_DEL);
+ bspc_del = false;
+ return false;
+ }
+
+ if (bspc_initiated_func) {
+ layer_off(_FUNC);
+ bspc_initiated_func = false;
+ }
+
+ if (bspc_timer > 0) {
+ // here the key was pressed and released before the timer
+ // expired, so treat as a backspace tap and pretend we
+ // never activated _FUNC
+ bspc_timer = 0;
+ tap_code(KC_BSPC);
+ } else {
+ // the timer went off, so KC_BSPC was registered in
+ // matrix_scan_keymap. unregister it now
+ unregister_code(KC_BSPC);
+ }
+ }
+ return false; // special case, return now without resetting timer
+ // other paths should set rc and break
+ break;
+ }
+
+ // if something was pressed while MY_BSPC was held down, keep it pressed by
+ // disabling the timer
+ bspc_timer = 0;
+ return rc;
+}
+
diff --git a/keyboards/dz60/keymaps/jdelkins_ss/rules.mk b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk
new file mode 100644
index 0000000000..49346a80e4
--- /dev/null
+++ b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk
@@ -0,0 +1,8 @@
+LEADER_ENABLE = yes
+MOUSEKEY_ENABLE = yes
+CONSOLE_ENABLE = no
+NKRO_ENABLE = no
+TAP_DANCE_ENABLE = yes
+AUTO_SHIFT_ENABLE = yes
+LTO_ENABLE = yes
+USER_NAME := jdelkins
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/config.h b/keyboards/massdrop/alt/keymaps/jdelkins/config.h
new file mode 100644
index 0000000000..29c35ccc57
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins/config.h
@@ -0,0 +1,23 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define RGB_MATRIX_STARTUP_SPD 20
+#define AUTO_SHIFT_TIMEOUT 160
+#define LEADER_TIMEOUT 400
+#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c b/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c
new file mode 100644
index 0000000000..967c1570d2
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c
@@ -0,0 +1,504 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "jdelkins.h"
+#include "print.h"
+
+// Idle handling
+
+#define IDLE_TIMEOUT 360
+#define _LAYERS _RPT
+
+uint16_t rgb_idle_seconds = 0;
+uint16_t rgb_timer;
+uint8_t save_layer;
+
+// Macro keycodes
+
+enum alt_keycodes {
+ U_T_AUTO = USER_SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
+ U_T_AGCR, //USB Toggle Automatic GCR control
+ DBG_TOG, //DEBUG Toggle On / Off
+ DBG_MTRX, //DEBUG Toggle Matrix Prints
+ DBG_KBD, //DEBUG Toggle Keyboard Prints
+ DBG_MOU, //DEBUG Toggle Mouse Prints
+};
+
+// Tap Dance
+
+int ctl_state = 0;
+
+void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
+ ctl_state = cur_dance(state);
+ switch(ctl_state) {
+ case SINGLE_TAP: qk_leader_start(); break;
+ case SINGLE_HOLD: register_code(KC_LCTL); break;
+ case DOUBLE_TAP: tap_code(KC_RCTL); break;
+ case DOUBLE_HOLD: register_code(KC_RCTL); break;
+ case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
+ case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
+ }
+}
+
+void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch(ctl_state) {
+ case SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case DOUBLE_HOLD:
+ case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
+ }
+ ctl_state = 0;
+}
+
+void g_finished(qk_tap_dance_state_t *state, void *user_data) {
+ switch (cur_dance(state)) {
+ case SINGLE_TAP:
+ tap_code16(C(KC_END));
+ break;
+ case DOUBLE_TAP:
+ tap_code16(C(KC_HOME));
+ break;
+ }
+}
+
+enum {
+ TD_LDCTL,
+ TD_GUI,
+ TD_G,
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
+ [TD_GUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI),
+ [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
+};
+
+// Layers
+
+const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
+ MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ TD(TD_LDCTL), TD(TD_GUI), KC_LALT, MY_SPC, KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_GAME] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_NO, _______, KC_SPC, _______, _______, _______, _______, _______
+ ),
+ [_FUNC] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
+ _______, _______, FW_WRD, KC_END, _______, _______, C(KC_INS),KC_PGUP, _______, _______, S(KC_INS),KC_SLCK, KC_PAUS, KC_CALC, KC_END,
+ _______, KC_HOME, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______,
+ _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_PGUP, _______,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
+ ),
+ [_LAYERS] = LAYOUT(
+ KC_NO, TO(_QWERTY),TO(_GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO
+ ),
+ [_KP] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______,
+ KC_NUMLOCK, KC_KP_7, KC_KP_8, KC_KP_9, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, _______,
+ _______, KC_KP_4, KC_KP_5, KC_KP_6, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, _______,
+ _______, KC_KP_1, KC_KP_2, KC_KP_3, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, _______,
+ _______, _______, _______, KC_KP_0, KC_KP_DOT, TG(_KP), _______, _______, _______
+ ),
+ [_SECRETS] = LAYOUT(
+ KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_SEC6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO
+ ),
+ [_ADJUST] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_INS,
+ _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END,
+ _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), OSL(_LAYERS), OSL(_SECRETS), _______, _______, KC_MPLY,
+ _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, NK_TOGG, DBG_TOG, _______, _______, _______, _______, KC_VOLU, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
+ ),
+ /*
+ [X] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
+
+#ifdef _______
+#undef _______
+#endif
+
+#define RGB_NULL 254, 254, 254
+#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254)
+
+#define DEFAULT_HSV 255, 255, 128
+#define R(COL) { RGB_ ## COL }
+#define _______ R(NULL)
+#define xxxxxxx R(BLACK)
+
+struct layer_rgb PROGMEM rgbs[_LAYER_MAX] = {
+ [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV),
+ [_GAME] = LAYOUT_hsv(LED_FLAG_KEYLIGHT, RGB_MATRIX_SOLID_COLOR, DEFAULT_HSV),
+ [_FUNC] = LAYOUT_rgb(LED_FLAG_KEYLIGHT, RGB_LINK_TO_LAYER(_QWERTY),
+ R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE),
+ R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
+ R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
+ R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE),
+ R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE)
+ ),
+ [_LAYERS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
+ R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN),
+ R(CYAN), xxxxxxx, R(RED), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
