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#[allow(unused_imports)]
use log::{debug, error, info, warn};
use yew::prelude::*;
pub mod bridge_engine;
pub mod card;
pub mod components;
use components::Game;
extern crate wee_alloc;
// Use `wee_alloc` as the global allocator.
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
fn main() {
std::panic::set_hook(Box::new(console_error_panic_hook::hook));
wasm_logger::init(wasm_logger::Config::default());
yew::start_app::<App>();
}
#[function_component(App)]
pub fn app() -> Html {
html! {
<>
<div class="app">
<Game />
</div>
</>
}
}
#[cfg(test)]
mod tests {
pub fn test_setup() {
dotenv::dotenv().ok();
let _ = env_logger::builder().is_test(true).try_init();
}
}
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