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/*
Copyright 2015 Jack Humbert <jack.humb@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "keymap_common.h"
#include <math.h>

#define UNICODE_OSX /* Mac with Unicode Hex Input */

uint16_t hextokeycode(int hex) {
    if (hex == 0x0) {
        return KC_0;
    } else if (hex < 0xA) {
        return KC_1 + (hex - 0x1);
    } else {
        return KC_A + (hex - 0xA);
    }
}

void action_custom(keyrecord_t *record, uint32_t code)
{
    // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input

    if (record->event.pressed) {
        #ifdef UNICODE_OSX
            register_code(KC_LALT);
        #endif

        if (code <= 0xFFFF) {
            uint16_t unicode = (code & 0xFFFF);
            for(int i = 3; i >= 0; i--) {
                uint8_t digit = ((unicode >> (i*4)) & 0xF);
                register_code(hextokeycode(digit));
                unregister_code(hextokeycode(digit));
            }
        } else {
            code = (code - 0x10000);
            uint16_t high_uc = (0xD800 | (code >> 10));
            uint16_t low_uc = (0xDC00 | (code & 0x3FF));
            for(int i = 3; i >= 0; i--) {
                uint8_t digit = ((high_uc >> (i*4)) & 0xF);
                register_code(hextokeycode(digit));
                unregister_code(hextokeycode(digit));
            }

        // #ifdef UNICODE_OSX
        //     unregister_code(KC_LALT);
        //     register_code(KC_LALT);
        // #endif

            register_code(KC_LSFT);
            register_code(KC_EQL);
            unregister_code(KC_EQL);
            unregister_code(KC_LSFT);
            for(int i = 3; i >= 0; i--) {
                uint8_t digit = ((low_uc >> (i*4)) & 0xF);
                register_code(hextokeycode(digit));
                unregister_code(hextokeycode(digit));
            }
        }

        #ifdef UNICODE_OSX
            unregister_code(KC_LALT);
        #endif
    }
    return;
}