// Copyright 2023 QMK // SPDX-License-Identifier: GPL-2.0-or-later #include "tri_layer.h" #include static uint8_t tri_layer_lower_layer = TRI_LAYER_LOWER_LAYER; static uint8_t tri_layer_upper_layer = TRI_LAYER_UPPER_LAYER; static uint8_t tri_layer_adjust_layer = TRI_LAYER_ADJUST_LAYER; void set_tri_layer_lower_layer(uint8_t layer) { tri_layer_lower_layer = layer; } void set_tri_layer_upper_layer(uint8_t layer) { tri_layer_upper_layer = layer; } void set_tri_layer_adjust_layer(uint8_t layer) { tri_layer_adjust_layer = layer; } void set_tri_layer_layers(uint8_t lower, uint8_t raise, uint8_t adjust) { tri_layer_lower_layer = lower; tri_layer_upper_layer = raise; tri_layer_adjust_layer = adjust; } uint8_t get_tri_layer_lower_layer(void) { return tri_layer_lower_layer; } uint8_t get_tri_layer_upper_layer(void) { return tri_layer_upper_layer; } uint8_t get_tri_layer_adjust_layer(void) { return tri_layer_adjust_layer; }