/* Copyright 2018 Eric Gebhart This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "keymap_bepo.h" #include "ericgebhart.h" #define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__) #define Kinesis_base(...) Base_4x6_4_6(__VA_ARGS__) #define Kinesis_bepo_base(...) Base_bepo_4x6_4_6(__VA_ARGS__) #define Kinesis_bepo_base6(...) Base_bepo6_4x6_4_6(__VA_ARGS__) #define Kinesis_transient(...) Transient6_4x6_4_6(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Qwerty Base layers [_DVORAK] = Kinesis_base(___NUMS___, ___DVORAK___), [_QWERTY] = Kinesis_base(___NUMS___, ___QWERTY___), [_COLEMAK] = Kinesis_base(___NUMS___, ___COLEMAK_DH___), [_BEAKL] = Kinesis_base(___BKLNUMS___, ___BEAKL15___), // Bepo Base layers [_DVORAK_BP] = Kinesis_bepo_base(___NUMS_BP___, ___DVORAK_FR___), [_BEAKL_BP] = Kinesis_bepo_base(___BKLNUMS_BP___, ___BEAKL15_FR___), [_BEPO] = Kinesis_bepo_base6(___BEPO6___), // transient layers. // Switch to using a transient layer macro [_SYMB] = Kinesis_transient(___12_FUNC___, ___SYMB_BEAKLA_3x12___), [_SYMB_BP] = Kinesis_transient(___12_FUNC___, ___SYMB_BEAKLA_BP_3x12___), [_TOPROWS] = Kinesis_transient(___12___, ___TOPROWS_3x12___), [_TOPROWS_BP] = Kinesis_transient(___12___, ___TOPROWS_BP_3x12___), [_NAV] = Kinesis_transient(___12___, ___NAV_3x12___), [_LAYERS] = Kinesis_transient(___12___, ___LAYERS_3x12___), [_ADJUST] = Kinesis_transient(___12___, ___ADJUST_3x12___), //[_RGB] = Kinesis_transient(___12___, ___RGB_3x12___), };