/* Copyright 2021 rookiebwoy * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ /* Matrix layout * ,--------------. * | 00 | 01 | 02 | * |----|----|----| * | 10 | 11 | 12 | * |----|----|----| * | 20 | 21 | 22 | * |----|----|----| * | 30 | 31 | 32 | * |----|----|----| * | 40 | 41 | 42 | * |----|----|----| * | 50 | 51 | 52 | * `--------------' */ #define LAYOUT( \ k00, k01, k02, \ k10, k11, k12, \ k20, k21, k22, \ k30, k31, k32, \ k40, k41, k42, \ k50, k51, k52 \ ) \ { \ {k00, k01, k02}, \ {k10, k11, k12}, \ {k20, k21, k22}, \ {k30, k31, k32}, \ {k40, k41, k42}, \ {k50, k51, k52} \ }