#include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = LAYOUT_65_ansi_wkl_split_bs( QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_AUDIO_MUTE , KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP , KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN , KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP , MO(1) , KC_CAPS, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_LEFT, KC_DOWN, KC_RGHT ), [1] = LAYOUT_65_ansi_wkl_split_bs( QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS ) }; bool encoder_update_user(uint8_t index, bool clockwise) { /* Custom encoder control - handles CW/CCW turning of encoder * Default behavior: * main layer: * CW: move mouse right * CCW: move mouse left * other layers: * CW: = (equals/plus - increase slider in Adobe products) * CCW: - (minus/underscore - decrease slider in adobe products) * Thank you to imchipwood/dumbpad for defining this. */ if (index == 0) { switch(get_highest_layer(layer_state)) { case 1: // main layer - move mouse right (CW) and left (CCW) if (clockwise) { tap_code(KC_BRIGHTNESS_UP); } else { tap_code(KC_BRIGHTNESS_DOWN); } break; default: // other layers - =/+ (quals/plus) (CW) and -/_ (minus/underscore) (CCW) if (clockwise) { tap_code(KC_AUDIO_VOL_UP); } else { tap_code(KC_AUDIO_VOL_DOWN); } break; } } return true; }