summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKjetil Orbekk <kj@orbekk.com>2022-09-11 13:03:36 -0400
committerKjetil Orbekk <kj@orbekk.com>2022-09-11 13:03:36 -0400
commit435272c941d6cb8e7e18312cac16e319b16e8f50 (patch)
tree3da95e1e2e2d90c883d07b3185d49654fdd590de
parent9656f8ce14360dc0eb83e2b65ed25eef79c02e42 (diff)
Add card callbacks
-rw-r--r--webapp/src/components/card.rs26
-rw-r--r--webapp/src/components/game.rs23
-rw-r--r--webapp/src/components/hand.rs30
3 files changed, 40 insertions, 39 deletions
diff --git a/webapp/src/components/card.rs b/webapp/src/components/card.rs
index 6fbe7e7..5401899 100644
--- a/webapp/src/components/card.rs
+++ b/webapp/src/components/card.rs
@@ -1,13 +1,21 @@
use yew::prelude::*;
-use crate::card::{self, Suit, Rank};
+use crate::card;
use crate::components::suit_css_class;
#[function_component(Card)]
pub fn ccard(props: &CardProps) -> Html {
+ let card::Card(suit, rank) = props.card;
+
+ let onclick = {
+ let card = props.card.clone();
+ let onclick = props.onclick.clone();
+ Callback::from(move |_| onclick.emit(card))
+ };
+
html! {
- <div class="card">
- <div class={ suit_css_class(props.suit) }>
- { props.rank }
+ <div class="card" {onclick}>
+ <div class={ suit_css_class(suit) }>
+ { rank }
</div>
</div>
}
@@ -15,12 +23,6 @@ pub fn ccard(props: &CardProps) -> Html {
#[derive(PartialEq, Properties, Clone)]
pub struct CardProps {
- pub suit: Suit,
- pub rank: Rank,
-}
-
-impl From<card::Card> for CardProps {
- fn from(card::Card(suit, rank): card::Card) -> Self {
- CardProps { suit, rank }
- }
+ pub card: card::Card,
+ pub onclick: Callback<card::Card>,
}
diff --git a/webapp/src/components/game.rs b/webapp/src/components/game.rs
index 1544f13..d6341ac 100644
--- a/webapp/src/components/game.rs
+++ b/webapp/src/components/game.rs
@@ -1,7 +1,8 @@
use crate::bridge_engine::{self, Contract, Player};
use crate::card;
use crate::card::Suit;
-use crate::components::{Bidding, Hand, HandProps, ShowBid};
+use crate::components::{Bidding, Hand, ShowBid};
+use log::info;
use yew::prelude::*;
pub const SUIT_DISPLAY_ORDER: [Suit; 4] = [Suit::Diamond, Suit::Club, Suit::Heart, Suit::Spade];
@@ -55,6 +56,8 @@ pub fn game() -> Html {
})
};
+ let on_card_clicked = { Callback::from(move |card| info!("Card clicked: {}", card)) };
+
html! {
<>
<div class="nav">
@@ -67,22 +70,30 @@ pub fn game() -> Html {
<div class="center">
<p>{ format!("Dealer: {:?}", *dealer) }</p>
if let Some(_) = &*contract {
- { "Let's play" }
+ { "Let's play." }
} else {
<Bidding {on_contract} dealer={ *dealer } />
}
</div>
<div class="hand west">
- <Hand ..{ dealt_cards.west.clone().into_iter().collect() }/>
+ <Hand cards={ dealt_cards.west.clone() }
+ on_card_clicked={ on_card_clicked.clone() }
+ />
</div>
<div class="hand north">
- <Hand ..{ dealt_cards.north.clone().into_iter().collect() }/>
+ <Hand cards={ dealt_cards.north.clone() }
+ on_card_clicked={ on_card_clicked.clone() }
+ />
</div>
<div class="hand east">
- <Hand ..{ dealt_cards.east.clone().into_iter().collect() }/>
+ <Hand cards={ dealt_cards.east.clone() }
+ on_card_clicked={ on_card_clicked.clone() }
+ />
</div>
<div class="hand south">
- <Hand ..{ dealt_cards.south.clone().into_iter().collect() }/>
+ <Hand cards={ dealt_cards.south.clone() }
+ on_card_clicked={ on_card_clicked.clone() }
+ />
</div>
</>
}
diff --git a/webapp/src/components/hand.rs b/webapp/src/components/hand.rs
index bb6e372..9e1f993 100644
--- a/webapp/src/components/hand.rs
+++ b/webapp/src/components/hand.rs
@@ -1,16 +1,14 @@
-use yew::prelude::*;
use crate::components::card::{Card, CardProps};
+use crate::card;
+use yew::prelude::*;
#[function_component(Hand)]
pub fn hand(props: &HandProps) -> Html {
- let cards = props
- .cards
- .iter()
- .map(|c| {
- html! {
- <Card ..c.clone() />
- }
- });
+ let cards = props.cards.iter().map(|card| {
+ html! {
+ <Card card={ card.clone() } onclick={ props.on_card_clicked.clone() } />
+ }
+ });
html! {
{ for cards }
@@ -20,16 +18,6 @@ pub fn hand(props: &HandProps) -> Html {
#[derive(Clone, Default, PartialEq, Properties)]
pub struct HandProps {
#[prop_or_default]
- pub cards: Vec<CardProps>,
-}
-
-impl<C: Into<CardProps>> FromIterator<C> for HandProps {
- fn from_iter<Cards>(cards: Cards) -> Self
- where
- Cards: std::iter::IntoIterator<Item = C>,
- {
- HandProps {
- cards: cards.into_iter().map(Into::into).collect(),
- }
- }
+ pub cards: Vec<card::Card>,
+ pub on_card_clicked: Callback<card::Card>,
}