#include QMK_KEYBOARD_H enum layer_names { _ZERO, _ONE, _TWO, _THREE }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_ZERO] = LAYOUT( KC_MPLY, KC_HOME, KC_MUTE, MO(1), KC_UP, RGB_MOD, KC_LEFT, KC_DOWN, KC_RGHT ), [_ONE] = LAYOUT( RESET, BL_STEP, KC_STOP, _______, KC_HOME, RGB_MOD, KC_MPRV, KC_END , KC_MNXT ), [_TWO] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______ ), [_THREE] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______ ) }; void encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } else if (index == 1) { if (clockwise) { tap_code(KC_WH_U); } else { tap_code(KC_WH_D); } } }