/* Copyright 2021 Tyler Tolley This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H // Each layer gets a name for readability, which is then used in the keymap matrix below. // The underscores don't mean anything - you can have a layer called STUFF or any other name. // Layer names don't all need to be of the same length, obviously, and you can also skip them // entirely and just use numbers. enum dactyl_layers { _QWERTY, _NUM, _SYMB, _ADJUST }; enum custom_keycodes { QWERTY = SAFE_RANGE, SYMB, NUM, }; // Shortcut to make keymap more readable #define L_SYM MO(_SYMB) #define L_NUM MO(_NUM) #define KC_DSKL LGUI(KC_PGUP) #define KC_DSKR LGUI(KC_PGDN) #define KC_CBP LCTL(KC_F11) //Clipboard previous #define KC_CBN LCTL(KC_F12) //Clipboard previous const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT( //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ KC_ESC , KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_BSPC , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,DM_REC1 , DM_REC2 ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_BSLS , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,DM_PLY1 , DM_PLY2 ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_QUOT , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,XXXXXXX ,KC_GRV , KC_DEL ,KC_INS ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT , //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ KC_CBP ,KC_CBN ,KC_DSKL ,KC_DSKR, KC_LGUI , L_NUM ,KC_ENT , KC_SPC ,L_SYM , KC_RALT , KC_PGUP ,KC_PGDN ,KC_APP ,KC_RCTL //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ ), [_NUM] = LAYOUT( //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ XXXXXXX, KC_VOLU, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, XXXXXXX ,XXXXXXX, KC_PSLS, KC_PAST, KC_PMNS, _______, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ KC_MUTE, KC_VOLD, RGB_M_SW,RGB_TOG, XXXXXXX, XXXXXXX, _______ , _______ ,XXXXXXX ,KC_P7 ,KC_P8 ,KC_P9 ,KC_PMNS ,XXXXXXX , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, XXXXXXX, _______ , _______ ,KC_PAST ,KC_P4 ,KC_P5 ,KC_P6 ,KC_PPLS ,XXXXXXX , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD,XXXXXXX, _______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_P1 ,KC_P2 ,KC_P3 ,KC_PENT ,XXXXXXX , //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ XXXXXXX ,QK_BOOT,XXXXXXX ,XXXXXXX , KC_BTN1 , KC_BTN2 ,_______ , _______ ,_______ , KC_P0 , KC_P0 ,KC_PDOT ,KC_PENT ,KC_PSCR //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ ), [_SYMB] = LAYOUT( //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐ KC_F12 ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 , //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______ ,XXXXXXX ,XXXXXXX ,KC_UP ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_UNDS, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_RIGHT,XXXXXXX ,_______ , _______ ,KC_INS ,KC_HOME ,KC_PPLS, KC_MINS, KC_TILD, KC_EQL, //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤ _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,KC_END ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤ _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , XXXXXXX , XXXXXXX ,XXXXXXX ,QK_BOOT,XXXXXXX //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘ ) };