#ifdef ENABLE_LED_MATRIX_BAND_SPIRAL LED_MATRIX_EFFECT(BAND_SPIRAL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(val + dist - time - atan2_8(dy, dx), val); } bool BAND_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS #endif // ENABLE_LED_MATRIX_BAND_SPIRAL