// Copyright 2022 naut // SPDX-License-Identifier: GPL-2.0-or-later #include QMK_KEYBOARD_H // Defines names for use in layer keycodes and the keymap enum layer_names { _BASE }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Base */ [_BASE] = LAYOUT( KC_1, KC_2, KC_3, KC_0 ) };