/* Copyright 2021 duoshock * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* LAYER 0 * ,---------------------------------------------. * | Encoder A | 4 | 5 | 6 | Enter | * |------------|-------+-------+-------| | * | Encoder B | 1 | 2 | 3 | | * `---------------------------------------------' */ [0] = LAYOUT( KC_HOME, KC_4, KC_5, KC_6, KC_ENT, KC_MUTE, KC_1, KC_2, KC_3 ), }; bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { // Encdoer A if (clockwise) { tap_code(KC_UP); } else { tap_code(KC_DOWN); } } else if (index == 1) { // Encoder B if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } return true; }