Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-02-28 | Fix concurrency problems. | Kjetil Ørbekk | |
– GameView should only draw on canvas from UI thread. – ClientInterfaceBridge should not delete state after disconnect (Because an update may be still waiting.) – Send a Bundle in JOIN_NETWORK request to SameService. | |||
2012-02-28 | Use VariableUpdater in GameView. | Kjetil Ørbekk | |
2012-02-28 | Update player position with AtomicReference. | Kjetil Ørbekk | |
– Need to trigger updates somehow. | |||
2012-02-27 | Use DelayedOperation on Android. | Kjetil Ørbekk | |
BUGZ | |||
2012-02-26 | Add a graphics demo. | Kjetil Ørbekk | |
Uses a variable to hold a position and draws graphics based on the variable. Works on multiple devices. | |||
2012-02-23 | Comment-out broken code in GameView. | Kjetil Ørbekk | |
(GameView is just as broken as GameController.) | |||
2012-02-14 | Rename com.orbekk{=>.same} in Android project. | Kjetil Ørbekk | |