+ R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
+ R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN),
+ R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN)
+ ),
+ [_KP] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(YELLOW),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(YELLOW), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx
+ ),
+ [_SECRETS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
+ xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx
+ ),
+ [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
+ R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN),
+ R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
+ R(GREEN), xxxxxxx, R(BLUE), R(YELLOW), R(BLUE), R(GREEN), R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
+ xxxxxxx, R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx, xxxxxxx, R(CORAL), R(CORAL), R(CORAL), xxxxxxx, xxxxxxx, xxxxxxx,
+ R(GREEN), xxxxxxx, R(WHITE), R(CYAN), R(CYAN), R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
+ R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
+ R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN)
+ ),
+ /*
+ [X] = LAYOUT_rgb(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
+
+#undef _______
+#define _______ KC_TRANS
+
+static void set_rgb_layer(int layer) {
+ const struct layer_rgb *cur = &rgbs[layer];
+
+ switch (cur->type) {
+ case type_hsv:
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) {
+ if (!(g_led_config.flags[i] & cur->flags))
+ rgb_matrix_set_color(i, 0, 0, 0);
+ }
+ rgb_matrix_set_flags(cur->flags);
+ if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
+ else
+ rgb_matrix_mode_noeeprom(cur->mode);
+ rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v);
+ break;
+ case type_rgb:
+ rgb_matrix_set_flags(cur->flags);
+ if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
+ else
+ rgb_matrix_mode_noeeprom(cur->mode);
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ const RGB *m = &cur->rgb[i];
+ if (!RGB_IS_NULL(*m))
+ rgb_matrix_set_color(i, m->r, m->g, m->b);
+ }
+ break;
+ }
+}
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_keymap(void) {
+ // force numlock on upon startup
+ if (!NUMLOCK_ON) {
+ tap_code(KC_NUMLOCK);
+ }
+};
+
+LEADER_EXTERNS();
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_keymap(void) {
+ if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) {
+ rgb_idle_seconds++;
+ rgb_timer = timer_read();
+ }
+ if (rgb_idle_seconds > IDLE_TIMEOUT) {
+ rgb_matrix_disable_noeeprom();
+ rgb_idle_seconds = 0;
+ }
+ if (IS_LAYER_ON(_KP)) {
+ if (NUMLOCK_ON)
+ rgb_matrix_set_color(15, RGB_GOLD);
+ else
+ rgb_matrix_set_color(15, 0, 0, 0);
+ }
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+ SEQ_ONE_KEY(KC_K) {
+ layer_invert(_KP);
+ }
+ SEQ_ONE_KEY(KC_G) {
+ layer_invert(_GAME);
+ }
+ SEQ_ONE_KEY(KC_KP_5) {
+ layer_invert(_KP);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_1) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_2) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_3) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_4) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_5) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_6) {
+ send_secret_string(5);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_M) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_J) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_K) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_L) {
+ send_secret_string(5);
+ }
+ }
+};
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ dprintf("layer: %d\n", get_highest_layer(state));
+ set_rgb_layer(get_highest_layer(state));
+#ifdef AUTO_SHIFT_ENABLE
+ autoshift_enable();
+#endif
+ if (layer_state_cmp(state, _GAME)) {
+ save_layer = _GAME;
+#ifdef AUTO_SHIFT_ENABLE
+ autoshift_disable();
+#endif
+ }
+ else if (layer_state_cmp(state, _QWERTY))
+ save_layer = _QWERTY;
+ return state;
+}
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ struct layer_rgb *rgb_base_layer = &rgbs[save_layer];
+
+ rgb_idle_seconds = 0;
+ rgb_matrix_enable_noeeprom();
+
+ switch (keycode) {
+ // custom handle KC_GESC to emulate auto shift on it
+ case KC_GESC:
+#ifdef AUTO_SHIFT_ENABLE
+ if (get_autoshift_state()) {
+ static uint16_t gesc_timer;
+ if (record->event.pressed)
+ gesc_timer = timer_read();
+ else {
+ if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) {
+ tap_code16(S(KC_GRV));
+ } else if (MODS_GUI)
+ tap_code(KC_GRV);
+ else
+ tap_code(KC_ESC);
+ }
+ return false;
+ }
+#else // AUTO_SHIFT_ENABLE
+ return true;
+#endif // AUTO_SHIFT_ENABLE
+ break;
+
+ case U_T_AUTO:
+ if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+ TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
+ }
+ return false;
+ case U_T_AGCR:
+ if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
+ TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
+ }
+ return false;
+ case DBG_TOG:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
+ }
+ return false;
+ case DBG_MTRX:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
+ }
+ return false;
+ case DBG_KBD:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
+ }
+ return false;
+ case DBG_MOU:
+ if (record->event.pressed) {
+ TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
+ }
+ return false;
+ case RGB_MOD:
+ if (record->event.pressed) {
+ if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_base_layer->mode = RGB_MATRIX_NONE;
+ set_rgb_layer(save_layer);
+ }
+ return false;
+ case RGB_RMOD:
+ if (record->event.pressed) {
+ if (--rgb_base_layer->mode <= RGB_MATRIX_NONE)
+ rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1;
+ set_rgb_layer(save_layer);
+ }
+ return false;
+ case RGB_HUI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.h > 235)
+ rgb_base_layer->hsv.h = 255;
+ else
+ rgb_base_layer->hsv.h += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_HUD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.h < 20)
+ rgb_base_layer->hsv.h = 0;
+ else
+ rgb_base_layer->hsv.h -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_SAI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.s > 235)
+ rgb_base_layer->hsv.s = 255;
+ else
+ rgb_base_layer->hsv.s += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_SAD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.s < 20)
+ rgb_base_layer->hsv.s = 0;
+ else
+ rgb_base_layer->hsv.s -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_VAI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.v > 235)
