/* Copyright 2021 Flare576 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H #include "enums.h" #include "logos.h" int current_wpm = -1; // Enable screen-on at startup bool isJumping = false; bool showedJump = true; #ifdef OLED_DRIVER_ENABLE #ifdef MAIN_BOARD static void render_logos(void){} void luna_jump(bool newJump){ isJumping = newJump; if (newJump) { showedJump = false; } } // START Luna vars #define MIN_WALK_SPEED 10 #define MIN_RUN_SPEED 40 #define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms #define ANIM_SIZE 96 // number of bytes in array, minimize for adequate firmware size, max is 1024 uint32_t anim_timer = 0; uint8_t current_frame = 0; bool isSneaking = false; static void render_luna(int LUNA_X, int LUNA_Y) { static const char PROGMEM sit[2][ANIM_SIZE] = { // 'sit1', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, // 'sit2', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } }; static const char PROGMEM walk[2][ANIM_SIZE] = { // 'walk1', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, // 'walk2', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }; static const char PROGMEM run[2][ANIM_SIZE] = { // 'run1', 32x22px { 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, }, // 'run2', 32x22px { 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }; static const char PROGMEM sneak[2][ANIM_SIZE] = { // 'sneak1', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, }, // 'sneak2', 32x22px { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, } }; // animation state void animation_phase(void) { if (isJumping || !showedJump) { // clear oled_set_cursor(LUNA_X,LUNA_Y +2); oled_write(" ", false); oled_set_cursor(LUNA_X,LUNA_Y -1); showedJump = true; } else { // clear oled_set_cursor(LUNA_X,LUNA_Y -1); oled_write(" ", false); oled_set_cursor(LUNA_X,LUNA_Y); } current_frame = (current_frame + 1) % 2; if(isSneaking) { oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE); } else if(current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE); } else if(current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE); } else { oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE); } } // animation timer if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animation_phase(); } } // END Luna vars static void main_board(void) { int layer = get_highest_layer(layer_state); isSneaking = false; // Print current mode oled_write_ln_P(PSTR("Flare"), false); oled_write_ln_P(PSTR("Sofle"), false); if (layer == _FF14) { oled_write_raw_P(ffxiv, 16*8); } else if (keymap_config.swap_lalt_lgui) { oled_write_raw_P(windows, 16*8); } else { oled_write_raw_P(apple, 16*8); } oled_set_cursor(0, 9); switch (layer) { case _BASE: oled_write_ln_P(PSTR("ALL"), false); oled_write_P(PSTR(" YOUR"), false); oled_write_ln_P(PSTR("BASE"), false); break; case _MOUS: isSneaking = true; oled_write_ln_P(PSTR("Mouse"), false); break; case _SYMS: oled_write_ln_P(PSTR("@$*&#"), false); break; case _FF14: oled_write_ln_P(PSTR("FFXIV"), false); break; case _ESDF: oled_write_ln_P(PSTR("ESDF "), false); break; default: oled_write_ln_P(PSTR("Undef"), false); } if (layer != _BASE) { oled_write_P(PSTR("\n"), false); } // Don't re-write if not in use if (current_wpm > 0) { render_luna(0,13); } } // End "MAIN_BOARD" #else static void main_board(void){} static void luna_jump(bool newJump){} #define MARQUEE_FRAME_DURATION 200 // how long each frame lasts in ms #define LOGO_BYTES 128 #define LOGO_COUNT 7 static const char *const secondary_logos[] = { js, apple, docker, python, qmk, brew, windows }; #define MARQUEE_FRAMES (LOGO_COUNT * 4) #define MARQUEE_SIZE ( LOGO_COUNT * LOGO_BYTES) #define MARQUEE_SCROLL_UP true uint32_t marquee_timer = 0; uint32_t marquee_frame = 0; static void render_logos(void) { void marquee_phase(void) { marquee_frame = (marquee_frame + 1) % MARQUEE_FRAMES; int marquee_start = MARQUEE_SIZE - (marquee_frame * 32); static char output[MARQUEE_SIZE]; for (int i = 0; i < LOGO_COUNT; i++) { for (int j = 0; j < LOGO_BYTES; j++) { int pos = ( i * LOGO_BYTES + j + marquee_start ) % MARQUEE_SIZE; output[pos] = pgm_read_byte_near(secondary_logos[i] + j); } } oled_write_raw(output, MARQUEE_SIZE); } // animation timer if(timer_elapsed32(marquee_timer) > MARQUEE_FRAME_DURATION) { marquee_timer = timer_read32(); marquee_phase(); } } // End "MAIN_BOARD" false #endif oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } void oled_task_user(void) { // Prevent blank screen on startup if (current_wpm == -1) { set_current_wpm(10); } current_wpm = get_current_wpm(); if (is_keyboard_master()) { // can't gate main_board on wpm; won't get mode changes that don't trigger wpm main_board(); } else if (current_wpm > 0) { render_logos(); } } // End "OLED_DRIVER_ENABLE" #else static void luna_jump(bool newJump){} // End "OLED_DRIVER_ENABLE" false #endif