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#include "keymap_common.h"
#include "backlight.h"
#include "action_layer.h"
#include "keymap_midi.h"
#include <avr/boot.h>
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = { /* Qwerty */
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
{M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
// Space is repeated to accommadate for both spacebar wiring positions
},
[1] = { /* Colemak */
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
{KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[2] = { /* RAISE */
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[3] = { /* LOWER */
{S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
{KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
[4] = { /* TENKEY */
{KC_TAB, N_C5, N_D5, N_E5, N_F5, N_G5, N_A5, KC_KP_7, KC_KP_8, KC_KP_9, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_4, KC_KP_5, KC_KP_6, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_1, KC_KP_2, KC_KP_3, KC_SLSH, KC_ENT},
{KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_SPC, KC_SPC, KC_KP_0, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
[5] = {
{ MIDI12 },
{ MIDI12 },
{ MIDI12 },
{M(0), KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_SPC, KC_SPC, FUNC(1), MIDI, MIDI, MIDI, MIDI}
}
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to RAISE
[2] = ACTION_LAYER_MOMENTARY(3), // to LOWER
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
};
uint16_t hextokeycode(int hex) {
if (hex == 0x0) {
return KC_0;
} else if (hex < 0xA) {
return KC_1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
// play_note(440, 20);
// register_code(KC_RSFT);
backlight_set(BACKLIGHT_LEVELS);
default_layer_and(0);
default_layer_or((1<<5));
// uint8_t low = boot_lock_fuse_bits_get(0x0000);
// uint8_t high = boot_lock_fuse_bits_get(0x0003);
// uint8_t ext = boot_lock_fuse_bits_get(0x0002);
// uint8_t lock = boot_lock_fuse_bits_get(0x0001);
// register_code(hextokeycode((low & 0xF0) >> 4));
// unregister_code(hextokeycode((low & 0xF0) >> 4));
// register_code(hextokeycode((low & 0x0F)));
// unregister_code(hextokeycode((low & 0x0F)));
// register_code(hextokeycode((high & 0xF0) >> 4));
// unregister_code(hextokeycode((high & 0xF0) >> 4));
// register_code(hextokeycode((high & 0x0F)));
// unregister_code(hextokeycode((high & 0x0F)));
// register_code(hextokeycode((ext & 0xF0) >> 4));
// unregister_code(hextokeycode((ext & 0xF0) >> 4));
// register_code(hextokeycode((ext & 0x0F)));
// unregister_code(hextokeycode((ext & 0x0F)));
// register_code(hextokeycode((lock & 0xF0) >> 4));
// unregister_code(hextokeycode((lock & 0xF0) >> 4));
// register_code(hextokeycode((lock & 0x0F)));
// unregister_code(hextokeycode((lock & 0x0F)));
// note(0+12, 20);
// note(0+24, 20);
} else {
// unregister_code(KC_RSFT);
// stop_note();
backlight_set(0);
default_layer_and(0);
default_layer_or(0);
// note(0+24, 20);
// note(0, 20);
// play_note(4, 20);
}
break;
}
return MACRO_NONE;
};
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