/* Copyright 2022 @ Teimor Epstein * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* Windows CapsLock language change */ #include "tap_dance_win_caps.h" static td_tap_t win_caps_language_tap_state = {.is_press_action = true, .state = TD_NONE}; void win_caps_language_finished(tap_dance_state_t *state, void *user_data) { win_caps_language_tap_state.state = current_dance(state); switch (win_caps_language_tap_state.state) { case TD_SINGLE_TAP: register_code(KC_LGUI); register_code(KC_SPACE); break; case TD_SINGLE_HOLD: register_code(KC_CAPS_LOCK); break; default: break; } } void win_caps_language_reset(tap_dance_state_t *state, void *user_data) { switch (win_caps_language_tap_state.state) { case TD_SINGLE_TAP: unregister_code(KC_SPACE); unregister_code(KC_LGUI); break; case TD_SINGLE_HOLD: unregister_code(KC_CAPS_LOCK); break; default: break; } win_caps_language_tap_state.state = TD_NONE; }