/* Copyright 2021 Shay Merrill * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum lets_split_layers { _DVORAK, _QWERTY, _LOWER, _RAISE, _ADJUST }; enum custom_keycodes { DVORAK = SAFE_RANGE, QWERTY }; #define TO_DV TO(_DVORAK) #define LOWER MO(_LOWER) #define LWR LOWER #define RAISE MO(_RAISE) #define RAS RAISE enum combos //match combo_count in config.h { EU_ENT, }; const uint16_t PROGMEM eu_combo[] = {KC_E, KC_U, COMBO_END}; combo_t key_combos[COMBO_COUNT] = { [EU_ENT] = COMBO_ACTION(eu_combo), }; void process_combo_event(uint16_t combo_index, bool pressed) { switch(combo_index) { case EU_ENT: if (pressed) { tap_code16(KC_ENT); } break; } } const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DVORAK] = LAYOUT( KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_EQL, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_BSLS, XXXXXXX, KC_ENT, KC_LALT, TT(LWR), KC_LSFT, KC_LCTL, KC_BSPC, KC_SPC, TT(RAS), KC_DEL, KC_LGUI, XXXXXXX ), [_QWERTY] = LAYOUT( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LGUI, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_LOWER] = LAYOUT( _______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_AMPR, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______, _______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_ASTR, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_0, _______, _______, _______, _______ //This kp_0 is blocking the space key.... may want to do something about that. ), [_RAISE] = LAYOUT( _______, KC_PSCR, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_VOLU, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, KC_CAPS, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_VOLD, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, _______, KC_NUM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_F1, KC_F2, KC_F3, KC_F12, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_ADJUST] = LAYOUT( TO_DV, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, RGB_TOG, RGB_MOD, VK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, DVORAK, _______, _______, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPC, KC_DELETE); // This globally defines all key overrides to be used const key_override_t **key_overrides = (const key_override_t *[]){ &delete_key_override, NULL // Null terminate the array of overrides! }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case QWERTY: if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; break; case DVORAK: if (record->event.pressed) { set_single_persistent_default_layer(_DVORAK); } return false; break; } return true; } #ifdef RGBLIGHT_ENABLE const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {4, 2, HSV_RED} // Light 2 LEDs, starting with LED 4 ); const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 3, HSV_CHARTREUSE} // Light 3 LEDs, starting with LED 0 ); const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS( {3, 2, HSV_BLUE} // Light LEDs 3-4 ); const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS( {5, 2, HSV_ORANGE} // Light LEDs 5-6 ); const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( {3, 4, HSV_GREEN} // Light 4 LEDs, starting with LED 3 ); //Later layers take precedence. This array corresponds to the magic numbers used in rgblight_set_layer_state(i, onOff) const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( my_capslock_layer, my_qwerty_layer, // Overrides other layers my_lower_layer, // Overrides other layers my_raise_layer, // Overrides other layers my_adjust_layer // Overrides other layers ); void keyboard_post_init_user(void) { // Enable the LED layers rgblight_layers = my_rgb_layers; rgblight_disable_noeeprom(); // disables RGB, without saving settings //rgblight_sethsv_noeeprom(HSV_CYAN); //rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL); } bool led_update_user(led_t led_state) { rgblight_set_layer_state(0, led_state.caps_lock); return true; } layer_state_t default_layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(1, layer_state_cmp(state, _QWERTY)); return state; } #endif layer_state_t layer_state_set_user(layer_state_t state) { state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); #ifdef RGBLIGHT_ENABLE rgblight_set_layer_state(2, layer_state_cmp(state, _LOWER)); rgblight_set_layer_state(3, layer_state_cmp(state, _RAISE)); rgblight_set_layer_state(4, layer_state_cmp(state, _ADJUST)); #endif return state; }