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authorKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-01-19 20:57:34 +0100
committerKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-01-19 20:57:34 +0100
commit3f5c54d56de87ac2afc51222dfa2373b5bb8238e (patch)
tree4c02b11c930ee9d8e3ad2e1eae53537ab53c4317 /same-android/src
parent081b90f0e64ce7796692bc2b6d3528279c5a1e59 (diff)
Start implementing GameController.
– GameController will manage the game state with more than one player, and communicating its state with the GUI and the other players.
Diffstat (limited to 'same-android/src')
-rw-r--r--same-android/src/main/java/com/orbekk/GameController.java29
1 files changed, 28 insertions, 1 deletions
diff --git a/same-android/src/main/java/com/orbekk/GameController.java b/same-android/src/main/java/com/orbekk/GameController.java
index 01ad24d..8e1e169 100644
--- a/same-android/src/main/java/com/orbekk/GameController.java
+++ b/same-android/src/main/java/com/orbekk/GameController.java
@@ -1,5 +1,32 @@
package com.orbekk;
-public class GameController {
+import java.util.ArrayList;
+import java.util.List;
+
+import android.graphics.Paint;
+public class GameController {
+ private List<Player> players = new ArrayList<Player>();
+ private Player localPlayer;
+
+ public static class Player {
+ public Paint color;
+ public int posX;
+ public int posY;
+ }
+
+ public GameController(Player localPlayer) {
+ this.localPlayer = localPlayer;
+ }
+
+ public Player getLocalPlayer() {
+ return localPlayer;
+ }
+
+ public List<Player> getRemotePlayers() {
+ return players;
+ }
+
+
+
}