// Copyright 2023 Andrian (@PoringH) // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H enum { MAIN = 0, SECOND = 1, THIRD = 2, FOURTH = 3 }; #ifdef ENCODER_ENABLE bool encoder_update_kb(uint8_t index, bool clockwise) { if (!encoder_update_user(index, clockwise)) { return false; } switch (get_highest_layer(layer_state)) { default: if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } case SECOND: if (clockwise) { tap_code(KC_MNXT); } else { tap_code(KC_MPRV); } break; case THIRD: if (clockwise) { tap_code(KC_MS_R); } else { tap_code(KC_MS_L); } break; case FOURTH: if (clockwise) { tap_code(KC_MS_U); } else { tap_code(KC_MS_D); } break; } return true; } #endif #ifdef OLED_ENABLE # define KB_STAT_SIZE 18 # define WIN_STAT_SIZE 12 # define MIN_WALK_SPEED 10 # define MIN_RUN_SPEED 40 # define ANIM_FRAME_DURATION 200 # define ANIM_SIZE 96 uint32_t anim_timer = 0; uint8_t current_frame = 0; int current_wpm = 0; led_t led_usb_state; bool isguiDisabled = false; bool isSneaking = false; bool isJumping = false; bool showedJump = true; # ifdef OLED_ENABLE static void render_animation(int ANIM_X, int ANIM_Y) { // sit animation 32 X 22 static const char PROGMEM sit[2][3][ANIM_SIZE] = {{ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, }, {{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, {0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00} }}; // walk animation 32 X 22 static const char PROGMEM walk[2][3][ANIM_SIZE] = {{{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }}; // run animation 32 X 22 static const char PROGMEM run[2][3][ANIM_SIZE] = {{{ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, }}, {{ 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }}; // bark animation 32 X 22 static const char PROGMEM bark[2][3][ANIM_SIZE] = {{ { 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, }, {{ 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } }}; // sneak animation 32 X 22 static const char PROGMEM sneak[2][3][ANIM_SIZE] = {{ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, }, }, {{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, }, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, } }}; void animate_luna(void) { int anim_x; int anim_y; if (isJumping || !showedJump) { oled_set_cursor(ANIM_X, ANIM_Y + 2); oled_write(" ", false); anim_x = ANIM_X; anim_y = ANIM_Y - 1; showedJump = true; } else { oled_set_cursor(ANIM_X, ANIM_Y - 1); oled_write(" ", false); anim_x = ANIM_X; anim_y = ANIM_Y; } if (led_usb_state.caps_lock) { oled_set_cursor(anim_x, anim_y); oled_write_raw_P(bark[current_frame][0], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 1); oled_write_raw_P(bark[current_frame][1], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 2); oled_write_raw_P(bark[current_frame][2], ANIM_SIZE); } else if (get_mods() & MOD_MASK_CS) { oled_set_cursor(anim_x, anim_y); oled_write_raw_P(sneak[current_frame][0], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 1); oled_write_raw_P(sneak[current_frame][1], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 2); oled_write_raw_P(sneak[current_frame][2], ANIM_SIZE); } else if (current_wpm <= MIN_WALK_SPEED) { oled_set_cursor(anim_x, anim_y); oled_write_raw_P(sit[current_frame][0], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 1); oled_write_raw_P(sit[current_frame][1], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 2); oled_write_raw_P(sit[current_frame][2], ANIM_SIZE); } else if (current_wpm <= MIN_RUN_SPEED) { oled_set_cursor(anim_x, anim_y); oled_write_raw_P(walk[current_frame][0], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 1); oled_write_raw_P(walk[current_frame][1], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 2); oled_write_raw_P(walk[current_frame][2], ANIM_SIZE); } else { oled_set_cursor(anim_x, anim_y); oled_write_raw_P(run[current_frame][0], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 1); oled_write_raw_P(run[current_frame][1], ANIM_SIZE); oled_set_cursor(anim_x, anim_y + 2); oled_write_raw_P(run[current_frame][2], ANIM_SIZE); } } # if OLED_TIMEOUT > 0 if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) { oled_off(); return; } else { oled_on(); } # endif if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); current_frame = (current_frame + 1) % 2; animate_luna(); } }; static void render_caps(int CAP_X, int CAP_Y) { if (led_usb_state.caps_lock == true) { static const char PROGMEM caps[KB_STAT_SIZE] = { 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x3b, 0xdb, 0xeb, 0xdb, 