// Copyright 2022 Jose Pablo Ramirez (@jpe230) // Copyright 2022 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later #include "qp_lvgl.h" #include "timer.h" #include "deferred_exec.h" #include "lvgl.h" typedef struct lvgl_state_t { uint8_t fnc_id; // Ideally this should be the pointer of the function to run uint16_t delay_ms; deferred_token defer_token; } lvgl_state_t; static deferred_executor_t lvgl_executors[2] = {0}; // For lv_tick_inc and lv_task_handler static lvgl_state_t lvgl_states[2] = {0}; // For lv_tick_inc and lv_task_handler painter_device_t selected_display = NULL; void * color_buffer = NULL; //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quantum Painter LVGL Integration Internal: qp_lvgl_flush void qp_lvgl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) { if (selected_display) { uint32_t number_pixels = (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1); qp_viewport(selected_display, area->x1, area->y1, area->x2, area->y2); qp_pixdata(selected_display, (void *)color_p, number_pixels); qp_flush(selected_display); lv_disp_flush_ready(disp); } } static uint32_t tick_task_callback(uint32_t trigger_time, void *cb_arg) { lvgl_state_t * state = (lvgl_state_t *)cb_arg; static uint32_t last_tick = 0; switch (state->fnc_id) { case 0: { uint32_t now = timer_read32(); lv_tick_inc(TIMER_DIFF_32(now, last_tick)); last_tick = now; } break; case 1: lv_task_handler(); break; default: break; } // The tasks should run indefinitely return state->delay_ms; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quantum Painter LVGL Integration API: qp_lvgl_attach bool qp_lvgl_attach(painter_device_t device) { qp_dprintf("qp_lvgl_start: entry\n"); qp_lvgl_detach(); painter_driver_t *driver = (painter_driver_t *)device; if (!driver || !driver->validate_ok) { qp_dprintf("qp_lvgl_attach: fail (validation_ok == false)\n"); qp_lvgl_detach(); return false; } // Setting up the tasks lvgl_state_t *lv_tick_inc_state = &lvgl_states[0]; lv_tick_inc_state->fnc_id = 0; lv_tick_inc_state->delay_ms = 1; lv_tick_inc_state->defer_token = defer_exec_advanced(lvgl_executors, 2, 1, tick_task_callback, lv_tick_inc_state); if (lv_tick_inc_state->defer_token == INVALID_DEFERRED_TOKEN) { qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n"); qp_lvgl_detach(); return false; } lvgl_state_t *lv_task_handler_state = &lvgl_states[1]; lv_task_handler_state->fnc_id = 1; lv_task_handler_state->delay_ms = 5; lv_task_handler_state->defer_token = defer_exec_advanced(lvgl_executors, 2, 5, tick_task_callback, lv_task_handler_state); if (lv_task_handler_state->defer_token == INVALID_DEFERRED_TOKEN) { qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n"); qp_lvgl_detach(); return false; } // Init LVGL lv_init(); // Set up lvgl display buffer static lv_disp_draw_buf_t draw_buf; // Allocate a buffer for 1/10 screen size const size_t count_required = driver->panel_width * driver->panel_height / 10; color_buffer = color_buffer ? realloc(color_buffer, sizeof(lv_color_t) * count_required) : malloc(sizeof(lv_color_t) * count_required); if (!color_buffer) { qp_dprintf("qp_lvgl_attach: fail (could not set up memory buffer)\n"); qp_lvgl_detach(); return false; } memset(color_buffer, 0, sizeof(lv_color_t) * count_required); // Initialize the display buffer. lv_disp_draw_buf_init(&draw_buf, color_buffer, NULL, count_required); selected_display = device; uint16_t panel_width, panel_height, offset_x, offset_y; qp_get_geometry(selected_display, &panel_width, &panel_height, NULL, &offset_x, &offset_y); // Setting up display driver static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/ lv_disp_drv_init(&disp_drv); /*Basic initialization*/ disp_drv.flush_cb = qp_lvgl_flush; /*Set your driver function*/ disp_drv.draw_buf = &draw_buf; /*Assign the buffer to the display*/ disp_drv.hor_res = panel_width; /*Set the horizontal resolution of the display*/ disp_drv.ver_res = panel_height; /*Set the vertical resolution of the display*/ lv_disp_drv_register(&disp_drv); /*Finally register the driver*/ return true; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quantum Painter LVGL Integration API: qp_lvgl_detach void qp_lvgl_detach(void) { for (int i = 0; i < 2; ++i) { cancel_deferred_exec_advanced(lvgl_executors, 2, lvgl_states[i].defer_token); } if (color_buffer) { free(color_buffer); color_buffer = NULL; } selected_display = NULL; } //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Quantum Painter LVGL Integration Internal: qp_lvgl_internal_tick void qp_lvgl_internal_tick(void) { static uint32_t last_lvgl_exec = 0; deferred_exec_advanced_task(lvgl_executors, 2, &last_lvgl_exec); }