/* Copyright 2021 beanaccle * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "quantum.h" /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ #define LAYOUT( \ L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, R06, \ L06, L07, L08, L09, L10, L11, R07, R08, R09, R10, R11, R12, R13, \ L12, L13, L14, L15, L16, L17, R14, R15, R16, R17, R18, R19, R20, \ L18, L19, L20, L21, L22, L23, R21, R22, R23, R24, R25, R26, R27, \ L24, L25, L26, R28, R29, R30 \ ) { \ { L00, L01, L02, L03, L04, L05 }, \ { L06, L07, L08, L09, L10, L11 }, \ { L12, L13, L14, L15, L16, L17 }, \ { L18, L19, L20, L21, L22, L23 }, \ { KC_NO, KC_NO, KC_NO, L24, L25, L26 }, \ { R00, R01, R02, R03, R04, R05, R06 }, \ { R07, R08, R09, R10, R11, R12, R13 }, \ { R14, R15, R16, R17, R18, R19, R20 }, \ { R21, R22, R23, R24, R25, R26, R27 }, \ { R28, R29, R30, KC_NO, KC_NO, KC_NO, KC_NO } \ }