/* Copyright 2021 Harrison Chan (Xelus) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE // I2C setup #define I2C1_SCL_PIN B8 #define I2C1_SDA_PIN B9 #define I2C1_SCL_PAL_MODE 4 #define I2C1_SDA_PAL_MODE 4 #define I2C1_TIMINGR_PRESC 0U #define I2C1_TIMINGR_SCLDEL 7U #define I2C1_TIMINGR_SDADEL 0U #define I2C1_TIMINGR_SCLH 45U #define I2C1_TIMINGR_SCLL 149U // I2C EEPROM #define EEPROM_I2C_24LC64 // More EEPROM for layers #define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 8191 // RGB Matrix defines #define DRIVER_ADDR_1 0b0110000 #define IS31FL3741_DRIVER_COUNT 1 #define DRIVER_1_LED_TOTAL 117 #define RGB_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL #define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT #define RGB_MATRIX_DEFAULT_VAL 80 #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_KEYPRESSES #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BAND_SAT #define ENABLE_RGB_MATRIX_BAND_VAL #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL #define ENABLE_RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #define ENABLE_RGB_MATRIX_DUAL_BEACON #define ENABLE_RGB_MATRIX_RAINBOW_BEACON #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS #define ENABLE_RGB_MATRIX_RAINDROPS #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_DIGITAL_RAIN #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define ENABLE_RGB_MATRIX_SPLASH #define ENABLE_RGB_MATRIX_MULTISPLASH #define ENABLE_RGB_MATRIX_SOLID_SPLASH #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH