/* Copyright 2020 Stephen Bush * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "muppetjones.h" #include "tapmods.h" /* Pattern adapted from users/drashna/wrapper.h Define per-layout keymap sections. Also requires a wrapper. Example: #define LAYOUT_:name_wrapper(...) LAYOUT_:name(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_MODS] = LAYOUT_:name _wrapper( _______, ___________________BLANK___________________, ... ... ), } */ #ifdef MOUSEKEY_ENABLE # define MK_WH_D KC_WH_D # define MK_WH_U KC_WH_U #else # define MK_WH_D XXXXXXX # define MK_WH_U XXXXXXX #endif // clang-format off /* Blank-ish * ,----------------------------------. * ,----------------------------------. * | TRNS | TRNS | TRNS | TRNS | TRNS | * | xxxx | xxxx | xxxx | xxxx | xxxx | * `----------------------------------' * `----------------------------------' * ,----------------------------------. * ,----------------------------------. * | LGUI | LALT | LCTL | LSFT | TRNS | * | TRNS | RSFT | RCTL | LALT | RGUI | * `----------------------------------' * `----------------------------------' */ #define __BLANK____________________________________ _______, _______, _______, _______, _______ #define __BLANK_NOOP_______________________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define __BLANK_W_GACS_____________________________ KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, _______ #define __BLANK_W_SCAG_____________________________ _______, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI /* Adjust LH * ,----------------------------------. ,----------------------------------. * |Reset |Debug | xxxx |Term+ |Term- | | xxxx |AGNORM|AGSWAP| xxxx | xxxx | * |------+------+------+------+------| |------+------+------+------+------| * |RgbTog| Hue+ | Sat+ | Val+ |RgbMod| | xxxx |CLMKDH|QWERTY| xxxx | xxxx | * |------+------+------+------+------| |------+------+------+------+------| * | xxxx | Hue- | Sat- | Val- | xxxx | | xxxx | xxxx | xxxx | xxxx | xxxx | * `----------------------------------' `----------------------------------' */ // NOTE: The "BACKLIT" keycode is planck specific #define __ADJUST_L1________________________________ QK_BOOT, DB_TOGG, XXXXXXX, XXXXXXX, XXXXXXX #define __ADJUST_L2________________________________ RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD #define __ADJUST_L3________________________________ XXXXXXX, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX #define __ADJUST_R1________________________________ XXXXXXX, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX #define __ADJUST_R2________________________________ XXXXXXX, CLMK_DH, QWERTY, XXXXXXX, XXXXXXX #define __ADJUST_R3________________________________ __BLANK_NOOP_______________________________ /* Colemak mod-DH * ,----------------------------------. ,----------------------------------. * | Q | W | F | P | B | | J | L | U | Y | ;ˆ | * |------+------+------+------+------| |------+------+------+------+------| * | A | R | S | T | G | | M | N | E | I | O | * |------+------+------+------+------| |------+------+------+------+------| * | Z | X | C | D | V˜ | | K | H | , | . | / | * `----------------------------------' `----------------------------------' * ˆ Alternate: KC_QUOT * ° Alternate: Home row mods (GASC, SCAG) * ˜ Alternate: Hold for shift * * Colemak mod-DH (alt and alt+shift) * ,----------------------------------. ,----------------------------------. * | œ Œ | ∑ „ | | π ∏ | ı | | ∆ Ô | | | ¥ Á | æ Æ | * |------+------+------+------+------| |------+------+------+------+------| * | å Å | ® ‰ | ß Í | † ˇ | © ˝ | | µ  | ˜ ˜ | ´ ´ | ˆ ˆ | Ø | * |------+------+------+------+------| |------+------+------+------+------| * | Ω ¸ | ≈ ˛ | ç Ç | Î | √ ◊ | | ˚  | Ó | ≤ ¯ | ≥ ˘ | ÷ ¿ | * `----------------------------------' `----------------------------------' */ #define __COLEMAK_MOD_DH_L1________________________ KC_Q, KC_W, KC_F, KC_P, KC_B #define __COLEMAK_MOD_DH_L2_W_GACS_________________ HR_A, HR_R, HR_S, HR_T, KC_G #define __COLEMAK_MOD_DH_L3________________________ KC_Z, KC_X, KC_C, KC_D, KC_V #define __COLEMAK_MOD_DH_L3_W_SFTV_________________ KC_Z, KC_X, KC_C, KC_D, TM_VSFT #define __COLEMAK_MOD_DH_R1_W_QUOT_________________ KC_J, KC_L, KC_U, KC_Y, KC_QUOT #define __COLEMAK_MOD_DH_R1________________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN #define __COLEMAK_MOD_DH_R2_W_SCAG_________________ KC_M, HR_N, HR_E, HR_I, HR_O #define __COLEMAK_MOD_DH_R3________________________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH /* Function (4 columns) * ,---------------------------. * | F1 | F2 | F3 | F4 | * |------+------+------+------| * | F5 | F6 | F7 | F8 | * |------+------+------+------| * | F9 | F10 | F11 | F12 | * `---------------------------' */ #define __FUNC_X1_________________________ KC_F1, KC_F2, KC_F3, KC_F4 #define __FUNC_X2_________________________ KC_F5, KC_F6, KC_F7, KC_F8 #define __FUNC_X3_________________________ KC_F9, KC_F10, KC_F11, KC_F12 /* Game */ #define __GAME_L1__________________________________ KC_BTN3, KC_BTN2, KC_UP, KC_BTN1, KC_BTN5 #define __GAME_L2__________________________________ KC_BTN4, KC_LEFT, KC_DOWN, KC_RIGHT,XXXXXXX #define __GAME_L3__________________________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX #define __GAME_R1__________________________________ KC_Q, KC_1, KC_2, KC_3, XXXXXXX #define __GAME_R2__________________________________ XXXXXXX, KC_4, KC_5, KC_6, XXXXXXX #define __GAME_R3__________________________________ XXXXXXX, KC_7, KC_8, KC_9, XXXXXXX /* Guitar * ,----------------------------------. ,----------------------------------. * | E | F |• F♯ | G |• G♯ | | A |• A♯ | B |• C | C♯ | * | A | A♯ |• B | C |• C♯ | | D |• D♯ | E |• F | F♯ | * | D | D♯ |• E | F |• F♯ | | G |• G♯ | A |• A♯ | B | * | G | G♯ |• A | A♯ |• B | | C |• C♯ | D |• D♯ | E | * | B | C |• C♯ | D |• D♯ | | E |• F | F♯ |• G | G♯ | * | E | F |• F♯ | G |• G♯ | | A |• A♯ | B |• C | C♯ | * `----------------------------------' `----------------------------------' */ // Not sure why, but this does not work (possibly due to the lowercase 's'?) // #ifdef MIDI_ADVANCED // #define __GUITAR_1E_L______________________________ MI_E1, MI_F1, MI_Fs1, MI_G1, MI_Gs1 // #define __GUITAR_2A_L______________________________ MI_A1, MI_As1, MI_B1, MI_C2, MI_Cs2 // #define __GUITAR_3D_L______________________________ MI_D2, MI_Ds2, MI_E2, MI_F2, MI_Fs2 // #define __GUITAR_4G_L______________________________ MI_G2, MI_Gs2, MI_A2, MI_As2, MI_B2 // #define __GUITAR_5B_L______________________________ MI_B2, MI_C3, MI_Cs3, MI_D3, MI_Ds3 // #define __GUITAR_6E_L______________________________ MI_E3, MI_F3, MI_Fs3, MI_G3, MI_Gs3 // // #define __GUITAR_1E_R______________________________ MI_A1, MI_As1, MI_B1, MI_C2, MI_Cs2 // #define __GUITAR_2A_R______________________________ MI_D2, MI_Ds2, MI_E2, MI_F2, MI_Fs2 // #define __GUITAR_3D_R______________________________ MI_G2, MI_Gs2, MI_A2, MI_As2, MI_B2 // #define __GUITAR_4G_R______________________________ MI_C3, MI_Cs3, MI_D3, MI_Ds3, MI_E3 // #define __GUITAR_5B_R______________________________ MI_E3, MI_F3, MI_Fs3, MI_G3, MI_Gs3 // #define __GUITAR_6E_R______________________________ MI_A3, MI_As3, MI_B3, MI_C4, MI_Cs4 // #endif /* MEDIA * ,----------------------------------. * | AuOn | MiOn | MuOn | Brm+ | Vol+ | * |------+------+------+------+------| * | AuOff| MiOff| MuOff| Brm- | Vol- | * |------+------+------+------+------| * | Play | Stop | Next | Prev | Mute | * `----------------------------------' */ #define __MEDIA_R1_________________________________ AU_ON, MI_ON, MU_ON, KC_BRMU, KC_VOLU #define __MEDIA_R2_________________________________ AU_OFF, MI_OFF, MU_OFF, KC_BRMD, KC_VOLD #define __MEDIA_R3_________________________________ KC_MPLY, KC_MSTP, KC_MNXT, KC_MPRV, KC_MUTE /* NAV * ,----------------------------------. * | Pg Up| Home | Wh Dn| Wh Up| End | * |------+------+------+------+------| * | Pg Dn| Left | Down | Up | Right| * |------+------+------+------+------| * | xxxx | xxxx | xxxx | xxxx | xxxx | * `----------------------------------' */ #define __NAV_R1___________________________________ KC_PGUP, KC_HOME, KC_WH_D, KC_WH_U, KC_END #define __NAV_R2___________________________________ KC_PGDN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT #define __NAV_R3___________________________________ __BLANK_NOOP_______________________________ /* NUMPAD * (alt, alt+shift) * ,----------------------------------. * ,----------------------------------. * | Del | 7 & | 8 * | 9 ( | \ | | * | | ¶ ‡ | • ° | ª · | « » | * |------+------+------+------+------| * |------+------+------+------+------| * | - _ | 4 $ | 5 % | 6 ^ | * | * | – — | ¢ › | ∞ fi | § fl | ° ° | * |------+------+------+------+------| * |------+------+------+------+------| * | = + | 1 ! | 2 @ | 3 # | , | * | ≠ ± | ¡ ⁄ | ™ € | £ ‹ | ≤ ¯ | * |------+------+------+------+------| * |------+------+------+------+------| * | | 0 ) | . > | | | * | | | º ‚ | | | * `----------------------------------' * `----------------------------------' */ #define __NUMPAD_R1________________________________ KC_GRV, KC_7, KC_8, KC_9, KC_BSLS #define __NUMPAD_R2________________________________ KC_MINS, HR_4, HR_5, HR_6, KC_COMM #define __NUMPAD_R3________________________________ KC_EQL, KC_1, KC_2, KC_3, KC_DOT #define __NUMPAD_R4________________________________ _______, KC_0, KC_DOT, _______, _______ #define __NUMPAD_R3_ALT____________________________ KC_0, KC_1, KC_2, KC_3, KC_EQ /* Qwerty * ,----------------------------------. ,----------------------------------. * | Q | W | E | R | T | | Y | U | I | O | P | * |------+------+------+------+------| |------+------+------+------+------| * | A | S | D | F | G | | H | J | K | L | ; | * |------+------+------+------+------| |------+------+------+------+------| * | Z | X | C | V | B | | N | M | , | . | / | * `----------------------------------' `----------------------------------' */ #define __QWERTY_L1________________________________ KC_Q, KC_W, KC_E, KC_R, KC_T #define __QWERTY_L2________________________________ KC_A, KC_S, KC_D, KC_F, KC_G #define __QWERTY_L3________________________________ KC_Z, KC_X, KC_C, KC_V, KC_B #define __QWERTY_R1________________________________ KC_Y, KC_U, KC_I, KC_O, KC_P #define __QWERTY_R2________________________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN #define __QWERTY_R3________________________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH /* SYMBOLS * ,----------------------------------. * | ~ | ` | ( | ) | | * |------+------+------+------+------| * | LGUI | LALT |LCTL [|LSFT ]| _ - | * |------+------+------+------+------| * | xxxx | xxxx | { | } | LSFT | * `----------------------------------' */ #define __SYMBOLS_L1_______________________________ KC_TILD, KC_GRV, KC_LPRN, KC_RPRN, XXXXXXX #define __SYMBOLS_L2_______________________________ KC_LGUI, KC_LALT, HR_LBRC, HR_RBRC, KC_UNDS #define __SYMBOLS_L3_______________________________ XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_LSFT #define __SYMBOLS_R1_______________________________ KC_TILD, KC_LPRN, KC_RPRN, XXXXXXX, XXXXXXX #define __SYMBOLS_R2_______________________________ KC_UNDS, HR_LBRC, HR_RBRC, XXXXXXX, XXXXXXX #define __SYMBOLS_R3_______________________________ KC_PLUS, KC_LCBR, KC_RCBR, XXXXXXX, XXXXXXX /* VIM * -- Roll through ":wq" via transparency * ,----------------------------------. * | Q | W | : | | | * `----------------------------------' */ #define __VIM_L1___________________________________ _______, _______, KC_COLN, _______, _______ // clang-format on // __END__