+ rgb_base_layer->hsv.v = 255;
+ else
+ rgb_base_layer->hsv.v += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_VAD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.v < 20)
+ rgb_base_layer->hsv.v = 0;
+ else
+ rgb_base_layer->hsv.v -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_TOG:
+ if (record->event.pressed) {
+ switch (rgb_base_layer->flags) {
+ case LED_FLAG_ALL:
+ rgb_base_layer->flags = LED_FLAG_KEYLIGHT;
+ break;
+ case LED_FLAG_KEYLIGHT:
+ rgb_base_layer->flags = LED_FLAG_UNDERGLOW;
+ break;
+ case LED_FLAG_UNDERGLOW:
+ rgb_base_layer->flags = LED_FLAG_NONE;
+ break;
+ default:
+ rgb_base_layer->flags = LED_FLAG_ALL;
+ break;
+ }
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ default:
+ return true; //Process all other keycodes normally
+ }
+ return true;
+}
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h b/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h
new file mode 100644
index 0000000000..ff30cc0e42
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h
@@ -0,0 +1,94 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* RGB LED Layout on the Massdrop ALT
+ *
+ * ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
+ * │ │
+ * │ 100 99 98 97 96 95 94 93 92 91 90 89 88 │
+ * │ 101 87 |
+ * │ ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐ │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ BackSpace │ Home │ │
+ * │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 10 │ 11 │ 12 │ 13 │ 14 │ 15 │ │
+ * │ 102 ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤ 86 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ Del │ │
+ * │ │ 16 │ 17 │ 18 │ 19 │ 20 │ 21 │ 22 │ 23 │ 24 │ 25 │ 26 │ 27 │ 28 │ 29 │ 30 │ │
+ * │ 103 ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤ 85 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Ctrl/Esc │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Return │ PgUp │ │
+ * │ │ 31 │ 32 │ 33 │ 34 │ 35 │ 36 │ 37 │ 38 │ 39 │ 40 │ 41 │ 42 │ 43 │ 44 │ │
+ * │ 104 ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤ 84 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift │ Up │ PgDn │ │
+ * │ │ 45 │ 46 │ 47 │ 48 │ 49 │ 50 │ 51 │ 52 │ 53 │ 54 │ 55 │ 56 │ 57 │ 58 │ │
+ * │ 105 ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤ 83 │
+ * │ │ │ │ │ │ │ │▒▒│ │ │ │ │
+ * │ │ Ctrl │ GUI │ Alt │ Space │ Alt │ Func │▒▒│ Left │ Down │ Right │ │
+ * │ │ 59 │ 60 │ 61 │ 62 │ 63 │ 64 │▒▒│ 65 │ 66 │ 67 │ │
+ * │ └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘ │
+ * │ 68 82 │
+ * │ 69 70 71 72 73 74 75 76 77 78 79 80 81 │
+ * │ │
+ * └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
+ */
+
+enum layer_rgb_type {
+ type_hsv,
+ type_rgb,
+};
+
+#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX)
+
+struct layer_rgb {
+ uint8_t type;
+ led_flags_t flags;
+ uint8_t mode;
+ union {
+ HSV hsv;
+ RGB rgb[DRIVER_LED_TOTAL];
+ };
+};
+
+#define LAYOUT_rgb(_flags, _mode, \
+ R101, R100, R99, R98, R97, R96, R95, R94, R93, R92, R91, R90, R89, R88, R87, \
+ R102, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R86, \
+ R103, R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R85, \
+ R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42, R43, R44, \
+ R104, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R84, \
+ R105, R59, R60, R61, R62, R63, R64, R65, R66, R67, R83, \
+ R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, R79, R80, R81, R82 \
+ ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \
+ R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \
+ R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, \
+ R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59, \
+ R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, \
+ R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97, \
+ R98, R99, R100, R101, R102, R103, R104, R105 \
+ }}
+
+#define LAYOUT_hsv(_flags, _mode, _hsv) \
+ (struct layer_rgb) { \
+ .type = type_hsv, \
+ .flags = _flags, \
+ .mode = _mode, \
+ .hsv = {_hsv} \
+ }
+
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk b/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk
new file mode 100644
index 0000000000..17d80b8ca2
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk
@@ -0,0 +1,17 @@
+ifeq ($(OS),Windows_NT)
+ PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart
+else
+ UNAME_S := $(shell uname -s)
+ ifeq ($(UNAME_S),Darwin)
+ PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart
+ else
+ PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart
+ endif
+endif
+
+LEADER_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no
+NKRO_ENABLE = no
+TAP_DANCE_ENABLE = yes
+AUTO_SHIFT_ENABLE = no
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h b/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h
new file mode 100644
index 0000000000..a768f8bd22
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h
@@ -0,0 +1,20 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define RGB_MATRIX_STARTUP_SPD 20
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c b/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c
new file mode 100644
index 0000000000..f5a39338b8
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c
@@ -0,0 +1,280 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+#include "print.h"
+
+// Idle handling
+
+#define IDLE_TIMEOUT 360
+uint16_t rgb_idle_seconds = 0;
+uint16_t rgb_timer;
+uint8_t save_layer;
+
+#define NUMLOCK_ON (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))
+#define MODS_SHIFT (get_mods() & MOD_MASK_SHIFT)
+#define MODS_CTRL (get_mods() & MOD_MASK_CTRL)
+
+// Macro keycodes
+
+enum alt_keycodes {
+ KB_BOOT = SAFE_RANGE,
+};
+
+enum layers {
+ _QWERTY,
+ _ADJUST,
+};
+
+// Layers
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_QWERTY] = LAYOUT(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ [_ADJUST] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_INS,
+ _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END,
+ _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
+ _______, RGB_TOG, _______, _______, _______, KB_BOOT, _______, _______, _______, _______, _______, _______, KC_VOLU, KC_MUTE,
+ _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT
+ ),
+ /*
+ [X] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
+
+#ifdef _______
+#undef _______
+#endif
+
+#define RGB_NULL 254, 254, 254
+#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254)
+
+#define DEFAULT_HSV 255, 255, 128
+#define R(COL) { RGB_ ## COL }
