/* Copyright 2021 Batuhan Başerdem * @bbaserdem * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "bbaserdem.h" // Contain the main oled writer here void oled_task_user(void); // Some generic rendering functions void render_qmk_logo(uint8_t row, uint8_t col); void render_layer(uint8_t row, uint8_t col, uint8_t top_layer); void render_modifiers_lite(uint8_t row, uint8_t col, uint8_t mods); void render_encoder(uint8_t row, uint8_t col, uint8_t index, uint8_t layer); void render_wpm(uint8_t row, uint8_t col); void render_keymap(uint8_t row, uint8_t col, bool isLite); #ifdef RGB_MATRIX_ENABLE void render_rgb_lite(uint8_t row, uint8_t col); #endif // RGB_MATRIX_ENABLE void render_status_lite(uint8_t row, uint8_t col);