// Copyright 2023 Peter.Falken (@PeterFalken) // SPDX-License-Identifier: GPL-2.0-or-later #include "peterfalken.h" enum keymap_layers { _L0, _L1, _L2, _L3, _L4, _L5, _L6, _ADJUST }; // Shorter custom keycodes #define CK_UNDO LGUI(KC_Z) // UNDO = CMD + Z #define CK_REDO SGUI(KC_Z) // REDO = CMD + SHIFT + Z const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_L0] = LAYOUT( KC_MPLY, KC_9, KC_0, KC_NO, KC_5, KC_6, KC_7, KC_8, KC_1, KC_2, KC_3, KC_4, TO(1), KC_DOT, KC_COMM, _______ ), [_L1] = LAYOUT( KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_A, KC_B, TO(2), KC_C, KC_D, KC_E ), [_L2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(3), _______, _______, _______ ), [_L3] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(4), _______, _______, _______ ), [_L4] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(5), _______, _______, _______ ), [_L5] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(6), _______, _______, _______ ), [_L6] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(7), _______, _______, _______ ), [_ADJUST] = LAYOUT( QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(0), _______, _______, _______ ), }; typedef union { uint32_t raw; struct { uint8_t led_level : 3; }; } work_louder_config_t; work_louder_config_t work_louder_config; #if defined(ENCODER_MAP_ENABLE) const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = { { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(CK_UNDO, CK_REDO) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, }; #endif // defined(ENCODER_MAP_ENABLE) layer_state_t layer_state_set_user(layer_state_t state) { // Get highest layer as number int layer = get_highest_layer(state); // Toggle leds based on binary layer number [1 2 3] layer & 0x04 ? work_louder_micro_led_1_on(): work_louder_micro_led_1_off(); layer & 0x02 ? work_louder_micro_led_2_on(): work_louder_micro_led_2_off(); layer & 0x01 ? work_louder_micro_led_3_on(): work_louder_micro_led_3_off(); return state; } void eeconfig_init_user(void) { work_louder_config.raw = 0; work_louder_config.led_level = 1; eeconfig_update_user(work_louder_config.raw); } void matrix_init_user(void) { work_louder_config.raw = eeconfig_read_user(); work_louder_micro_led_all_set((uint8_t)(work_louder_config.led_level * 255 / 4)); }