+#define _______ R(NULL)
+#define xxxxxxx R(BLACK)
+
+struct layer_rgb PROGMEM rgbs[] = {
+ [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV),
+ [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR,
+ R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN),
+ R(GREEN), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(WHITE), R(GREEN),
+ R(GREEN), xxxxxxx, R(BLUE), R(YELLOW), R(BLUE), R(GREEN), R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN),
+ xxxxxxx, R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(BLUE),
+ R(GREEN), xxxxxxx, R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(YELLOW),R(ORANGE), R(GREEN),
+ R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(RED), R(YELLOW),R(RED), R(GREEN),
+ R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN)
+ ),
+ /*
+ [X] = LAYOUT_rgb(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ */
+};
+
+#undef _______
+#define _______ KC_TRANS
+
+static void set_rgb_layer(int layer) {
+ const struct layer_rgb *cur = &rgbs[layer];
+
+ switch (cur->type) {
+ case type_hsv:
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) {
+ if (!(g_led_config.flags[i] & cur->flags))
+ rgb_matrix_set_color(i, 0, 0, 0);
+ }
+ rgb_matrix_set_flags(cur->flags);
+ if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
+ else
+ rgb_matrix_mode_noeeprom(cur->mode);
+ rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v);
+ break;
+ case type_rgb:
+ rgb_matrix_set_flags(cur->flags);
+ if (cur->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode);
+ else
+ rgb_matrix_mode_noeeprom(cur->mode);
+ for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
+ const RGB *m = &cur->rgb[i];
+ if (!RGB_IS_NULL(*m))
+ rgb_matrix_set_color(i, m->r, m->g, m->b);
+ }
+ break;
+ }
+}
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_keymap(void) {
+ set_rgb_layer(_QWERTY);
+ // force numlock on upon startup
+ if (!NUMLOCK_ON) {
+ tap_code(KC_NUMLOCK);
+ }
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_keymap(void) {
+ if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) {
+ rgb_idle_seconds++;
+ rgb_timer = timer_read();
+ }
+ if (rgb_idle_seconds > IDLE_TIMEOUT) {
+ rgb_matrix_disable_noeeprom();
+ rgb_idle_seconds = 0;
+ }
+};
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ set_rgb_layer(get_highest_layer(state));
+ if (layer_state_cmp(state, _QWERTY))
+ save_layer = _QWERTY;
+ return state;
+}
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ static uint32_t boot_timer;
+ struct layer_rgb *rgb_base_layer = &rgbs[save_layer];
+ rgb_idle_seconds = 0;
+ rgb_matrix_enable_noeeprom();
+
+ switch (keycode) {
+ case KB_BOOT:
+ if (!get_mods()) {
+ if (record->event.pressed) {
+ boot_timer = timer_read32();
+ } else {
+ if (timer_elapsed32(boot_timer) >= 750) {
+ reset_keyboard();
+ }
+ }
+ return false;
+ }
+ break;
+ case RGB_MOD:
+ if (record->event.pressed) {
+ if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX)
+ rgb_base_layer->mode = RGB_MATRIX_NONE;
+ set_rgb_layer(save_layer);
+ }
+ return false;
+ case RGB_RMOD:
+ if (record->event.pressed) {
+ if (--rgb_base_layer->mode <= RGB_MATRIX_NONE)
+ rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1;
+ set_rgb_layer(save_layer);
+ }
+ return false;
+ case RGB_HUI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.h > 235)
+ rgb_base_layer->hsv.h = 255;
+ else
+ rgb_base_layer->hsv.h += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_HUD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.h < 20)
+ rgb_base_layer->hsv.h = 0;
+ else
+ rgb_base_layer->hsv.h -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_SAI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.s > 235)
+ rgb_base_layer->hsv.s = 255;
+ else
+ rgb_base_layer->hsv.s += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_SAD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.s < 20)
+ rgb_base_layer->hsv.s = 0;
+ else
+ rgb_base_layer->hsv.s -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_VAI:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.v > 235)
+ rgb_base_layer->hsv.v = 255;
+ else
+ rgb_base_layer->hsv.v += 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_VAD:
+ if (rgb_base_layer->type == type_hsv && record->event.pressed) {
+ if (rgb_base_layer->hsv.v < 20)
+ rgb_base_layer->hsv.v = 0;
+ else
+ rgb_base_layer->hsv.v -= 20;
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ case RGB_TOG:
+ if (record->event.pressed) {
+ switch (rgb_base_layer->flags) {
+ case LED_FLAG_ALL:
+ rgb_base_layer->flags = LED_FLAG_KEYLIGHT;
+ break;
+ case LED_FLAG_KEYLIGHT:
+ rgb_base_layer->flags = LED_FLAG_UNDERGLOW;
+ break;
+ case LED_FLAG_UNDERGLOW:
+ rgb_base_layer->flags = LED_FLAG_NONE;
+ break;
+ default:
+ rgb_base_layer->flags = LED_FLAG_ALL;
+ break;
+ }
+ }
+ set_rgb_layer(save_layer);
+ return false;
+ default:
+ return true; //Process all other keycodes normally
+ }
+ return true;
+}
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h
new file mode 100644
index 0000000000..ff30cc0e42
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h
@@ -0,0 +1,94 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/* RGB LED Layout on the Massdrop ALT
+ *
+ * ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
+ * │ │
+ * │ 100 99 98 97 96 95 94 93 92 91 90 89 88 │
+ * │ 101 87 |
+ * │ ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐ │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ BackSpace │ Home │ │
+ * │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 10 │ 11 │ 12 │ 13 │ 14 │ 15 │ │
+ * │ 102 ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤ 86 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ Del │ │
+ * │ │ 16 │ 17 │ 18 │ 19 │ 20 │ 21 │ 22 │ 23 │ 24 │ 25 │ 26 │ 27 │ 28 │ 29 │ 30 │ │
+ * │ 103 ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤ 85 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Ctrl/Esc │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Return │ PgUp │ │
+ * │ │ 31 │ 32 │ 33 │ 34 │ 35 │ 36 │ 37 │ 38 │ 39 │ 40 │ 41 │ 42 │ 43 │ 44 │ │
+ * │ 104 ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤ 84 │
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * │ │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift │ Up │ PgDn │ │
+ * │ │ 45 │ 46 │ 47 │ 48 │ 49 │ 50 │ 51 │ 52 │ 53 │ 54 │ 55 │ 56 │ 57 │ 58 │ │
+ * │ 105 ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤ 83 │
+ * │ │ │ │ │ │ │ │▒▒│ │ │ │ │
+ * │ │ Ctrl │ GUI │ Alt │ Space │ Alt │ Func │▒▒│ Left │ Down │ Right │ │