0x3b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, }; static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x68, 0x6e, 0x6e, 0x6e, 0x68, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; oled_set_cursor(CAP_X, CAP_Y); oled_write_raw_P(caps, KB_STAT_SIZE); oled_set_cursor(CAP_X, CAP_Y + 1); oled_write_raw_P(caps2, KB_STAT_SIZE); } else { static const char PROGMEM caps[KB_STAT_SIZE] = { 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0xc4, 0x24, 0x14, 0x24, 0xc4, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, }; static const char PROGMEM caps2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x17, 0x11, 0x11, 0x11, 0x17, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; oled_set_cursor(CAP_X, CAP_Y); oled_write_raw_P(caps, KB_STAT_SIZE); oled_set_cursor(CAP_X, CAP_Y + 1); oled_write_raw_P(caps2, KB_STAT_SIZE); } } static void render_num(int NUM_X, int NUM_Y) { if (led_usb_state.num_lock == true) { static const char PROGMEM num[KB_STAT_SIZE] = { 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0xfb, 0xdb, 0x0b, 0xfb, 0xfb, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, }; static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6f, 0x6f, 0x6b, 0x68, 0x6b, 0x6f, 0x6f, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; oled_set_cursor(NUM_X, NUM_Y); oled_write_raw_P(num, KB_STAT_SIZE); oled_set_cursor(NUM_X, NUM_Y + 1); oled_write_raw_P(num2, KB_STAT_SIZE); } else { static const char PROGMEM num[KB_STAT_SIZE] = { 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x04, 0x24, 0xf4, 0x04, 0x04, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, }; static const char PROGMEM num2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x10, 0x10, 0x14, 0x17, 0x14, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; oled_set_cursor(NUM_X, NUM_Y); oled_write_raw_P(num, KB_STAT_SIZE); oled_set_cursor(NUM_X, NUM_Y + 1); oled_write_raw_P(num2, KB_STAT_SIZE); } } static void render_scroll(int SCROLL_X, int SCROLL_Y) { if (led_usb_state.scroll_lock == true) { static const char PROGMEM scroll[KB_STAT_SIZE] = { 0x00, 0xfe, 0xff, 0x07, 0xfb, 0xfb, 0x7b, 0xfb, 0x0b, 0xfb, 0x7b, 0xfb, 0xfb, 0x07, 0xff, 0xfe, 0x00, 0x00, }; static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x3f, 0x7f, 0x70, 0x6f, 0x6b, 0x6b, 0x6a, 0x68, 0x6a, 0x6b, 0x6b, 0x6f, 0x70, 0x7f, 0x3f, 0x00, 0x00}; oled_set_cursor(SCROLL_X, SCROLL_Y); oled_write_raw_P(scroll, KB_STAT_SIZE); oled_set_cursor(SCROLL_X, SCROLL_Y + 1); oled_write_raw_P(scroll2, KB_STAT_SIZE); } else { static const char PROGMEM scroll[KB_STAT_SIZE] = { 0x00, 0x00, 0x00, 0xf8, 0x04, 0x04, 0x84, 0x04, 0xf4, 0x04, 0x84, 0x04, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, }; static const char PROGMEM scroll2[KB_STAT_SIZE] = {0x00, 0x00, 0x00, 0x0f, 0x10, 0x14, 0x14, 0x15, 0x17, 0x15, 0x14, 0x14, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00}; oled_set_cursor(SCROLL_X, SCROLL_Y); oled_write_raw_P(scroll, KB_STAT_SIZE); oled_set_cursor(SCROLL_X, SCROLL_Y + 1); oled_write_raw_P(scroll2, KB_STAT_SIZE); } } static void render_winstat(int WIN_X, int WIN_Y) { static const char PROGMEM winlogo[WIN_STAT_SIZE] = { 0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00, }; static const char PROGMEM winlogo2[WIN_STAT_SIZE] = { 0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F, 0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00, }; oled_set_cursor(WIN_X, WIN_Y); oled_write_raw_P(winlogo, WIN_STAT_SIZE); oled_set_cursor(WIN_X, WIN_Y + 1); oled_write_raw_P(winlogo2, WIN_STAT_SIZE); oled_set_cursor(WIN_X + 2, WIN_Y); oled_write("WINKEY", false); oled_set_cursor(WIN_X + 2, WIN_Y + 1); if (keymap_config.no_gui) { oled_write("DISABLED", false); } else { oled_write("ENABLED ", false); } } bool oled_task_kb(void) { if (!oled_task_user()) { return false; } current_wpm = get_current_wpm(); led_usb_state = host_keyboard_led_state(); render_animation(13, 3); oled_set_cursor(0, 0); // Host Keyboard Layer Status switch (get_highest_layer(layer_state)) { case MAIN: oled_write("MAIN ", false); break; case SECOND: oled_write("SECOND", false); break; case THIRD: oled_write("THIRD ", false); break; default: oled_write("FOURTH", false); } render_caps(0, 2); render_num(3, 2); render_scroll(6, 2); render_winstat(1, 5); oled_set_cursor(12, 0); oled_write("WPM: ", false); oled_write(get_u8_str(current_wpm, '0'), false); return false; } # endif bool process_record_kb(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case KC_SPC: if (record->event.pressed) { isJumping = true; showedJump = false; } else { isJumping = false; } break; } return process_record_user(keycode, record); } #endif