/* Copyright 2022 W. Alex Ronke, a.k.a. NoPunIn10Did (w.alex.ronke@gmail.com) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* key matrix size */ #define MATRIX_ROWS 12 #define MATRIX_COLS 10 /* key matrix pins */ #define MATRIX_ROW_PINS { B2, B3, B1, D4, B4, D1, E6, B0, F0, F1, F4, F5 } #define MATRIX_COL_PINS { D0, D2, D3, D5, B5, D7, F6, F7, C7, B6 } /* LED Configuration */ #define BACKLIGHT_PINS {D6} // To have all lights shine uniformly, add C6 and B7 to the list above, then undefine the constants below. #define LED_NUM_LOCK_PIN C6 #define LED_CAPS_LOCK_PIN B7 #define BACKLIGHT_LEVELS 6 /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE /* Reducing layer count to 3 for via support */ #define DYNAMIC_KEYMAP_LAYER_COUNT 3