/* Copyright 2021 Mechlovin' Studio This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #define WS2812_SPI_DRIVER SPID1 // default: SPID1 #define WS2812_SPI_MOSI_PAL_MODE 5 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 5 #ifdef RGB_MATRIX_ENABLE //rgb matrix setting #define DRIVER_ADDR_1 IS31FL3741_I2C_ADDRESS_SDA #define IS31FL3741_DRIVER_COUNT 1 #define RGB_MATRIX_LED_COUNT 66 #define RGB_MATRIX_KEYPRESSES // reacts to keypresses #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) #define RGB_MATRIX_FRAMEBUFFER_EFFECTS #define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 #define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_PINWHEEL // Sets the default mode, if none has been set #define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BAND_SAT #define ENABLE_RGB_MATRIX_BAND_VAL #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL #define ENABLE_RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #define ENABLE_RGB_MATRIX_DUAL_BEACON #define ENABLE_RGB_MATRIX_RAINBOW_BEACON #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS #define ENABLE_RGB_MATRIX_RAINDROPS #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS #define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_PENDULUM #define ENABLE_RGB_MATRIX_HUE_WAVE #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL #define ENABLE_RGB_MATRIX_PIXEL_RAIN #define ENABLE_RGB_MATRIX_TYPING_HEATMAP #define ENABLE_RGB_MATRIX_DIGITAL_RAIN #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define ENABLE_RGB_MATRIX_SPLASH #define ENABLE_RGB_MATRIX_MULTISPLASH #define ENABLE_RGB_MATRIX_SOLID_SPLASH #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #define RGB_MATRIX_DISABLE_KEYCODES #define I2C1_CLOCK_SPEED 400000 #define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2 #endif