+ * │ │ 59 │ 60 │ 61 │ 62 │ 63 │ 64 │▒▒│ 65 │ 66 │ 67 │ │
+ * │ └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘ │
+ * │ 68 82 │
+ * │ 69 70 71 72 73 74 75 76 77 78 79 80 81 │
+ * │ │
+ * └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
+ */
+
+enum layer_rgb_type {
+ type_hsv,
+ type_rgb,
+};
+
+#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX)
+
+struct layer_rgb {
+ uint8_t type;
+ led_flags_t flags;
+ uint8_t mode;
+ union {
+ HSV hsv;
+ RGB rgb[DRIVER_LED_TOTAL];
+ };
+};
+
+#define LAYOUT_rgb(_flags, _mode, \
+ R101, R100, R99, R98, R97, R96, R95, R94, R93, R92, R91, R90, R89, R88, R87, \
+ R102, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R86, \
+ R103, R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R85, \
+ R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42, R43, R44, \
+ R104, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R84, \
+ R105, R59, R60, R61, R62, R63, R64, R65, R66, R67, R83, \
+ R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, R79, R80, R81, R82 \
+ ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \
+ R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \
+ R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, \
+ R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59, \
+ R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, \
+ R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97, \
+ R98, R99, R100, R101, R102, R103, R104, R105 \
+ }}
+
+#define LAYOUT_hsv(_flags, _mode, _hsv) \
+ (struct layer_rgb) { \
+ .type = type_hsv, \
+ .flags = _flags, \
+ .mode = _mode, \
+ .hsv = {_hsv} \
+ }
+
diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk
new file mode 100644
index 0000000000..e7fb783e61
--- /dev/null
+++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk
@@ -0,0 +1,12 @@
+ifeq ($(OS),Windows_NT)
+ PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart
+else
+ UNAME_S := $(shell uname -s)
+ ifeq ($(UNAME_S),Darwin)
+ PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart
+ else
+ PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart
+ endif
+endif
+
+USER_NAME := jdelkins
diff --git a/keyboards/planck/keymaps/jdelkins/config.h b/keyboards/planck/keymaps/jdelkins/config.h
new file mode 100644
index 0000000000..e09fafc663
--- /dev/null
+++ b/keyboards/planck/keymaps/jdelkins/config.h
@@ -0,0 +1,58 @@
+ /* Copyright 2020 Joel Elkins
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#ifdef AUDIO_ENABLE
+ #define STARTUP_SONG SONG(PLANCK_SOUND)
+ // #define STARTUP_SONG SONG(NO_SOUND)
+
+ #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
+ SONG(COLEMAK_SOUND), \
+ SONG(DVORAK_SOUND) \
+ }
+#endif
+
+/*
+ * MIDI options
+ */
+
+/* Prevent use of disabled MIDI features in the keymap */
+//#define MIDI_ENABLE_STRICT 1
+
+/* enable basic MIDI features:
+ - MIDI notes can be sent when in Music mode is on
+*/
+
+#define MIDI_BASIC
+
+/* enable advanced MIDI features:
+ - MIDI notes can be added to the keymap
+ - Octave shift and transpose
+ - Virtual sustain, portamento, and modulation wheel
+ - etc.
+*/
+//#define MIDI_ADVANCED
+
+/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
+//#define MIDI_TONE_KEYCODE_OCTAVES 2
+
+// Most tactile encoders have detents every 4 stages
+#define ENCODER_RESOLUTION 4
+
+#define AUTO_SHIFT_TIMEOUT 165
+#define LEADER_TIMEOUT 400
+#define LEADER_PER_KEY_TIMING
diff --git a/keyboards/planck/keymaps/jdelkins/keymap.c b/keyboards/planck/keymaps/jdelkins/keymap.c
new file mode 100644
index 0000000000..3d109e9e8c
--- /dev/null
+++ b/keyboards/planck/keymaps/jdelkins/keymap.c
@@ -0,0 +1,423 @@
+/* Copyright 2015-2017 Jack Humbert
+ * Portions Copyright 2020 Joel Elkins
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "jdelkins.h"
+#include "muse.h"
+
+#ifdef LAYOUT
+#undef LAYOUT
+#endif
+#define LAYOUT LAYOUT_planck_2x2u
+
+uint16_t bspc_timer;
+
+enum {
+ MY_BSPC = USER_SAFE_RANGE,
+ BACKLIT,
+};
+
+// recycle unused layers defined in my userspace
+#define _RAISE _FUNC
+#define _LOWER _SECRETS
+
+#define KP MO(_KP)
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+
+int ctl_state = 0;
+
+void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
+ ctl_state = cur_dance(state);
+ switch (ctl_state) {
+ case SINGLE_TAP: qk_leader_start(); break;
+ case SINGLE_HOLD: register_code(KC_LCTL); break;
+ case DOUBLE_TAP: tap_code(KC_RCTL); break;
+ case DOUBLE_HOLD: register_code(KC_RCTL); break;
+ case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break;
+ case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break;
+ }
+}
+
+void ctl_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (ctl_state) {
+ case SINGLE_HOLD: unregister_code(KC_LCTL); break;
+ case DOUBLE_HOLD:
+ case TRIPLE_HOLD: unregister_code(KC_RCTL); break;
+ }
+ ctl_state = 0;
+}
+
+void g_finished(qk_tap_dance_state_t *state, void *user_data) {
+ switch (cur_dance(state)) {
+ case SINGLE_TAP:
+ tap_code16(C(KC_END));
+ break;
+ case DOUBLE_TAP:
+ tap_code16(C(KC_HOME));
+ break;
+ }
+}
+
+int kp_state = 0;
+
+void kp_finished(qk_tap_dance_state_t *state, void *user_data) {
+ kp_state = hold_cur_dance(state);
+ switch (kp_state) {
+ case SINGLE_HOLD: layer_on(_KP); break;
+ case DOUBLE_HOLD: layer_on(_RPT); break;
+ }
+}
+
+void kp_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (kp_state) {
+ case SINGLE_HOLD: layer_off(_KP); break;
+ case DOUBLE_HOLD: layer_off(_RPT); break;
+ }
+ kp_state = 0;
+}
+
+enum {
+ TD_LDCTL,
+ TD_G,
+ TD_KP
+};
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset),
+ [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL),
+ [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | ` |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | Gui | Alt |Keypad| Bksp | Space | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT(
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
+ TD(TD_LDCTL), MO(_ADJUST), MY_GUI, MY_ALT, MY_BSPC, MY_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
+),
+
+[_GAME] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______
+),
+
+[_RAISE] = LAYOUT(
+ KC_ESC, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS,
+ _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS,
+ _______, _______, KC_DEL, _______, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, KC_CALC,
+ _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
+),
+
+/* Same as _QWERTY but disable autoshift */
+[_RPT] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, KC_BSPC, KC_SPC, _______, _______, _______, _______
