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authorKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-01-18 21:08:26 +0100
committerKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-01-18 21:08:26 +0100
commit5b27e3c7b289792b6520a099280a6c1bc28c20e8 (patch)
treed89b964dd0e4ea0f49c000e8853a15a8762e62e8 /same-android/src
parent6c150264b21eded212b9e2cf9c802b36c3f75144 (diff)
Hack: Use Same to synchronize state in the android app.
Diffstat (limited to 'same-android/src')
-rw-r--r--same-android/src/main/java/com/orbekk/GameView.java26
-rw-r--r--same-android/src/main/java/com/orbekk/HelloAndroidActivity.java8
2 files changed, 27 insertions, 7 deletions
diff --git a/same-android/src/main/java/com/orbekk/GameView.java b/same-android/src/main/java/com/orbekk/GameView.java
index 4accd7a..edb41cb 100644
--- a/same-android/src/main/java/com/orbekk/GameView.java
+++ b/same-android/src/main/java/com/orbekk/GameView.java
@@ -3,6 +3,10 @@ package com.orbekk;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
+import com.orbekk.same.State.Component;
+import com.orbekk.same.ClientService;
+import com.orbekk.same.ClientServiceImpl;
+
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
@@ -15,6 +19,7 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback {
private GameThread thread;
static class GameThread extends Thread {
+ private Logger logger = LoggerFactory.getLogger(getClass());
private int height = 0;
private int width = 0;
private float posX;
@@ -23,10 +28,13 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback {
private Context context;
private Paint background;
private Paint paint;
+ private ClientServiceImpl client;
- public GameThread(SurfaceHolder holder, Context context) {
+ public GameThread(SurfaceHolder holder, Context context,
+ ClientServiceImpl client) {
this.holder = holder;
this.context = context;
+ this.client = client;
posX = 100;
posY = 100;
paint = new Paint();
@@ -60,17 +68,27 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback {
}
}
- private void setPosition(float x, float y) {
+ private synchronized void setPosition(float x, float y) {
posX = x;
posY = y;
run();
+ long rev = 0;
+ Component c = client.getState("position");
+ if (c != null) {
+ rev = c.getRevision();
+ }
+
+ if (client.sendStateUpdate("position", this.posX + "," + this.posY,
+ rev + 1)) {
+ logger.warn("Unable to set state.");
+ }
}
}
- public GameView(Context context) {
+ public GameView(Context context, ClientServiceImpl client) {
super(context);
getHolder().addCallback(this);
- thread = new GameThread(getHolder(), context);
+ thread = new GameThread(getHolder(), context, client);
}
@Override
diff --git a/same-android/src/main/java/com/orbekk/HelloAndroidActivity.java b/same-android/src/main/java/com/orbekk/HelloAndroidActivity.java
index cc90a3a..9df93d9 100644
--- a/same-android/src/main/java/com/orbekk/HelloAndroidActivity.java
+++ b/same-android/src/main/java/com/orbekk/HelloAndroidActivity.java
@@ -2,6 +2,7 @@ package com.orbekk;
import com.orbekk.net.Broadcaster;
import com.orbekk.same.ClientApp;
+import com.orbekk.same.ClientServiceImpl;
import android.app.Activity;
import android.os.Bundle;
@@ -26,15 +27,16 @@ public class HelloAndroidActivity extends Activity {
Log.i(TAG, "onCreate");
// setContentView(R.layout.main);
- setContentView(new GameView(this));
+ ClientApp client = new ClientApp();
+ ClientServiceImpl client_ = client.getClient(10015, "ClientNetwork",
+ "http://10.0.0.6:10010/");
+ setContentView(new GameView(this, client_));
// Broadcast broadcast = new Broadcast(this);
// broadcast.sendBroadcast("Broadcast test".getBytes(), 10010);
// Broadcaster broadcaster = new Broadcaster();
// Log.i(TAG, "Broadcast success: " + broadcaster.sendBroadcast(10010, "Broadcast test from Android".getBytes()));
//
-// ClientApp client = new ClientApp();
-// client.run(10015, "ClientNetwork", "http://10.0.0.6:10010/");
}
@Override