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use data::MyMessage;
#[allow(unused_imports)]
use log::{debug, error, info, warn};
use yew::prelude::*;
pub mod bridge_engine;
pub mod card;
pub mod components;
use components::Game;
use gloo_net::http::Request;
extern crate wee_alloc;
// Use `wee_alloc` as the global allocator.
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
fn main() {
std::panic::set_hook(Box::new(console_error_panic_hook::hook));
wasm_logger::init(wasm_logger::Config::default());
yew::start_app::<App>();
}
#[function_component(App)]
pub fn app() -> Html {
let msg = use_state(|| "".to_string());
{
let msg = msg.clone();
use_effect_with_deps(
move |_| {
wasm_bindgen_futures::spawn_local(async move {
let m: MyMessage = Request::get("/api/test")
.send()
.await
.unwrap()
.json()
.await
.unwrap();
msg.set(m.message)
});
|| ()
},
(),
)
}
info!("Got message from server: {}", &*msg);
html! {
<>
<div class="app">
<Game />
</div>
</>
}
}
#[cfg(test)]
mod tests {
pub fn test_setup() {
dotenv::dotenv().ok();
let _ = env_logger::builder().is_test(true).try_init();
}
}
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