#include #include #include #include "lfk87.h" #include "issi.h" #include "TWIlib.h" #include "lighting.h" #include "debug.h" #include "quantum.h" uint16_t click_hz = CLICK_HZ; uint16_t click_time = CLICK_MS; uint8_t click_toggle = CLICK_ENABLED; __attribute__((weak)) const Layer_Info layer_info[] = { // Layer Mask Red Green Blue {0x00000000, 0xFFFFFFFF, {0x00, 0xFF, 0x00}}, // base layers - green {0x00000002, 0xFFFFFFFE, {0x00, 0x00, 0xFF}}, // function layer - blue {0x00000004, 0xFFFFFFFC, {0xFF, 0x00, 0xFF}}, // settings layer - magenta {0xFFFFFFFF, 0xFFFFFFFF, {0xFF, 0xFF, 0xFF}}, // unknown layer - REQUIRED - white }; void matrix_init_kb(void) { // put your keyboard start-up code here // runs once when the firmware starts up matrix_init_user(); set_rgb(31, 0x00, 0x00, 0x00); // Caps lock set_rgb(32, 0xFF, 0x00, 0x00); // Layer indicator, start red #ifndef AUDIO_ENABLE // If we're not using the audio pin, drive it low setPinOutput(C6); writePinLow(C6); #endif #ifdef ISSI_ENABLE issi_init(); #endif #ifdef WATCHDOG_ENABLE // This is done after turning the layer LED red, if we're caught in a loop // we should get a flashing red light wdt_enable(WDTO_500MS); #endif } void matrix_scan_kb(void) { #ifdef WATCHDOG_ENABLE wdt_reset(); #endif #ifdef ISSI_ENABLE // switch/underglow lighting update static uint32_t issi_device = 0; static uint32_t twi_last_ready = 0; if(twi_last_ready > 1000){ // Its been way too long since the last ISSI update, reset the I2C bus and start again twi_last_ready = 0; TWIInit(); force_issi_refresh(); } if(isTWIReady()){ twi_last_ready = 0; // If the i2c bus is available, kick off the issi update, alternate between devices update_issi(issi_device, issi_device); if(issi_device){ issi_device = 0; }else{ issi_device = 3; } }else{ twi_last_ready++; } #endif // Update layer indicator LED // // Not sure how else to reliably do this... TMK has the 'hook_layer_change' // but can't find QMK equiv static uint32_t layer_indicator = -1; if(layer_indicator != layer_state){ for(uint32_t i=0;; i++){ // the layer_info list should end with layer 0xFFFF // it will break this out of the loop and define the unknown layer color if((layer_info[i].layer == (layer_state & layer_info[i].mask)) || (layer_info[i].layer == 0xFFFFFFFF)){ set_rgb(32, layer_info[i].color.red, layer_info[i].color.green, layer_info[i].color.blue); layer_indicator = layer_state; break; } } } matrix_scan_user(); } void click(uint16_t freq, uint16_t duration){ #ifdef AUDIO_ENABLE if(freq >= 100 && freq <= 20000 && duration < 100){ play_note(freq, 10); for (uint16_t i = 0; i < duration; i++){ _delay_ms(1); } stop_all_notes(); } #endif } bool process_record_kb(uint16_t keycode, keyrecord_t* record) { if (click_toggle && record->event.pressed){ click(click_hz, click_time); } if (keycode == QK_BOOT) { reset_keyboard_kb(); } else { } return process_record_user(keycode, record); } void reset_keyboard_kb(void){ #ifdef WATCHDOG_ENABLE MCUSR = 0; wdt_disable(); wdt_reset(); #endif set_rgb(31, 0x00, 0xFF, 0xFF); set_rgb(32, 0x00, 0xFF, 0xFF); force_issi_refresh(); reset_keyboard(); } bool led_update_kb(led_t led_state) { bool res = led_update_user(led_state); if(res) { // Set capslock LED to Blue if (led_state.caps_lock) { set_rgb(31, 0x00, 0x00, 0x7F); } else{ set_rgb(31, 0x00, 0x00, 0x00); } } return res; } // Lighting info, see lighting.h for details const uint8_t switch_matrices[] = {0, 1}; const uint8_t rgb_matrices[] = {6, 7}; // RGB Map: // 27 29 10 9 8 7 6 // 26 5 // 25 4 // 24 3 // 23 22 21 20 14 15 11 1 2 const uint8_t rgb_sequence[] = { 27, 29, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 11, 15, 14, 20, 21, 22, 23, 24, 25, 26 };