#include QMK_KEYBOARD_H enum layer_names { _MAIN, _FN1, _FN2, _FN3 }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_MAIN] = LAYOUT( KC_MPLY, KC_HOME, KC_MUTE, MO(1), KC_UP, RGB_MOD, KC_LEFT, KC_DOWN, KC_RGHT ), [_FN1] = LAYOUT( QK_BOOT, BL_STEP, KC_STOP, _______, KC_HOME, RGB_MOD, KC_MPRV, KC_END , KC_MNXT ), [_FN2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_FN3] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; #ifdef ENCODER_MAP_ENABLE const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { [_MAIN] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU), ENCODER_CCW_CW(KC_UP, KC_DOWN), ENCODER_CCW_CW(KC_PGUP, KC_PGDN) }, [_FN1] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI), ENCODER_CCW_CW(RGB_VAD, RGB_VAI) }, [_FN2] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, [_FN3] = { ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______), ENCODER_CCW_CW(_______, _______) }, }; #endif