/* Copyright 2017 Wunder * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "keymap_hungarian.h" enum XD75_layers { _QWERTY, _GAME, _LOWER, _RAISE }; // Defines the keycodes used by our macros in process_record_user enum custom_keycodes { QWERTY = SAFE_RANGE, GAME, LOWER, RAISE, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Qwerty * ,--------------------------------------------------------------------------------------------------------. * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | Ó | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | Ú | | | * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| * | Esc | A | S | D | F | G | H | J | K | L | É | Á | Ű | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| * | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | ALt |Lower | Space | Enter| Bksp |AltGr | Raise| | | | | | * `--------------------------------------------------------------------------------------------------------' */ [_QWERTY] = LAYOUT_ortho_5x15( \ HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_ODIA, HU_UDIA, HU_OACU, KC_INS, KC_PGUP, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_ODAC, HU_UACU, KC_DEL, KC_PGDN, \ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EACU, HU_AACU, HU_UDAC, _______, KC_HOME, \ MT(MOD_LSFT, KC_NUBS), HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, HU_EQL, KC_UP, KC_END, \ KC_LCTL, KC_LGUI, KC_LALT, TT(_LOWER), KC_SPC, _______, KC_ENT, KC_BSPC, KC_RALT, TT(_RAISE), _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT \ ), /* Game * ,--------------------------------------------------------------------------------------------------------. * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Ö | Ü | Ó | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | TAB | Q | W | E | R | T | Z | U | I | O | P | Ő | Ú | | | * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| * | Esc | A | S | D | F | G | H | J | K | L | É | Á | Ű | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| * | Shift| Y | X | C | V | B | N | M | , | . | - | Shift| | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | Ctrl | GUI | ALt |Raise | Space | Enter| Bksp |AltGr | Lower| | | | | | * `--------------------------------------------------------------------------------------------------------' */ [_GAME] = LAYOUT_ortho_5x15( \ HU_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, HU_ODIA, HU_UDIA, HU_OACU, KC_INS, KC_PGUP, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, HU_Z, KC_U, KC_I, KC_O, KC_P, HU_ODAC, HU_UACU, KC_DEL, KC_PGDN, \ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, HU_EACU, HU_AACU, HU_UDAC, _______, KC_HOME, \ KC_LSFT, HU_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, HU_COMM, HU_DOT, HU_MINS, KC_RSFT, HU_EQL, KC_UP, KC_END, \ KC_LCTL, KC_LGUI, KC_LALT, TT(_RAISE), KC_SPC, _______, KC_ENT, KC_BSPC, KC_RALT, TT(_LOWER), _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT \ ), /* Lower * ,--------------------------------------------------------------------------------------------------------. * | | | | | | | | 7 | 8 | 9 | + | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | Up | | | | | 4 | 5 | 6 | - | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| * | | Left | Down | Right| | | | 1 | 2 | 3 | * | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| * | | | |Lnxcpy|Lnxpst| | | 0 | | | / | = | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Home |PageDn|PageUp| End | | | | * `--------------------------------------------------------------------------------------------------------' */ [_LOWER] = LAYOUT_ortho_5x15( \ _______, _______, _______, _______, _______, _______, _______, HU_7, HU_8, HU_9, HU_PLUS, _______, _______, _______, _______, \ _______, _______, KC_UP, _______, _______, _______, _______, HU_4, HU_5, HU_6, HU_MINS, _______, _______, _______, _______, \ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, HU_1, HU_2, HU_3, HU_ASTR, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, HU_0, _______, _______, HU_SLSH, HU_EQL, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY), _______, _______, _______ \ ), /* Raise * ,--------------------------------------------------------------------------------------------------------. * | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | Up | | | | | | | | | | | | | * |------+------+------+------+------+-------------+------+------+------+------+------+------+------+------| * | | Left | Down | Right| | | | | | | | | | | | * |------+------+------+------+------+------|------+------+------+------+------+------+------+------+------| * | | | | | | | | | | | | | | | | * |------+------+------+------+------+------+------+------+------+------+------+------+------+------+------| * | | | | | | | | Home |PageDn|PageUp| End | | | | * `--------------------------------------------------------------------------------------------------------' */ [_RAISE] = LAYOUT_ortho_5x15( \ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \ _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(_GAME), TO(_QWERTY), _______, _______, _______ \ ), }; layer_state_t layer_state_set_user(layer_state_t state) { switch (get_highest_layer(state)) { case _RAISE: rgblight_setrgb (0xC3, 0xFF, 0xFF); rgblight_mode(5); break; case _LOWER: rgblight_setrgb (0xFF, 0xFF, 0xFF); rgblight_mode(5); break; case _GAME: rgblight_mode(8); break; default: // for any other layers, or the default layer rgblight_mode(14); break; } return state; }