From a43a6e3ea279a58815edafaf552a571789835e7f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kjetil=20=C3=98rbekk?= Date: Tue, 14 Feb 2012 10:01:07 +0100 Subject: Rename com.orbekk{=>.same} in Android project. --- .../src/main/java/com/orbekk/GameController.java | 80 ---------------------- 1 file changed, 80 deletions(-) delete mode 100644 same-android/src/main/java/com/orbekk/GameController.java (limited to 'same-android/src/main/java/com/orbekk/GameController.java') diff --git a/same-android/src/main/java/com/orbekk/GameController.java b/same-android/src/main/java/com/orbekk/GameController.java deleted file mode 100644 index 28d5465..0000000 --- a/same-android/src/main/java/com/orbekk/GameController.java +++ /dev/null @@ -1,80 +0,0 @@ -package com.orbekk; - -import java.util.ArrayList; -import java.util.List; - -import org.slf4j.Logger; -import org.slf4j.LoggerFactory; - -import com.orbekk.same.SameInterface; -import com.orbekk.same.StateChangedListener; -import com.orbekk.same.UpdateConflict; - -import android.graphics.Paint; - -public class GameController implements StateChangedListener { - private Logger logger = LoggerFactory.getLogger(getClass()); - private List remotePlayers = new ArrayList(); - private Player localPlayer; - private ChangeListener changeListener = null; - private SameInterface same; - - public static class Player { - public Paint color; - public float posX; - public float posY; - } - - public interface ChangeListener { - void playerStatesChanged(); - } - - public static Player newPlayer() { - Player player = new Player(); - player.color = new Paint(); - player.color.setARGB(255, 255, 0, 0); - player.posX = 0.5f; - player.posY = 0.5f; - return player; - } - - public static GameController create(Player localPlayer, - SameInterface same) { - GameController controller = new GameController(localPlayer, same); - same.addStateChangedListener(controller); - return controller; - } - - GameController(Player localPlayer, SameInterface same) { - this.localPlayer = localPlayer; - this.same = same; - } - - public void setMyPosition(float x, float y) { - this.localPlayer.posX = x; - this.localPlayer.posY = y; - changeListener.playerStatesChanged(); - try { - same.set("position", x + "," + y); - } catch (UpdateConflict e) { - logger.warn("Update failed.", e); - } - } - - public Player getLocalPlayer() { - return localPlayer; - } - - public List getRemotePlayers() { - return remotePlayers; - } - - public void setChangeListener(ChangeListener listener) { - this.changeListener = listener; - } - - @Override - public void stateChanged(String id, String data) { - logger.info("StateChanged({}, {})", id, data); - } -} -- cgit v1.2.3