/* Copyright 2012,2013 Jun Wako This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef KEYMAP_H #define KEYMAP_H #include #include #include "action.h" #include #include "keycode.h" #include "keymap.h" #include "action_macro.h" #include "report.h" #include "host.h" // #include "print.h" #include "debug.h" #ifdef BOOTMAGIC_ENABLE /* NOTE: Not portable. Bit field order depends on implementation */ typedef union { uint16_t raw; struct { bool swap_control_capslock:1; bool capslock_to_control:1; bool swap_lalt_lgui:1; bool swap_ralt_rgui:1; bool no_gui:1; bool swap_grave_esc:1; bool swap_backslash_backspace:1; bool nkro:1; }; } keymap_config_t; keymap_config_t keymap_config; #endif /* translates key to keycode */ uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); /* translates Fn keycode to action */ action_t keymap_fn_to_action(uint16_t keycode); /* translates Fn keycode to action */ action_t keymap_func_to_action(uint16_t keycode); extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; extern const uint16_t fn_actions[]; // Ability to use mods in layouts #define LCTL(kc) kc | 0x0100 #define LSFT(kc) kc | 0x0200 #define LALT(kc) kc | 0x0400 #define LGUI(kc) kc | 0x0800 #define RCTL(kc) kc | 0x1100 #define RSFT(kc) kc | 0x1200 #define RALT(kc) kc | 0x1400 #define RGUI(kc) kc | 0x1800 // Aliases for shifted symbols // Each key has a 4-letter code, and some have longer aliases too. // While the long aliases are descriptive, the 4-letter codes // make for nicer grid layouts (everything lines up), and are // the preferred style for Quantum. #define KC_TILD LSFT(KC_GRV) // ~ #define KC_TILDE KC_TILD #define KC_EXLM LSFT(KC_1) // ! #define KC_EXCLAIM KC_EXLM #define KC_AT LSFT(KC_2) // @ #define KC_HASH LSFT(KC_3) // # #define KC_DLR LSFT(KC_4) // $ #define KC_DOLLAR KC_DLR #define KC_PERC LSFT(KC_5) // % #define KC_PERCENT KC_PERC #define KC_CIRC LSFT(KC_6) // ^ #define KC_CIRCUMFLEX KC_CIRC #define KC_AMPR LSFT(KC_7) // & #define KC_AMPERSAND KC_AMPR #define KC_ASTR LSFT(KC_8) // * #define KC_ASTERISK KC_ASTR #define KC_LPRN LSFT(KC_9) // ( #define KC_LEFT_PAREN KC_LPRN #define KC_RPRN LSFT(KC_0) // ) #define KC_RIGHT_PAREN KC_RPRN #define KC_UNDS LSFT(KC_MINS) // _ #define KC_UNDERSCORE KC_UNDS #define KC_PLUS LSFT(KC_EQL) // + #define KC_LCBR LSFT(KC_LBRC) // { #define KC_LEFT_CURLY_BRACE KC_LCBR #define KC_RCBR LSFT(KC_RBRC) // } #define KC_RIGHT_CURLY_BRACE KC_RCBR #define KC_PIPE LSFT(KC_SLSH) // | // Alias for function layers than expand past FN31 #define FUNC(kc) kc | 0x2000 // Aliases #define S(kc) LSFT(kc) #define F(kc) FUNC(kc) #define M(kc) kc | 0x3000 #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) // These affect the backlight (if your keyboard has one). // We don't need to comment them out if your keyboard doesn't have a backlight, // since they don't take up any space. #define BL_ON 0x4009 #define BL_OFF 0x4000 #define BL_0 0x4000 #define BL_1 0x4001 #define BL_2 0x4002 #define BL_3 0x4003 #define BL_4 0x4004 #define BL_5 0x4005 #define BL_6 0x4006 #define BL_7 0x4007 #define BL_8 0x4008 #define BL_9 0x4009 #define BL_10 0x400A #define BL_11 0x400B #define BL_12 0x400C #define BL_13 0x400D #define BL_14 0x400E #define BL_15 0x400F #define BL_DEC 0x4010 #define BL_INC 0x4011 #define BL_TOGG 0x4012 #define BL_STEP 0x4013 #define RESET 0x5000 #define DEBUG 0x5001 // GOTO layer - 16 layers max // when: // ON_PRESS = 1 // ON_RELEASE = 2 // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. #define TO(layer, when) (layer | 0x5100 | (when << 0x4)) // Momentary switch layer - 256 layer max #define MO(layer) (layer | 0x5200) // Set default layer - 256 layer max #define DF(layer) (layer | 0x5300) #define MIDI(n) (n | 0x6000) // For sending unicode codes. // You may not send codes over 1FFF -- this supports most of UTF8. // To have a key that sends out Œ, go UC(0x0152) #define UNICODE(n) (n | 0x8000) #define UC(n) UNICODE(n) #endif