diff options
author | Kjetil Ørbekk <kjetil.orbekk@gmail.com> | 2012-03-02 16:09:21 +0100 |
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committer | Kjetil Ørbekk <kjetil.orbekk@gmail.com> | 2012-03-02 16:09:21 +0100 |
commit | be139aca1d1239d38898f7549ecde78b43b03b1f (patch) | |
tree | 2930743e1762418d2fb60aa211d077cd65d6068e /same-android/src/main/java/com/orbekk/same/android/GameView.java | |
parent | 4474ee26b3eee38d1ad33bb3d771d6f804fedfcb (diff) |
Clean up warnings.
– Fix imports.
– Remove unused variables.
– Clean up some code.
Diffstat (limited to 'same-android/src/main/java/com/orbekk/same/android/GameView.java')
-rw-r--r-- | same-android/src/main/java/com/orbekk/same/android/GameView.java | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/same-android/src/main/java/com/orbekk/same/android/GameView.java b/same-android/src/main/java/com/orbekk/same/android/GameView.java index c3485bb..a03ec9c 100644 --- a/same-android/src/main/java/com/orbekk/same/android/GameView.java +++ b/same-android/src/main/java/com/orbekk/same/android/GameView.java @@ -5,10 +5,6 @@ import java.util.concurrent.atomic.AtomicBoolean; import org.slf4j.Logger; import org.slf4j.LoggerFactory; -import com.orbekk.same.Variable; -import com.orbekk.same.VariableUpdaterTask; -import com.orbekk.same.Variable.OnChangeListener; - import android.content.Context; import android.graphics.Canvas; import android.graphics.Paint; @@ -16,6 +12,9 @@ import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; +import com.orbekk.same.Variable; +import com.orbekk.same.VariableUpdaterTask; + public class GameView extends SurfaceView implements SurfaceHolder.Callback { private Logger logger = LoggerFactory.getLogger(getClass()); private GameThread thread; @@ -38,7 +37,6 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback { private int height = 0; private int width = 0; private SurfaceHolder holder; - private Context context; private Paint background; private Variable<Player> player; private VariableUpdaterTask<Player> updater; @@ -46,10 +44,8 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback { private Paint color = new Paint(); - public GameThread(SurfaceHolder holder, Context context, - Variable<Player> player) { + public GameThread(SurfaceHolder holder, Variable<Player> player) { this.holder = holder; - this.context = context; this.player = player; background = new Paint(); background.setARGB(255, 0, 0, 0); @@ -139,7 +135,7 @@ public class GameView extends SurfaceView implements SurfaceHolder.Callback { public GameView(Context context, Variable<Player> player) { super(context); getHolder().addCallback(this); - thread = new GameThread(getHolder(), context, player); + thread = new GameThread(getHolder(), player); } public void setUp() { |