// Copyright 2022 makenova (@makenova) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \ K30, K31, K35, K38, K39 \ ){ \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ { K30, K31, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, K38, K39 } \ } #define LAYOUT_6u_bar( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \ K30, K35, K39 \ ){ \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ { K30, KC_NO, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, KC_NO, K39 } \ } #define LAYOUT_10u_bar( \ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, \ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, \ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, \ K35 \ ){ \ { K00, K01, K02, K03, K04, K05, K06, K07, K08, K09 }, \ { K10, K11, K12, K13, K14, K15, K16, K17, K18, K19 }, \ { K20, K21, K22, K23, K24, K25, K26, K27, K28, K29 }, \ { KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, K35, KC_NO, KC_NO, KC_NO, KC_NO } \ }