+),
+
+[_KP] = LAYOUT(
+ KC_NUMLOCK, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL,
+ _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR, _______,
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______,
+ _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_PLUS, KC_END
+),
+
+[_LOWER] = LAYOUT(
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_EQL,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+),
+
+[_ADJUST] = LAYOUT(
+ _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL,
+ _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
+ _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+)
+
+/* [_ADJUST] = LAYOUT( */
+/* _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , */
+/* _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______, */
+/* _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______, */
+/* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ */
+/* ) */
+
+};
+
+#ifdef AUDIO_ENABLE
+ float plover_song[][2] = SONG(PLOVER_SOUND);
+ float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
+#endif
+
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT))
+ autoshift_disable();
+ else
+ autoshift_enable();
+ return update_tri_layer_state(state, _KP, _RAISE, _LOWER);
+}
+
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ bool rc = true;
+ static bool bspc_del = false;
+ static bool bspc_initiated_func = false;
+
+ switch (keycode) {
+ case MY_BSPC:
+ if (record->event.pressed) {
+ if (IS_LAYER_ON(_KP)) {
+ // special case: if _KP was turned on by another key,
+ // treat this as KC_DEL and don't do anything else
+ bspc_del = true;
+ register_code(KC_DEL);
+ return false;
+ } else {
+ bspc_timer = timer_read();
+ bspc_initiated_func = true;
+ layer_on(_KP);
+ }
+ } else {
+ if (bspc_del) {
+ // special case: if _KP was turned on by another key,
+ // treat this as KC_DEL and don't do anything else
+ unregister_code(KC_DEL);
+ bspc_del = false;
+ return false;
+ }
+
+ if (bspc_initiated_func) {
+ layer_off(_KP);
+ bspc_initiated_func = false;
+ }
+
+ if (bspc_timer > 0) {
+ // here the key was pressed and released before the timer
+ // expired, so treat as a backspace tap and pretend we
+ // never activated _KP
+ bspc_timer = 0;
+ tap_code(KC_BSPC);
+ } else {
+ // the timer went off, so KC_BSPC was registered in
+ // matrix_scan_keymap. unregister it now
+ unregister_code(KC_BSPC);
+ }
+ }
+ return false; // special case, return now without resetting timer
+ // other paths should set rc and break
+ break;
+
+ case BACKLIT:
+ if (record->event.pressed) {
+ register_code(KC_RSFT);
+#ifdef BACKLIGHT_ENABLE
+ backlight_step();
+#endif
+ } else {
+ unregister_code(KC_RSFT);
+ }
+ rc = false;
+ break;
+ }
+
+ bspc_timer = 0;
+ return rc;
+}
+
+bool muse_mode = false;
+uint8_t last_muse_note = 0;
+uint16_t muse_counter = 0;
+uint8_t muse_offset = 70;
+uint16_t muse_tempo = 50;
+
+void encoder_update(bool clockwise) {
+ if (muse_mode) {
+ if (IS_LAYER_ON(_RAISE)) {
+ if (clockwise) {
+ muse_offset++;
+ } else {
+ muse_offset--;
+ }
+ } else {
+ if (clockwise) {
+ muse_tempo+=1;
+ } else {
+ muse_tempo-=1;
+ }
+ }
+ } else {
+ if (clockwise) {
+ #ifdef MOUSEKEY_ENABLE
+ tap_code(KC_MS_WH_DOWN);
+ #else
+ tap_code(KC_PGDN);
+ #endif
+ } else {
+ #ifdef MOUSEKEY_ENABLE
+ tap_code(KC_MS_WH_UP);
+ #else
+ tap_code(KC_PGUP);
+ #endif
+ }
+ }
+}
+
+void dip_switch_update_user(uint8_t index, bool active) {
+ switch (index) {
+ case 0: {
+#ifdef AUDIO_ENABLE
+ static bool play_sound = false;
+#endif
+ if (active) {
+#ifdef AUDIO_ENABLE
+ if (play_sound) { PLAY_SONG(plover_song); }
+#endif
+ layer_on(_ADJUST);
+ } else {
+#ifdef AUDIO_ENABLE
+ if (play_sound) { PLAY_SONG(plover_gb_song); }
+#endif
+ layer_off(_ADJUST);
+ }
+#ifdef AUDIO_ENABLE
+ play_sound = true;
+#endif
+ break;
+ }
+ case 1:
+ if (active) {
+ muse_mode = true;
+ } else {
+ muse_mode = false;
+ }
+ }
+}
+
+void keyboard_post_init_keymap(void) {
+ bspc_timer = 0;
+}
+
+LEADER_EXTERNS();
+
+void matrix_scan_keymap(void) {
+#ifdef AUDIO_ENABLE
+ if (muse_mode) {
+ if (muse_counter == 0) {
+ uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
+ if (muse_note != last_muse_note) {
+ stop_note(compute_freq_for_midi_note(last_muse_note));
+ play_note(compute_freq_for_midi_note(muse_note), 0xF);
+ last_muse_note = muse_note;
+ }
+ }
+ muse_counter = (muse_counter + 1) % muse_tempo;
+ } else {
+ if (muse_counter) {
+ stop_all_notes();
+ muse_counter = 0;
+ }
+ }
+#endif
+ // if MY_BSPC is held down too long, pretend like it wasn't and start
+ // pressing backspace
+ if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) {
+ layer_off(_KP);
+ bspc_timer = 0;
+ register_code(KC_BSPC);
+ }
+ LEADER_DICTIONARY() {
+ leading = false;
+ leader_end();
+
+ SEQ_ONE_KEY(KC_K) {
+ layer_invert(_KP);
+ }
+ SEQ_ONE_KEY(KC_G) {
+ layer_invert(_GAME);
+ }
+ SEQ_ONE_KEY(KC_KP_5) {
+ layer_invert(_KP);
+ }
+ SEQ_ONE_KEY(KC_5) {
+ layer_invert(_KP);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_1) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_2) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_3) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_4) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_5) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_6) {
+ send_secret_string(5);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_M) {
+ send_secret_string(0);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_COMM) {
+ send_secret_string(1);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_DOT) {
+ send_secret_string(2);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_J) {
+ send_secret_string(3);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_K) {
+ send_secret_string(4);
+ }
+ SEQ_TWO_KEYS(KC_SCLN, KC_L) {
+ send_secret_string(5);
+ }
+ SEQ_ONE_KEY(KC_C) {
+ tap_code16(C(KC_C));
+ }
+ }
+}
+
+bool music_mask_user(uint16_t keycode) {
+ switch (keycode) {
+ case RAISE:
+ case LOWER:
+ return false;
+ default:
+ return true;
+ }
+}
diff --git a/keyboards/planck/keymaps/jdelkins/readme.md b/keyboards/planck/keymaps/jdelkins/readme.md
new file mode 100644
index 0000000000..5149c7668d
--- /dev/null
+++ b/keyboards/planck/keymaps/jdelkins/readme.md
@@ -0,0 +1,13 @@
+# jdelkins layout
+
+Features:
+
+- 2x2u layout with the split spaces both operating as layer keys
+- No top row numbers; rely on a keypad layer
+- My typical leader setup for toggling modes, accessing secrets, etc.
