// Copyright 2022 Alexander Lozyuk (@keyzog) // SPDX-License-Identifier: GPL-2.0-or-later #pragma once /* USB Device descriptor parameter */ #define VENDOR_ID 0x4C41 // "LA" Lozyuk Alexander #define PRODUCT_ID 0x0001 #define DEVICE_VER 0x0001 #define MANUFACTURER keyzog #define PRODUCT Kapl Keyboard /* key matrix size */ /* Rows are doubled up */ #define MATRIX_ROWS 10 #define MATRIX_COLS 7 // wiring of each half #define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 } #define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 } /* COL2ROW, ROW2COL*/ #define DIODE_DIRECTION COL2ROW /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Serial settings */ #define USE_SERIAL /* serial.c configuration for split keyboard */ #define SOFT_SERIAL_PIN D2 /* Select hand configuration */ #define MASTER_LEFT #define RGB_DI_PIN D4 #define RGBLED_NUM 88 #define RGBLED_SPLIT { 44, 44 } #define RGBLIGHT_SPLIT #define RGBLIGHT_LIMIT_VAL 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define DRIVER_LED_TOTAL 88 #define RGB_MATRIX_SPLIT { 44, 44 } #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. #define SPLIT_TRANSPORT_MIRROR #ifdef RGBLIGHT_ENABLE #define RGBLIGHT_HUE_STEP 8 #define RGBLIGHT_SAT_STEP 16 #define RGBLIGHT_VAL_STEP 16 #define RGBLIGHT_EFFECT_BREATHING #define RGBLIGHT_EFFECT_RAINBOW_MOOD #define RGBLIGHT_EFFECT_RAINBOW_SWIRL #define RGBLIGHT_EFFECT_CHRISTMAS #define RGBLIGHT_EFFECT_STATIC_GRADIENT #define RGBLIGHT_EFFECT_TWINKLE #endif #ifdef RGB_MATRIX_ENABLE #define RGB_MATRIX_HUE_STEP 8 #define RGB_MATRIX_SAT_STEP 16 #define RGB_MATRIX_VAL_STEP 16 #define RGB_MATRIX_SPD_STEP 10 // EFFECTS #define ENABLE_RGB_MATRIX_ALPHAS_MODS #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT #define ENABLE_RGB_MATRIX_BREATHING #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL #define ENABLE_RGB_MATRIX_CYCLE_ALL #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL #define ENABLE_RGB_MATRIX_HUE_BREATHING #define ENABLE_RGB_MATRIX_HUE_WAVE // KEYPRESSES EFFECTS #define RGB_MATRIX_KEYPRESSES #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS #define ENABLE_RGB_MATRIX_MULTISPLASH #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #endif /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define SPLIT_LAYER_STATE_ENABLE #define SPLIT_LED_STATE_ENABLE