/* Copyright 2022 @ Keychron (https://www.keychron.com) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once /* LED Matrix Driver Configuration */ #define SNLED27351_DRIVER_COUNT 1 #define DRIVER_ADDR_1 SNLED27351_I2C_ADDRESS_GND #define DRIVER_1_LED_TOTAL 84 #define LED_MATRIX_LED_COUNT DRIVER_1_LED_TOTAL #define SNLED27351_PHASE_CHANNEL SNLED27351_MSKPHASE_6CHANNEL #define SNLED27351_CURRENT_TUNE \ { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80 } // 250mA // { 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40 } // 127mA /* Disable LED lighting when PC is in suspend */ #define LED_DISABLE_WHEN_USB_SUSPENDED /* Enable caps-lock LED */ #define CAPS_LOCK_LED_INDEX 46 // LED Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_led_matrix?id=led-matrix-effects #define ENABLE_LED_MATRIX_NONE #define ENABLE_LED_MATRIX_SOLID // Static single val, no speed support // #define ENABLE_LED_MATRIX_ALPHAS_MODS // Static dual val, speed is val for LEDs marked as modifiers #define ENABLE_LED_MATRIX_BREATHING // Cycling brightness animation // #define ENABLE_LED_MATRIX_BAND // Band fading brightness scrolling left to right #define ENABLE_LED_MATRIX_BAND_PINWHEEL // 3 blade spinning pinwheel fades brightness #define ENABLE_LED_MATRIX_BAND_SPIRAL // Spinning spiral fades brightness #define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right #define ENABLE_LED_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom #define ENABLE_LED_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in #define ENABLE_LED_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard // #if defined(LED_MATRIX_KEYPRESSES) || defined(LED_MATRIX_KEYRELEASES) #define LED_MATRIX_KEYPRESSES #define LED_MATRIX_KEYRELEASES #define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit then fades out // #define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE // Value pulses near a single key hit then fades out #define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE // Value pulses near multiple key hits then fades out #define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS // Value pulses the same column and row of a single key hit then fades out // #define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS // Value pulses the same column and row of multiple key hits then fades out // #define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS // Value pulses away on the same column and row of a single key hit then fades out // #define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS // Value pulses away on the same column and row of multiple key hits then fades out #define ENABLE_LED_MATRIX_SOLID_SPLASH // Value pulses away from a single key hit then fades out #define ENABLE_LED_MATRIX_SOLID_MULTISPLASH // Value pulses away from multiple key hits then fades out // #endif #define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT // Sine wave scrolling from left to right #define ENBALE_LED_MATRIX_WAVE_UP_DOWN // Sine wave scrolling from up to down // #define ENABLE_LED_MATRIX_EFFECT_MAX