+
+
+# TODO
+
+- Add/improve audio features
+- Fix \_ADJUST layer - there's a bunch of junk on there that needs cleanng up.
diff --git a/keyboards/planck/keymaps/jdelkins/rules.mk b/keyboards/planck/keymaps/jdelkins/rules.mk
new file mode 100644
index 0000000000..f17e67c234
--- /dev/null
+++ b/keyboards/planck/keymaps/jdelkins/rules.mk
@@ -0,0 +1,4 @@
+SRC += muse.c
+LEADER_ENABLE = yes
+TAP_DANCE_ENABLE = yes
+AUTO_SHIFT_ENABLE = yes
diff --git a/users/jdelkins/.gitignore b/users/jdelkins/.gitignore
new file mode 100644
index 0000000000..03b2b46668
--- /dev/null
+++ b/users/jdelkins/.gitignore
@@ -0,0 +1 @@
+secrets.h
diff --git a/users/jdelkins/jdelkins.c b/users/jdelkins/jdelkins.c
new file mode 100644
index 0000000000..7577512ec5
--- /dev/null
+++ b/users/jdelkins/jdelkins.c
@@ -0,0 +1,274 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "jdelkins.h"
+#include "version.h"
+
+#ifdef DO_SECRETS
+# include "secrets.h"
+#else
+# ifndef NO_SECRETS
+# pragma message("Warning: secrets.h not found")
+# endif
+#endif
+
+user_config_t user_config;
+
+__attribute__ ((weak))
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ return true;
+}
+
+void send_secret_string(uint8_t n) {
+#ifdef DO_SECRETS
+ send_string(secret[n]);
+#else
+ SEND_STRING("");
+#endif
+}
+
+#ifdef TAP_DANCE_ENABLE
+
+// To activate SINGLE_HOLD, you will need to hold for 200ms first.
+// This tap dance favors keys that are used frequently in typing like 'f'
+int cur_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ // If count = 1, and it has been interrupted - it doesn't matter if it
+ // is pressed or not: Send SINGLE_TAP
+ if (state->interrupted) {
+ // if (!state->pressed) return SINGLE_TAP;
+ // need "permissive hold" here.
+ // else return SINsGLE_HOLD;
+ // If the interrupting key is released before the tap-dance key,
+ // then it is a single HOLD However, if the tap-dance key is
+ // released first, then it is a single TAP But how to get access to
+ // the state of the interrupting key????
+ return SINGLE_TAP;
+ } else {
+ if (!state->pressed)
+ return SINGLE_TAP;
+ else
+ return SINGLE_HOLD;
+ }
+ }
+ // If count = 2, and it has been interrupted - assume that user is trying to
+ // type the letter associated with single tap.
+ else if (state->count == 2) {
+ if (state->interrupted)
+ return DOUBLE_SINGLE_TAP;
+ else if (state->pressed)
+ return DOUBLE_HOLD;
+ else
+ return DOUBLE_TAP;
+ } else if ((state->count == 3) && ((state->interrupted) || (!state->pressed)))
+ return TRIPLE_TAP;
+ else if (state->count == 3)
+ return TRIPLE_HOLD;
+ else
+ return 8; // magic number. At some point this method will expand to work for more presses
+}
+
+// This works well if you want this key to work as a "fast modifier". It favors
+// being held over being tapped.
+int hold_cur_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted) {
+ if (!state->pressed)
+ return SINGLE_TAP;
+ else
+ return SINGLE_HOLD;
+ } else {
+ if (!state->pressed)
+ return SINGLE_TAP;
+ else
+ return SINGLE_HOLD;
+ }
+ }
+ // If count = 2, and it has been interrupted - assume that user is trying to
+ // type the letter associated with single tap.
+ else if (state->count == 2) {
+ if (state->pressed)
+ return DOUBLE_HOLD;
+ else
+ return DOUBLE_TAP;
+ } else if (state->count == 3) {
+ if (!state->pressed)
+ return TRIPLE_TAP;
+ else
+ return TRIPLE_HOLD;
+ } else
+ return 8; // magic number. At some point this method will expand to work for more presses
+}
+
+#endif // TAP_DANCE_ENABLE
+
+__attribute__ ((weak))
+void keyboard_post_init_keymap(void) {
+}
+
+void keyboard_post_init_user(void) {
+ user_config.raw = eeconfig_read_user();
+ keyboard_post_init_keymap();
+}
+
+void eeconfig_init_user(void) {
+ user_config.raw = 0;
+ user_config.system_mac = false;
+ eeconfig_update_user(user_config.raw);
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ static uint32_t boot_timer;
+
+ if (!process_record_keymap(keycode, record)) {
+ return false;
+ }
+
+ switch (keycode) {
+ case FW_WRD:
+ do_mac_key(LCTL(KC_RIGHT), ROPT(KC_RIGHT), record);
+ break;
+
+ case BK_WRD:
+ do_mac_key(LCTL(KC_LEFT), ROPT(KC_LEFT), record);
+ break;
+
+ case KB_BOL:
+ do_mac_key(KC_HOME, RCMD(KC_LEFT), record);
+ break;
+
+ case KB_EOL:
+ do_mac_key(KC_END, RCMD(KC_RIGHT), record);
+ break;
+
+ case TG_SYS:
+ if (record->event.pressed) {
+ user_config.system_mac ^= 1;
+ eeconfig_update_user(user_config.raw);
+ }
+ break;
+
+ case KB_COPY:
+ do_mac_key(LCTL(KC_INS), RCMD(KC_C), record);
+ break;
+
+ case KB_PASTE:
+ do_mac_key(LSFT(KC_INS), RCMD(KC_V), record);
+ break;
+
+ case MY_GUI:
+ do_mac_key(KC_LGUI, KC_LOPT, record);
