/* * Copyright 2022 Paul Ewing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once // The key_repeater_config_t type holds user configurable options set when // allocating a new key repeater. struct key_repeater_config_t { // The key code that will be repeatedly registered int key; // The minimum amount of time to press down the key when registered const uint32_t key_duration_min; // The maximum amount of time to press down the key when registered const uint32_t key_duration_max; // The minimum amount of time to wait between registering key presses const uint32_t wait_duration_min; // The maximum amount of time to wait between registering key presses const uint32_t wait_duration_max; }; // The key_repeater_t type represents a key repeater. This is similar to the // "Rapid fire" feature on many game controllers. The intention behind this is // to periodically send a key code while the user is pressing a key. // // The duration of the key press as well as the time between key presses is // slightly randomized by design. This is to simulate more realistic human // behavior. By setting the minimum and maximum duration fields to the same // value in the configuration, this randomization can be disabled. // // This type is intentionally opaque to avoid the user setting internal fields // directly. It must be allocated and destroyed using the kr_new() and // kr_free() functions respectively. struct key_repeater_t; // Allocate a new key repeater. struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg); // Release an allocated key repeater. void kr_free(struct key_repeater_t** kr); // Enable the key repeater such that it will start periodically registering the // configured key code. void kr_enable(struct key_repeater_t* kr); // Disable the key repeater such that it will stop periodically registering the // configured key code. void kr_disable(struct key_repeater_t* kr); // Poll the key repeater to execute, tyically called from matrix_scan_user(). void kr_poll(struct key_repeater_t* kr);