/* keymap.c is auto-generated, don't edit it directly.
* Further instructions are provided in readme.md */
#include QMK_KEYBOARD_H
enum unicode_name {
//
};
const uint32_t PROGMEM unicode_map[] = {
//
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//
};
/* vi: ft=c:tw=80:sw=2:ts=2:sts=2:et
*/