+ break;
+
+ case MY_ALT:
+ do_mac_key(KC_LALT, KC_LCMD, record);
+ break;
+
+ case MY_RGUI:
+ do_mac_key(KC_RGUI, KC_ROPT, record);
+ break;
+
+ case MY_RALT:
+ do_mac_key(KC_RALT, KC_RCMD, record);
+ break;
+
+ case MY_CALC:
+ do_mac_key(KC_CALC, KC_F14, record);
+ break;
+
+ case KB_MAKE:
+ if (!get_mods()) {
+ if (!record->event.pressed)
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+ return false;
+ }
+ break;
+
+ case KB_VRSN:
+ if (!get_mods()) {
+ if (!record->event.pressed) {
+ if (user_config.system_mac) {
+ SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (mac mode)");
+ } else {
+ SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION " (non-mac mode)");
+ }
+ }
+ return false;
+ }
+ break;
+
+ case KB_BOOT:
+ if (!get_mods()) {
+ if (record->event.pressed) {
+ boot_timer = timer_read32();
+ } else {
+ if (timer_elapsed32(boot_timer) >= 500) {
+ reset_keyboard();
+ }
+ }
+ return false;
+ }
+ break;
+
+ case KB_FLSH:
+ if (!get_mods()) {
+ if (!record->event.pressed) {
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":flash\n");
+ reset_keyboard();
+ }
+ return false;
+ }
+ break;
+
+#ifdef DO_SECRETS
+ case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
+ if (!record->event.pressed) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ send_secret_string(keycode - KC_SECRET_1);
+ }
+ return false;
+ break;
+#endif
+ }
+
+ return true;
+}
+
+__attribute__ ((weak))
+void matrix_init_keymap(void) {
+}
+
+void matrix_init_user(void) {
+ matrix_init_keymap();
+}
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {
+}
+
+void matrix_scan_user(void) {
+ matrix_scan_keymap();
+}
+
+__attribute__ ((weak))
+layer_state_t layer_state_set_keymap(layer_state_t state) {
+ return state;
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+ return layer_state_set_keymap(state);
+}
diff --git a/users/jdelkins/jdelkins.h b/users/jdelkins/jdelkins.h
new file mode 100644
index 0000000000..ddec8dc4ae
--- /dev/null
+++ b/users/jdelkins/jdelkins.h
@@ -0,0 +1,134 @@
+/*
+ Copyright 2020 Joel Elkins <joel@elkins.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include QMK_KEYBOARD_H
+
+// Secrets
+
+#if !defined(NO_SECRETS) && __has_include("secrets.h")
+# define DO_SECRETS
+#endif
+
+void send_secret_string(uint8_t n);
+
+// standard layers
+
+enum jdelkins_layers {
+ _QWERTY = 0,
+ _RPT,
+ _GAME,
+ _FUNC,
+ _KP,
+ _SECRETS,
+ _ADJUST,
+ _LAYER_MAX
+};
+
+// key definitions
+
+typedef union {
+ uint32_t raw;
+ struct {
+ bool system_mac :1;
+ };
+} user_config_t;
+
+extern user_config_t user_config;
+
+static inline void do_mac_key(uint16_t norm_key, uint16_t mac_key, keyrecord_t *record) {
+ uint16_t key = user_config.system_mac ? mac_key : norm_key;
+ if (record->event.pressed)
+ register_code16(key);
+ else
+ unregister_code16(key);
+}
+
+enum jdelkins_keycodes {
+ KB_MAKE = SAFE_RANGE,
+ KB_FLSH,
+ KB_VRSN,
+ KB_BOOT,
+ FW_WRD,
+ BK_WRD,
+ KB_BOL,
+ KB_EOL,
+ TG_SYS,
+ KB_COPY,
+ KB_PASTE,
+ MY_GUI,
+ MY_ALT,
+ MY_RGUI,
+ MY_RALT,
+ MY_CALC,
+
+#ifdef DO_SECRETS
+ KC_SECRET_1,
+ KC_SECRET_2,
+ KC_SECRET_3,
+ KC_SECRET_4,
+ KC_SECRET_5,
+ KC_SECRET_6,
+#endif
+
+ USER_SAFE_RANGE,
+};
+
+#ifdef DO_SECRETS
+# define KC_SEC1 KC_SECRET_1
+# define KC_SEC2 KC_SECRET_2
+# define KC_SEC3 KC_SECRET_3
+# define KC_SEC4 KC_SECRET_4
+# define KC_SEC5 KC_SECRET_5
+# define KC_SEC6 KC_SECRET_6
+#else
+# define KC_SEC1 KC_NO
+# define KC_SEC2 KC_NO
+# define KC_SEC3 KC_NO
+# define KC_SEC4 KC_NO
+# define KC_SEC5 KC_NO
+# define KC_SEC6 KC_NO
+#endif
+
+#define MODS_SHIFT (get_mods() & MOD_MASK_SHIFT)
+#define MODS_CTRL (get_mods() & MOD_MASK_CTRL)
+#define MODS_ALT (get_mods() & MOD_MASK_ALT)
+#define MODS_GUI (get_mods() & MOD_MASK_GUI)
+
+#define MY_CAPS LCTL_T(KC_CAPS)
+#define MY_SPC LT(_FUNC, KC_SPC)
+
+#define NUMLOCK_ON host_keyboard_led_state().num_lock
+#define CAPSLOCK_ON host_keyboard_led_state().caps_lock
+
+#ifdef TAP_DANCE_ENABLE
+
+enum {
+ SINGLE_TAP = 1,
+ SINGLE_HOLD = 2,
+ DOUBLE_TAP = 3,
+ DOUBLE_HOLD = 4,
+ DOUBLE_SINGLE_TAP = 5, //send two single taps
+ TRIPLE_TAP = 6,
+ TRIPLE_HOLD = 7
+};
+
+int cur_dance(qk_tap_dance_state_t *state); // prefer tap
+int hold_cur_dance(qk_tap_dance_state_t *state); // prefer hold
+
+#endif // TAP_DANCE_ENABLE
diff --git a/users/jdelkins/rules.mk b/users/jdelkins/rules.mk
new file mode 100644
index 0000000000..b9d377b281
--- /dev/null
+++ b/users/jdelkins/rules.mk
@@ -0,0 +1,10 @@
+SRC += jdelkins.c
+
+ifeq ($(strip $(NO_SECRETS)), yes)
+ OPT_DEFS += -DNO_SECRETS
+endif
+
+users/jdelkins/secrets.h: users/jdelkins/secrets.h.gpg
+ gpg -d $< >$@
+
+BOOTMAGIC_ENABLE = no