/* Copyright 2022 bdtc123 * Copyright 2022 peepeetee * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "config_common.h" /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 #define MATRIX_ROW_PINS { D6, D4, D5, D3, F6 } #define MATRIX_COL_PINS { F0, F1, B0, B1, B2, B3, E6, B7, D2, D7, B4, B5, B6, C6, C7} #define UNUSED_PINS /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION ROW2COL #define USB_POLLING_INTERVAL_MS 1 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 #define RGBLIGHT_LIMIT_VAL 150 #define RGBLED_NUM 6 #define RGB_DI_PIN E2 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_SNAKE #define RGBLIGHT_EFFECT_KNIGHT #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_RGB_TEST #define RGBLIGHT_EFFECT_ALTERNATING #define RGBLIGHT_EFFECT_TWINKLE #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_MOOD #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 8 #define RGBLIGHT_VAL_STEP 8 #define DRIVER_ADDR_1 0b0110000 #define DRIVER_COUNT 1 #define DRIVER_1_LED_TOTAL 68 #define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL #define DRIVER_INDICATOR_LED_TOTAL 0 #ifdef RGB_MATRIX_ENABLE #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended #define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // # define ENABLE_RGB_MATRIX_DUAL_BEACON // # define ENABLE_RGB_MATRIX_RAINBOW_BEACON // # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // # define ENABLE_RGB_MATRIX_RAINDROPS // # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // # define ENABLE_RGB_MATRIX_HUE_BREATHING // # define ENABLE_RGB_MATRIX_HUE_PENDULUM // # define ENABLE_RGB_MATRIX_HUE_WAVE // # define ENABLE_RGB_MATRIX_PIXEL_RAIN // # define ENABLE_RGB_MATRIX_PIXEL_FLOW // # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif #if defined(RGB_MATRIX_ENABLE) && defined(RGBLIGHT_ENABLE) #define RGB_MATRIX_DISABLE_KEYCODES #endif #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180