summaryrefslogtreecommitdiff
path: root/same-android/src/main/java/com/orbekk/same/GameController.java
diff options
context:
space:
mode:
authorKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-03-02 16:04:55 +0100
committerKjetil Ørbekk <kjetil.orbekk@gmail.com>2012-03-02 16:04:55 +0100
commit4474ee26b3eee38d1ad33bb3d771d6f804fedfcb (patch)
treea39c809a58b3e9b2a5f2e81942a8cd6e56d647ae /same-android/src/main/java/com/orbekk/same/GameController.java
parentf48ad7f90ad1d494299b08f5e1866ccb63ee7b2d (diff)
Move all Android cleasses to com.orbekk.same.android package.
Diffstat (limited to 'same-android/src/main/java/com/orbekk/same/GameController.java')
-rw-r--r--same-android/src/main/java/com/orbekk/same/GameController.java72
1 files changed, 0 insertions, 72 deletions
diff --git a/same-android/src/main/java/com/orbekk/same/GameController.java b/same-android/src/main/java/com/orbekk/same/GameController.java
deleted file mode 100644
index b8ea7ad..0000000
--- a/same-android/src/main/java/com/orbekk/same/GameController.java
+++ /dev/null
@@ -1,72 +0,0 @@
-package com.orbekk.same;
-
-import java.util.ArrayList;
-import java.util.List;
-
-import org.slf4j.Logger;
-import org.slf4j.LoggerFactory;
-
-import com.orbekk.same.StateChangedListener;
-import com.orbekk.same.UpdateConflict;
-
-import android.graphics.Paint;
-
-public class GameController {
- private Logger logger = LoggerFactory.getLogger(getClass());
- private List<Player> remotePlayers = new ArrayList<Player>();
- private Player localPlayer;
- private ChangeListener changeListener = null;
-// private SameInterface same;
-
- public static class Player {
- public Paint color;
- public float posX;
- public float posY;
- }
-
- public interface ChangeListener {
- void playerStatesChanged();
- }
-
- public static Player newPlayer() {
- Player player = new Player();
- player.color = new Paint();
- player.color.setARGB(255, 255, 0, 0);
- player.posX = 0.5f;
- player.posY = 0.5f;
- return player;
- }
-
- public static GameController create(Player localPlayer) {
- GameController controller = new GameController(localPlayer);
-// same.addStateChangedListener(controller);
- return controller;
- }
-
- GameController(Player localPlayer) {
- this.localPlayer = localPlayer;
- }
-
- public void setMyPosition(float x, float y) throws UpdateConflict {
- this.localPlayer.posX = x;
- this.localPlayer.posY = y;
- changeListener.playerStatesChanged();
- }
-
- public Player getLocalPlayer() {
- return localPlayer;
- }
-
- public List<Player> getRemotePlayers() {
- return remotePlayers;
- }
-
- public void setChangeListener(ChangeListener listener) {
- this.changeListener = listener;
- }
-
-// @Override
-// public void stateChanged(String id, String data) {
-// logger.info("StateChanged({}, {})", id, data);
-// }
-}