/* Copyright 2020 ademey "MsMustard" * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #ifdef LED_MATRIX_ENABLE #define IS31FL3731_I2C_ADDRESS_1 IS31FL3731_I2C_ADDRESS_GND #define IS31FL3731_DRIVER_COUNT 1 #define LED_MATRIX_LED_COUNT 105 #define LED_MATRIX_ROWS 15 #define LED_MATRIX_COLS 7 #define LED_MATRIX_MAXIMUM_BRIGHTNESS 20 #define LED_DISABLE_WHEN_USB_SUSPENDED // LED Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects // # define ENABLE_LED_MATRIX_ALPHAS_MODS // # define ENABLE_LED_MATRIX_BREATHING // # define ENABLE_LED_MATRIX_BAND // # define ENABLE_LED_MATRIX_BAND_PINWHEEL // # define ENABLE_LED_MATRIX_BAND_SPIRAL // # define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT // # define ENABLE_LED_MATRIX_CYCLE_UP_DOWN // # define ENABLE_LED_MATRIX_CYCLE_OUT_IN // # define ENABLE_LED_MATRIX_DUAL_BEACON // # if defined(LED_MATRIX_KEYREACTIVE_ENABLED) // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS // # define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS // # define ENABLE_LED_MATRIX_SPLASH // # define ENABLE_LED_MATRIX_MULTISPLASH // # endif // # define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT // # define ENABLE_LED_MATRIX_WAVE_UP_DOWN #endif /* Terrazzo animations */ // #define DISABLE_TERRAZZO_EFFECT_STRIPES // #define DISABLE_TERRAZZO_EFFECT_DINO // #define DISABLE_TERRAZZO_EFFECT_OUTRUN #define DISABLE_TERRAZZO_EFFECT_PAC_DUDE #define DISABLE_TERRAZZO_EFFECT_HEART // #define DISABLE_TERRAZZO_EFFECT_WPM_CHART #define DISABLE_TERRAZZO_EFFECT_DOT